zkyp Level 1 of the Dungeon (2, -19, D:1) a +0 club (8, -10, D:1) a +0 ring mail (24, 23, D:1) a +0 club (24, 31, D:1) a cursed +0 dagger (28, -15, D:1) 19 sling bullets (34, 3, D:1) 16 arrows (38, 3, D:1) a +0 club (41, -5, D:1) a +0 ring mail (42, 25, D:1) a +0 chain mail (43, 17, D:1) a +0 whip (54, 14, D:1) a +0 dagger (55, 12, D:1) 23 stones (58, 6, D:1) a +0 club (59, 24, D:1) a +0 robe (59, 27, D:1) a +0 robe (61, 23, D:1) a +0 club a +0 club (61, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 12, D:2) a +0 pair of gloves (9, 12, D:2) a +0 buckler (14, 14, D:2) 28 stones (18, 6, D:2) a stone (22, 6, D:2) a +0 club a +0 club (22, 9, D:2) a +0 club a +0 club (23, 6, D:2) a cursed +0 club a +0 club a +0 hunting sling 19 stones (23, 9, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club (23, 10, D:2) a +0 club (24, 7, D:2) a +0 dagger (27, -16, D:2) 14 stones (31, -12, D:2) 17 stones (37, -2, D:2) a stone (39, 2, D:2) a +0 scale mail (41, -1, D:2) a +0 dagger (unseen) (45, -4, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 12, D:3) 5 arrows (7, -14, D:3) a cursed -3 dagger a +0 robe (8, -16, D:3) a +0 dagger (8, -15, D:3) a +0 whip (8, -14, D:3) a +0 falchion a +1 scale mail of magic resistance (9, -16, D:3) a +0 club (18, 22, D:3) a +2 quarterstaff of chaos a +0 cloak (19, -16, D:3) a +0 hand axe (19, -14, D:3) a +0 dagger (21, 23, D:3) a +0 mace (26, 21, D:3) a +0 dagger a cursed +0 robe (32, 8, D:3) a +0 dagger (32, 19, D:3) 20 stones (35, 2, D:3) a +0 mace (36, 24, D:3) a +0 dagger (37, 20, D:3) 17 arrows (39, -15, D:3) 2 scrolls of amnesia (39, -7, D:3) a +0 hand axe (40, -16, D:3) 4 stones (unseen) (45, -15, D:3) 32 stones (49, 8, D:3) 17 bolts (50, 15, D:3) a +0 giant spiked club (55, 17, D:3) a +0 falchion (56, 17, D:3) a +0 dagger Level 4 of the Dungeon (2, -8, D:4) a +0 ring mail (8, -37, D:4) a +0 robe (11, -13, D:4) a +0 dagger (18, -32, D:4) a stone (19, -15, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (19, -14, D:4) a +0 whip a +0 ring mail (21, -33, D:4) a +0 dagger a +0 dagger a +0 robe (21, -11, D:4) a +0 hand axe (22, -34, D:4) a +0 club 21 stones (23, -8, D:4) 13 arrows (24, -35, D:4) a +0 whip a +0 scale mail (33, -46, D:4) a +0 flail Level 5 of the Dungeon [Shop] Syfikiec's Book Shoppe a book of Party Tricks (550 gold) a book of Misfortune (220 gold) a book of Necromancy (330 gold) a Grand Grimoire (1214 gold) a book of Ice (715 gold) Sif Muna's Tome of the Blaze (693 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 a book of Minor Magic (220 gold) the Guide on Fiery Dislocation (825 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Disjunction Translocation 8 a Young Poisoner's Handbook (440 gold) a book of Changes (275 gold) a book of Enchantments (550 gold) a book of Misfortune (220 gold) (1, -6, D:5) 18 stones (2, 4, D:5) a +0 dagger (7, -25, D:5) a cursed -1 rapier a +0 leather armour (7, -17, D:5) a +0 hand axe a +0 leather armour (7, -16, D:5) a +0 flail (7, -15, D:5) a +0 club a +0 falchion (7, -14, D:5) a +0 short sword a +0 chain mail (7, 9, D:5) a +0 whip a +0 ring mail a +2 short sword of venom a +0 leather armour a +0 dagger a +2 robe of magic resistance (25, -32, D:5) a +0 dagger (26, -8, D:5) a cursed +0 chain mail (27, -32, D:5) a +0 hand axe a +0 scale mail (27, -22, D:5) a +1 whip of freezing a +0 robe (30, -32, D:5) a +0 hand axe (47, -21, D:5) a +0 hand axe (48, -21, D:5) a +0 short sword a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 mace Level 6 of the Dungeon (0, 0, D:6) 22 stones (20, 16, D:6) 17 arrows (22, 22, D:6) a +0 plate armour (26, 4, D:6) a +0 whip (27, 4, D:6) a +0 mace a +0 flail a +0 plate armour (28, 4, D:6) a +1 short sword of protection a +0 leather armour (29, 4, D:6) a cursed +0 morningstar a +0 scale mail (29, 32, D:6) 18 sling bullets (30, 4, D:6) a +0 leather armour a +0 trident (30, 21, D:6) a +0 robe (49, 24, D:6) a +1 pair of gloves (55, 18, D:6) a cursed -3 giant club (61, 4, D:6) 10 stones Level 7 of the Dungeon (8, -34, D:7) a +0 robe (9, -37, D:7) a +0 ring mail a +0 hand axe (9, -36, D:7) a +0 club a +0 shortbow 15 arrows (9, -35, D:7) a +0 flail (9, -4, D:7) 22 arrows (11, -35, D:7) a +0 ring mail a +0 flail (15, -47, D:7) a +0 shortbow (unseen) (15, -12, D:7) 12 stones (21, -12, D:7) a +0 dagger (22, -14, D:7) a +0 helmet (27, -33, D:7) a +0 dagger a cursed +0 robe (27, -32, D:7) a +0 hand axe (28, -32, D:7) a +0 falchion a +0 leather armour a +0 club a +0 dagger a +0 leather armour (29, -33, D:7) a +0 long sword a +0 chain mail (30, -33, D:7) a +3 dagger a cursed +0 robe (37, -41, D:7) a +0 dagger a +0 robe (38, -49, D:7) a +0 leather armour (39, -26, D:7) 12 arrows (39, -10, D:7) a cursed +0 robe a cursed -3 dagger (39, -6, D:7) a +0 robe (43, -13, D:7) a +0 shortbow (44, -12, D:7) 12 bolts (50, -24, D:7) a +2 battleaxe a +0 robe a cursed +0 spear a +0 robe a +3 morningstar of freezing a +0 robe (50, -23, D:7) a +3 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) 28 arrows (2, -27, D:8) a +3 halberd a +0 robe (3, -27, D:8) 2 arrows (3, -26, D:8) 3 arrows (4, -28, D:8) 4 arrows (4, -27, D:8) a +0 giant spiked club a +0 robe a +0 dagger (5, -29, D:8) a +0 robe a +0 short sword (12, -9, D:8) 15 stones (12, -8, D:8) an arrow (12, -7, D:8) a +0 shortbow of freezing 18 arrows (13, -8, D:8) an arrow (14, -9, D:8) the cursed +2 long sword "Curei" {protect, *Rage rC+ Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It protects you from cold. It may make you go berserk in combat. It has a curse placed upon it. (14, -8, D:8) an arrow (17, -11, D:8) a +0 leather armour (21, -29, D:8) 12 sling bullets (22, -26, D:8) 16 stones (23, -1, D:8) a cursed -1 war axe (24, 5, D:8) 14 sling bullets (25, 5, D:8) a +4 dagger of electrocution (34, -7, D:8) a +2 centaur barding (41, -5, D:8) 23 stones (46, -24, D:8) a +0 ring mail (50, 0, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (1, 9, D:9) a +0 scale mail (19, 11, D:9) 27 bolts (19, 19, D:9) 16 bolts (21, 11, D:9) a +0 flail (22, 12, D:9) a +0 leather armour (22, 13, D:9) a cursed -3 flail a +0 scale mail a +0 short sword a +0 leather armour (23, 36, D:9) a +0 trident of venom a +0 leather armour (24, 35, D:9) a +0 whip (24, 36, D:9) a +0 whip a +0 blowgun a +0 dagger a +0 robe a +0 hand axe a cursed -3 club (25, 35, D:9) a +0 club a +0 dagger (25, 36, D:9) 2 stones (27, -1, D:9) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (27, 10, D:9) 14 sling bullets (33, 9, D:9) an arrow (34, 9, D:9) 2 arrows (36, 9, D:9) an arrow (38, 9, D:9) a +0 shortbow 13 arrows (39, 36, D:9) 9 arrows (42, 10, D:9) a stone (43, 9, D:9) a stone (44, 9, D:9) 2 stones (45, 8, D:9) 10 stones (45, 28, D:9) a +0 giant club a +0 giant spiked club (46, 7, D:9) 3 stones (46, 8, D:9) a stone (46, 9, D:9) 5 stones (47, 9, D:9) a stone (50, 1, D:9) a +0 flail (50, 37, D:9) a +0 club (50, 39, D:9) a +0 giant spiked club (51, 37, D:9) a +0 whip a +3 leather armour of fire resistance (51, 38, D:9) a +0 hand axe a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling (4, -12, D:10) 24 stones (13, -13, D:10) a +0 dagger a +0 robe (13, -12, D:10) a +0 flail a +0 whip a cursed -2 whip a +0 leather armour (14, -13, D:10) a +0 club (14, 10, D:10) a yak corpse (14, 13, D:10) a +0 leather armour (26, -21, D:10) 22 stones (36, -18, D:10) a +0 giant spiked club a +0 giant club (62, 19, D:10) a +0 leather armour (63, 18, D:10) a +0 ring mail the Ecumenical Temple