zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 whip (2, 0, D:1) a stone (4, 25, D:1) a stone (4, 29, D:1) a stone (4, 32, D:1) 2 stones (5, -16, D:1) a +0 club (11, -4, D:1) a cursed -1 dagger (11, 30, D:1) a cursed -1 club (11, 34, D:1) 4 sling bullets (13, -4, D:1) a +0 whip (14, 8, D:1) a +0 dagger (15, 23, D:1) a +0 whip (26, 21, D:1) a +0 whip (28, -4, D:1) a +0 robe (35, -4, D:1) a +0 club (37, -17, D:1) 20 sling bullets (38, 3, D:1) a cursed +0 dagger (39, 12, D:1) a +0 hunting sling (43, 19, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, -6, D:2) a +0 hunting sling 13 stones (1, 1, D:2) a stone (2, 22, D:2) a +0 leather armour (3, 1, D:2) a +0 whip (9, 7, D:2) a +0 dagger (12, -4, D:2) a +0 robe (15, 47, D:2) 18 stones (18, 26, D:2) a +0 club (31, 23, D:2) a +0 whip (still there?) a +0 flail (still there?) (31, 24, D:2) a +0 halberd a +0 spear a cursed -1 club (32, 23, D:2) a +0 club a cursed +0 flail (34, -4, D:2) a +0 dagger of protection (39, -3, D:2) a +0 club a cursed -1 club (44, 21, D:2) a +0 whip (45, -2, D:2) a +1 vampiric spear Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -46, D:3) a +0 club (4, -10, D:3) 20 stones (6, -47, D:3) 31 sling bullets (8, -16, D:3) a +0 spear (8, -14, D:3) a stone (9, -9, D:3) a +3 halberd (9, 1, D:3) a +0 halberd (10, -19, D:3) a +0 club a cursed -1 flail (10, -17, D:3) a +0 whip (10, -16, D:3) a +0 halberd (10, -15, D:3) a +0 spear a +0 whip (10, -13, D:3) a +0 spear (10, -12, D:3) a stone (10, -11, D:3) a +0 robe a +0 club (10, -8, D:3) a +0 halberd (10, -7, D:3) a +0 robe (10, 1, D:3) a +0 whip (11, -53, D:3) a +0 short sword a +0 leather armour a +0 mace a +0 mace (11, -45, D:3) a +0 dagger (11, -11, D:3) a +0 spear (11, -9, D:3) 16 stones (11, -8, D:3) a +0 spear a +0 club a +0 whip (11, -7, D:3) a +0 whip (11, 0, D:3) a +0 club (15, -28, D:3) a +0 club (17, -23, D:3) a +0 whip a cursed -3 spear a +0 flail (17, -22, D:3) a +0 whip a +0 spear a +0 spear (17, -19, D:3) a +0 halberd (17, -18, D:3) a +0 leather armour a +0 club (18, -25, D:3) a +0 whip (19, -25, D:3) a +0 giant spiked club (20, -25, D:3) a +0 spear a +0 spear (21, -25, D:3) a +0 halberd (22, -25, D:3) a +0 spear (25, -26, D:3) a +0 club (35, -38, D:3) a +0 club (35, -15, D:3) a +0 club (36, -48, D:3) 14 arrows (38, -37, D:3) a +0 halberd (38, -34, D:3) a +0 club (40, -38, D:3) a +0 whip a +0 leather armour (44, -40, D:3) a +0 leather armour a +0 mace (45, -39, D:3) a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 scythe a +0 scythe a +0 robe (1, -1, D:4) a cursed +0 robe a +0 scythe (1, 0, D:4) a +0 robe a +0 scythe (1, 1, D:4) a +0 scythe a +0 robe (2, 0, D:4) a +0 robe a +0 scythe (2, 16, D:4) a +0 short sword (6, 44, D:4) a cursed +0 shortbow (17, 14, D:4) a +0 leather armour a +0 mace (19, 15, D:4) a +2 dagger of venom (19, 36, D:4) 21 sling bullets (28, 46, D:4) 19 arrows (31, 52, D:4) a potion of degeneration (34, 33, D:4) 16 arrows (39, 33, D:4) a +0 whip (44, 58, D:4) a +0 robe (46, 34, D:4) a +0 whip (48, 47, D:4) 29 stones (52, 14, D:4) a +0 robe (54, 10, D:4) 15 stones Level 5 of the Dungeon [Shop] Pasafrite's General Store a +0 chain mail (63 gold) a scroll of noise (14 gold) a royal jelly (28 gold) a +1 chain mail of poison resistance (189 gold) the Catalogue of Weightlessness and the Frostbite (852 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Metabolic Englaciation Hexes/Ice 5 d - Silence Hexes/Air 5 e - Simulacrum Ice/Necromancy 6 a cursed +0 plate armour (308 gold) a +0 quarterstaff (56 gold) 19 arrows (53 gold) a wand of paralysis (5/24) (98 gold) 16 stones (22 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour (1, 0, D:5) a +0 ring mail a +0 dagger a +0 robe 5 stones (7, 3, D:5) a +0 dagger a +0 robe (15, 14, D:5) a +0 chain mail (18, 35, D:5) a +0 robe a +0 dagger (19, 35, D:5) a +0 robe a +0 dagger (20, 55, D:5) a +0 spear (21, 55, D:5) a +0 vampiric halberd (22, 55, D:5) a +0 spear a +0 spear a cursed +0 ring mail (23, 55, D:5) a +0 whip (31, 32, D:5) 16 stones (34, 8, D:5) a +0 scale mail (37, 17, D:5) a +0 whip a +0 morningstar a +2 flail of protection a +0 ring mail a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 0, D:6) a +0 leather armour a +2 short sword of draining (4, 4, D:6) a +0 halberd (5, 1, D:6) a cursed -3 halberd (6, 2, D:6) a +0 halberd (17, -18, D:6) a +0 scale mail a +0 flail (22, -2, D:6) a +0 short sword (23, 11, D:6) a potion of brilliance (23, 16, D:6) a +0 club (24, -11, D:6) 26 stones (42, 11, D:6) a +0 rapier (49, -1, D:6) a +0 robe Level 7 of the Dungeon [Shop] Uhoo's Armour Shoppe a +2 plate armour of fire resistance (640 gold) a +0 robe (11 gold) a +0 ring mail (64 gold) a +1 leather armour of fire resistance (224 gold) the +5 scale mail "Yxutew" {rF- Regen+ Dex+3} (564 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It increases your rate of regeneration. a +0 naga barding of fire resistance (480 gold) the +2 chain mail "Kehyats" {rElec rCorr Dex+5} (713 gold) It affects your dexterity (+5). It insulates you from electricity. It protects you from acid and corrosion. a +0 scale mail (64 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) (0, 0, D:7) a +0 robe (7, -11, D:7) a +0 dagger (11, -6, D:7) a cursed -1 spear (11, -5, D:7) a +0 halberd (12, -3, D:7) a +0 whip (12, -1, D:7) a +0 spear (19, -21, D:7) a cursed +0 chain mail (20, -7, D:7) 11 arrows (21, -9, D:7) a cursed +0 giant club (23, -3, D:7) 2 potions of lignification (29, -15, D:7) a +0 giant spiked club (30, -12, D:7) 15 stones (31, -4, D:7) 7 arrows (33, -25, D:7) a book of Misfortune (33, -23, D:7) 13 arrows (38, -31, D:7) a +0 war axe (44, 16, D:7) a +0 mace (45, 8, D:7) a +0 mace (45, 12, D:7) a +0 mace (45, 15, D:7) a +0 mace (46, 10, D:7) a +0 scale mail a +0 ring mail a +0 robe a +4 quarterstaff of chaos (46, 11, D:7) a +0 mace (47, 7, D:7) a +0 mace (47, 9, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 whip (4, 7, D:8) a +0 flail a +0 scale mail (4, 10, D:8) a cursed +0 mace a +0 robe (4, 11, D:8) a cursed +0 hand axe a +0 robe (5, 10, D:8) a +0 club (5, 11, D:8) a +0 mace a +0 robe a +0 trident 16 stones a +0 ring mail (6, 11, D:8) a +0 spear (6, 14, D:8) a +0 club (6, 15, D:8) a +0 hand axe a +0 robe (7, 20, D:8) a cursed +0 spear a +0 robe (12, -12, D:8) a +0 hand axe (20, 22, D:8) a +0 giant club a +0 giant spiked club (27, 7, D:8) 13 stones (28, -18, D:8) a cursed +0 flail a +0 robe (29, -19, D:8) a cursed +2 dagger a +0 robe (29, -18, D:8) a +0 long sword a +0 robe a +3 mace a +0 robe (35, -23, D:8) a +0 giant club a +0 giant spiked club (44, 5, D:8) 23 arrows (51, -12, D:8) a bread ration {@e1} Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 morningstar a +2 whip of electrocution a +0 leather armour (0, 2, D:9) a +0 dagger a +0 short sword (0, 3, D:9) a +0 short sword (11, 6, D:9) a +0 club (15, -1, D:9) a +0 flail (20, 17, D:9) a +0 hand axe a +0 leather armour (21, 8, D:9) a +0 falchion a +0 chain mail a +0 giant club a +0 giant club (21, 32, D:9) a crystal ball of energy (25, 15, D:9) an arrow (26, -7, D:9) a +0 pair of gloves (28, -9, D:9) a +0 hunting sling (28, 33, D:9) 31 arrows (30, 15, D:9) an arrow (31, 36, D:9) a +0 scale mail (32, -14, D:9) a +0 scale mail (32, 15, D:9) a cursed -2 dagger a +0 robe a +0 shortbow 12 arrows (33, 17, D:9) a +0 hand axe (34, -6, D:9) a +0 dagger a +0 hand crossbow 26 bolts a +0 dagger a +0 whip a +0 club a cursed +0 blowgun a +0 dagger 11 stones a +0 blowgun a +0 short sword a +4 whip of electrocution (35, -6, D:9) a +0 short sword (35, -5, D:9) 4 stones (36, -6, D:9) a +0 dagger a +0 blowgun a cursed +0 dagger (36, -4, D:9) a bolt (37, -7, D:9) 15 arrows (37, 11, D:9) a +0 flail of crushing (37, 12, D:9) a +0 club a +0 ring mail a +0 mace a +0 dagger a +0 robe (37, 13, D:9) a +0 club a +0 flail (37, 14, D:9) a +0 dagger a +0 leather armour (38, 6, D:9) 4 stones (38, 39, D:9) a +2 mace of holy wrath a +0 ring mail (39, 1, D:9) a +0 short sword 7 stones (39, 4, D:9) 2 stones (39, 6, D:9) a stone (41, 14, D:9) 2 potions of brilliance a -3 ring of intelligence a +3 ring of dexterity an uncursed ring of wizardry 16 tomahawks an uncursed staff of wizardry (44, 10, D:9) a +0 chain mail a +0 whip a +2 trident of venom a +0 hand axe (44, 11, D:9) a +0 robe a +0 dagger a +0 dagger (44, 40, D:9) a +0 ring mail (45, 11, D:9) a +0 ring mail a +0 club (46, 11, D:9) a +0 trident a +0 chain mail (47, 18, D:9) a +3 scale mail a +0 mace a +0 flail (48, 18, D:9) a +0 leather armour a +0 mace a +0 whip a +0 hand axe a +2 dagger of venom a +0 leather armour a +0 flail (49, 35, D:9) a +0 dagger a +0 robe (53, 26, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (54, 26, D:9) a +0 long sword a +0 chain mail a +0 ring mail a +0 trident (54, 36, D:9) 8 stones (57, 15, D:9) a +0 giant club (57, 17, D:9) 17 stones Level 10 of the Dungeon [Shop] Roikhuec's Antique Weapon Shoppe a +2 demon blade of electrocution (1336 gold) a +2 flail of protection (437 gold) a +0 club (27 gold) a +0 flail (94 gold) a +0 hand crossbow (94 gold) the +5 battleaxe of Fundamental Breach {flame, rF+} (1368 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. a +0 falchion (81 gold) a +0 scythe (81 gold) a +0 short sword (81 gold) (0, 0, D:10) a +0 chain mail (16, 32, D:10) a +0 ring mail (18, 24, D:10) 20 stones (23, 16, D:10) a +0 cloak (23, 26, D:10) a +0 robe (24, 9, D:10) 17 arrows a +0 shortbow (24, 12, D:10) an arrow (25, 14, D:10) an arrow (26, 10, D:10) an arrow (26, 13, D:10) an arrow (27, -3, D:10) a +0 leather armour (27, 12, D:10) an arrow (27, 17, D:10) a +0 giant club a +0 dire flail of holy wrath (27, 18, D:10) a +0 robe a +0 dagger (27, 20, D:10) a +0 leather armour a +0 club (28, 19, D:10) a +0 plate armour a +0 mace (29, 6, D:10) a +0 robe a +0 dagger (29, 23, D:10) a +0 club (30, 27, D:10) a +0 ring mail (34, 20, D:10) 21 arrows a +0 shortbow (34, 21, D:10) an arrow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (2, 5, Orc:1) a javelin (3, 4, Orc:1) a cursed +0 dire flail a +0 dire flail 4 large rocks a cyclops corpse (4, 4, Orc:1) 2 large rocks (6, -8, Orc:1) a +0 short sword (8, -31, Orc:1) a +0 hand axe of freezing an orc corpse (skeletalised by now) (9, -31, Orc:1) a +0 morningstar (9, -7, Orc:1) a +0 flail a +0 leather armour (9, 3, Orc:1) 2 large rocks a cyclops corpse (10, -7, Orc:1) a +0 short sword an orc corpse (skeletalised by now) (10, 0, Orc:1) a large rock (10, 1, Orc:1) a large rock (10, 2, Orc:1) a large rock a cyclops corpse (10, 3, Orc:1) 3 large rocks a cyclops skeleton (11, 0, Orc:1) 4 large rocks (12, -35, Orc:1) a +3 flail a +0 plate armour (12, -10, Orc:1) a +0 giant club a +0 giant spiked club (12, -7, Orc:1) a +0 scimitar a +2 plate armour of cold resistance (25, -4, Orc:1) a +0 club a +0 dagger a +0 robe (25, -3, Orc:1) a +0 dagger a +0 robe (25, 0, Orc:1) a cursed -2 long sword a +0 chain mail (26, -18, Orc:1) a +0 dagger a +0 robe (26, -17, Orc:1) a +0 dire flail a +0 dire flail a +0 short sword (26, -16, Orc:1) a +0 flail 4 large rocks (26, -1, Orc:1) a +0 dagger a +0 robe (27, -17, Orc:1) a +0 halberd a +0 chain mail a +0 hand axe 2 large rocks (28, -17, Orc:1) a large rock (28, -9, Orc:1) a large rock (28, -6, Orc:1) a large rock (29, -7, Orc:1) 2 large rocks (29, -6, Orc:1) 3 large rocks (30, -6, Orc:1) 2 large rocks (30, -5, Orc:1) 7 large rocks (30, -4, Orc:1) a large rock (31, -3, Orc:1) a large rock (46, -11, Orc:1) 3 large rocks (48, -11, Orc:1) 2 large rocks (50, -11, Orc:1) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 arrows (2, -60, Lair:1) a +0 club (6, -48, Lair:1) a +0 dagger (13, -41, Lair:1) 16 stones (16, -18, Lair:1) a +0 dagger (48, -47, Lair:1) a +0 long sword (50, -21, Lair:1) a +0 short sword (57, -16, Lair:1) a +0 robe (58, -32, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (2, -2, Lair:2) a +0 falchion (14, 34, Lair:2) a +0 war axe (15, 26, Lair:2) a +0 arbalest (27, -12, Lair:2) a +0 long sword (34, -2, Lair:2) a book of Conjurations (40, 24, Lair:2) 14 stones (41, -13, Lair:2) a +0 giant club (43, -8, Lair:2) the +9 dagger of Greatest Utility {flame, +Rage rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It lets you go berserk. (43, -2, Lair:2) a +0 robe (44, 2, Lair:2) 30 stones (44, 26, Lair:2) a +0 plate armour (49, -9, Lair:2) an uncursed staff of death the cursed +0 longbow of the Dark Horse {freeze, rPois Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. 13 tomahawks 6 needles of frenzy (51, 10, Lair:2) a book of Maledictions Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (3, 30, Lair:3) a box of beasts (5, 5, Lair:3) a +0 dagger (5, 10, Lair:3) a scarf of cold resistance (5, 27, Lair:3) a +0 cloak (19, -7, Lair:3) a +0 trident (22, 21, Lair:3) a wand of flame (27/48) a wand of random effects (16/48) a wand of random effects (16/48) a wand of flame (1/48) a wand of random effects (28/48) a wand of lightning (0/15) a wand of confusion (26/48) (24, 28, Lair:3) a +0 club (29, 44, Lair:3) a cursed +0 naga barding (30, 0, Lair:3) 16 sling bullets (31, 25, Lair:3) a +0 robe (35, 26, Lair:3) a +0 chain mail (41, 33, Lair:3) a scroll of immolation 3 scrolls of noise (60, -7, Lair:3) 10 scrolls of amnesia Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 stones (17, 12, Lair:4) a potion of degeneration (24, -35, Lair:4) 23 sling bullets (25, 12, Lair:4) a scroll of random uselessness (43, -15, Lair:4) a +0 long sword (53, -1, Lair:4) 13 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of flight (0, 2, Lair:5) a potion of cancellation (2, 7, Lair:5) a +0 hand axe (7, 5, Lair:5) a +0 leather armour (36, -5, Lair:5) a crystal ball of energy (45, 22, Lair:5) 24 sling bullets (47, 21, Lair:5) 11 stones (48, -22, Lair:5) a scroll of noise (49, -21, Lair:5) a +0 leather armour (53, -6, Lair:5) 3 scrolls of immolation (57, -4, Lair:5) a +0 flail (60, -4, Lair:5) a scroll of enchant weapon Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -2 trident (4, 18, Lair:6) a +1 battleaxe of electrocution (5, 18, Lair:6) the +5 rapier of the Blowfly {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (15, 16, Lair:6) a +0 robe (16, -23, Lair:6) 15 stones (32, -15, Lair:6) 12 stones (40, -37, Lair:6) 12 poisoned needles (40, -32, Lair:6) a +2 naga barding (42, -41, Lair:6) a +0 mace (49, -34, Lair:6) 14 sling bullets (51, -32, Lair:6) a +0 robe (59, -12, Lair:6) a +0 quarterstaff (60, -21, Lair:6) 8 stones (61, -15, Lair:6) 17 bolts