zkyp Level 1 of the Dungeon (0, 0, D:1) 19 bolts (5, 20, D:1) a +0 hand axe (11, 33, D:1) a +2 hunting sling of freezing (14, 19, D:1) a +0 dagger (41, 3, D:1) a +0 dagger (44, 27, D:1) 25 stones (46, 11, D:1) 24 arrows (47, 16, D:1) a +0 dagger (51, 47, D:1) a +0 dagger Level 2 of the Dungeon (13, 27, D:2) a +0 club (17, 1, D:2) a +0 club (21, 0, D:2) a +0 leather armour (23, 17, D:2) a +0 robe (34, 7, D:2) a cursed -1 club (37, -8, D:2) a +0 flail a +0 chain mail (46, 30, D:2) a +0 dagger a +0 robe (46, 32, D:2) a +0 falchion (48, -1, D:2) a +0 falchion (48, 30, D:2) a +0 mace (48, 32, D:2) a +0 morningstar a +0 leather armour (48, 41, D:2) a +0 dagger (58, 7, D:2) 24 stones (61, -4, D:2) a +0 dagger (61, 38, D:2) a +0 dagger Level 3 of the Dungeon (5, -39, D:3) a +0 club (10, -28, D:3) a +0 flail (10, -3, D:3) a +0 club (10, 9, D:3) a +0 dagger (18, -5, D:3) a +0 dagger a +0 hand axe (19, -44, D:3) a +0 dagger (21, -45, D:3) a +0 hand axe (24, -42, D:3) a cursed -2 club (27, -46, D:3) a +0 club (29, -13, D:3) 15 arrows (30, -37, D:3) a +0 dagger (43, -38, D:3) a +0 ring mail (47, -3, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ytudgh's Assorted Antiques a potion of heal wounds (125 gold) a scroll of magic mapping (87 gold) a +1 ring mail of cold resistance (400 gold) a potion of brilliance (100 gold) [Shop] Piraplun's Book Shop a book of Necromancy (420 gold) a book of Air (490 gold) a book of Callings (420 gold) a book of Changes (350 gold) a book of Transfigurations (770 gold) a book of Flames (490 gold) a book of Misfortune (280 gold) a book of Geomancy (490 gold) the Guide on Hurtful Creation (2949 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Malign Gateway Summoning/Translocation 7 a book of the Sky (910 gold) (0, 0, D:4) a +0 ring mail (7, 2, D:4) 19 arrows (8, 18, D:4) a +0 leather armour (10, 7, D:4) a +0 giant club (16, 19, D:4) a +0 leather armour (22, 1, D:4) a +0 giant club (23, 2, D:4) a +0 dagger a +0 chain mail a +0 war axe (24, 13, D:4) a +0 rapier (29, -3, D:4) a +0 falchion (42, 31, D:4) 26 stones (42, 34, D:4) a +0 ring mail (48, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 21 bolts (6, -1, D:5) a +0 ring mail (19, 5, D:5) a +0 hand axe (23, 33, D:5) a +0 whip (26, 6, D:5) a potion of degeneration (26, 22, D:5) a +0 long sword (33, 5, D:5) a +0 scale mail (33, 47, D:5) a +0 ring mail (38, 19, D:5) 11 stones (43, 11, D:5) a +0 spear (43, 44, D:5) a +0 rapier (48, 1, D:5) the +0 ring mail "Woraol" {rF+ MR+ Dex-2} It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. 2 potions of degeneration (49, 44, D:5) a +0 dagger (49, 45, D:5) a +0 dagger (50, 44, D:5) 19 stones (50, 45, D:5) a +0 flail a +0 ring mail a +0 mace a +0 robe a +0 falchion (56, 17, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 short sword a +0 short sword a +0 chain mail (1, 1, D:6) a +0 club a +0 falchion a +0 leather armour (1, 24, D:6) 11 arrows (5, -8, D:6) 15 sling bullets (11, 12, D:6) a cursed -1 hand axe a +0 chain mail (12, -23, D:6) 20 stones (13, 12, D:6) a +0 short sword a +0 morningstar (14, 12, D:6) a +0 dagger a +0 robe (27, 9, D:6) a +2 dagger of freezing a +0 robe (28, 16, D:6) a +0 mace a +0 leather armour (29, 16, D:6) a +0 short sword (30, 16, D:6) a +0 dagger a +0 robe (35, -21, D:6) an arrow a +2 robe of resistance a cursed -3 halberd (36, -21, D:6) an arrow (37, -21, D:6) an arrow (38, -21, D:6) an arrow (40, -21, D:6) 17 arrows a +0 shortbow (45, -21, D:6) a +0 whip (45, -20, D:6) a +0 whip (48, -37, D:6) a +0 trident (49, -33, D:6) 11 stones Level 7 of the Dungeon (2, 1, D:7) a +0 giant club (4, 1, D:7) a +0 club (8, -21, D:7) 15 stones (18, 10, D:7) an arrow (18, 11, D:7) an arrow (18, 12, D:7) a +0 shortbow 26 arrows (29, 28, D:7) 15 bolts (36, -8, D:7) a scroll of random uselessness (36, -7, D:7) a +0 rapier (36, 0, D:7) a +0 club (unseen) (37, 21, D:7) a +0 giant club (45, -22, D:7) a book of Callings (45, -3, D:7) a +2 quarterstaff of chaos a +0 cloak (46, -6, D:7) a +0 mace (49, 9, D:7) a +0 battleaxe (57, -4, D:7) a +0 ring mail (60, 18, D:7) a +0 short sword a +0 chain mail (61, 16, D:7) a +0 dagger a +0 robe (61, 18, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (5, -13, D:8) 24 sling bullets (11, -14, D:8) an uncursed staff of air (23, 10, D:8) a +0 halberd (24, 10, D:8) a +0 spear (26, -2, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, 19, D:9) a +0 leather armour (4, -5, D:9) the +10 short sword of Extinguishment {flame, rF+ rN+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. a +0 giant spiked club (4, -4, D:9) a cursed +0 club (4, 30, D:9) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour of fire resistance (5, -5, D:9) a +0 dagger a +0 robe (6, -5, D:9) a +0 flail a +0 leather armour (6, -4, D:9) a +0 dagger a +0 robe (6, -3, D:9) a +0 short sword a +0 chain mail (9, 25, D:9) 23 bolts (10, 26, D:9) a sling bullet (16, 25, D:9) a book of Minor Magic (19, -15, D:9) a +0 ring mail (22, -7, D:9) a +0 short sword (47, -7, D:9) a +0 dagger (51, 15, D:9) a +0 spear (51, 28, D:9) 29 bolts (51, 35, D:9) a +0 giant spiked club a +0 robe (52, 15, D:9) a +0 spear (53, 16, D:9) a +0 halberd (53, 17, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a cursed -2 club (0, 1, D:10) a +0 short sword a +0 ring mail (1, -1, D:10) a +0 hand axe a +0 ring mail (12, 29, D:10) a +0 leather armour (14, 1, D:10) 17 arrows (18, -12, D:10) a +0 dagger of electrocution (22, 22, D:10) 18 arrows (23, 12, D:10) a +0 hand axe (23, 13, D:10) a +0 mace a +0 robe (30, -4, D:10) a +0 robe a +0 dagger (30, -3, D:10) a +0 leather armour a +0 short sword (33, -5, D:10) 3 potions of brilliance (35, 26, D:10) a +3 ring of intelligence (49, -12, D:10) a +0 shortbow (49, 2, D:10) a cursed -1 shortbow 17 arrows (52, 3, D:10) 2 arrows (53, 4, D:10) an arrow (55, 6, D:10) an arrow (56, 6, D:10) an arrow (56, 7, D:10) an arrow (57, -18, D:10) a +2 robe of resistance Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, 32, D:11) a +0 dagger 13 stones a +0 leather armour (6, 32, D:11) a stone (10, 30, D:11) a stone (12, 19, D:11) a +0 whip a +0 ring mail (12, 33, D:11) a +0 robe (13, 21, D:11) a +0 giant spiked club a +0 dire flail (13, 25, D:11) a +0 leather armour (13, 26, D:11) a +2 antimagic dagger a +0 ring mail a +0 whip a +0 scale mail a +0 flail (14, 24, D:11) a +0 dagger a +0 robe (14, 29, D:11) a +0 chain mail (15, 26, D:11) a +0 flail a +0 war axe a +0 leather armour (16, 18, D:11) a cursed +0 chain mail (16, 25, D:11) a +0 dagger a +0 scale mail (20, 17, D:11) a +0 shortbow 19 arrows (20, 18, D:11) a +2 shortbow of freezing 4 arrows (20, 24, D:11) a +0 dagger (21, 14, D:11) an arrow (21, 15, D:11) 2 arrows (21, 16, D:11) 5 arrows (21, 17, D:11) an arrow (21, 18, D:11) a +0 shortbow 20 arrows (22, 13, D:11) an arrow (22, 18, D:11) a +0 shortbow 25 arrows (26, 17, D:11) 23 stones (34, 13, D:11) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (10, 1, Lair:1) a phial of floods (14, -11, Lair:1) a +1 dagger of venom (14, 30, Lair:1) a +0 chain mail (21, 10, Lair:1) 22 stones (30, 31, Lair:1) a potion of mutation {!q} a wand of lightning (0/15) a wand of acid (0/15) a wand of acid (0/15) 7 tomahawks (38, 7, Lair:1) a black mamba corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 gold pieces (6, 2, Lair:2) 6 stones (7, -1, Lair:2) a +0 hunting sling (23, 21, Lair:2) a +0 trident (23, 23, Lair:2) a scroll of fog (24, 19, Lair:2) 22 sling bullets (25, 46, Lair:2) a +2 long sword of protection (32, 14, Lair:2) a +0 buckler (35, 23, Lair:2) a bullfrog corpse a volcano (0, 0, Volcano) a +4 scimitar of flaming (2, 2, Volcano) a +0 flail