zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of chopping (1, -19, D:1) a +0 club (11, -13, D:1) a +0 leather armour (11, 5, D:1) 19 stones (16, 10, D:1) 22 stones (33, -27, D:1) a +0 spear (46, 3, D:1) 23 bolts (61, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 14 stones (0, 5, D:2) a +0 dagger (1, 7, D:2) a +0 club (3, -3, D:2) a +0 club (6, 11, D:2) a +0 robe (7, 0, D:2) 13 sling bullets (9, 25, D:2) 19 stones (16, 25, D:2) a +0 falchion (20, 6, D:2) a +0 whip (24, 18, D:2) a stone (25, -3, D:2) 20 stones (25, 17, D:2) a stone (26, 16, D:2) a stone (28, 22, D:2) a +0 club (29, 14, D:2) a +0 club a stone (30, -3, D:2) 14 stones (35, -7, D:2) a +0 ring mail (36, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -1 hand axe (6, 14, D:3) a +0 short sword (9, 11, D:3) a stone (10, 10, D:3) a stone (11, 9, D:3) a stone (12, -8, D:3) a +0 flail a +0 leather armour a +0 short sword a +0 hand axe a +0 scale mail a +0 hand axe a +0 club a +0 chain mail (13, 6, D:3) a +0 club a +0 hunting sling 21 stones (14, 1, D:3) a stone (14, 3, D:3) a stone (14, 4, D:3) 13 arrows (14, 5, D:3) a cursed -2 club (19, 1, D:3) 22 stones (27, 20, D:3) a +0 club (30, 23, D:3) a +0 club (31, 23, D:3) a +0 mace a +0 chain mail a +0 short sword a +0 leather armour (33, 19, D:3) a +0 hand axe (34, 10, D:3) a +0 short sword (36, -18, D:3) a +0 dagger (38, -2, D:3) 18 sling bullets (41, -9, D:3) 19 stones (45, -17, D:3) a +1 dagger of venom (47, -18, D:3) a +0 chain mail Level 4 of the Dungeon (5, 3, D:4) a +0 robe (26, -10, D:4) a +0 club (27, 10, D:4) a +0 ring mail (27, 25, D:4) 14 arrows (28, -27, D:4) a +0 scale mail (28, -13, D:4) a +0 scale mail (31, -11, D:4) 28 stones (32, 8, D:4) a +0 robe (33, -11, D:4) 10 stones (36, -5, D:4) 17 stones (38, 2, D:4) a +0 dagger a +0 leather armour (38, 3, D:4) a +0 short sword (39, 3, D:4) a +0 chain mail (43, -28, D:4) a +4 quarterstaff of chaos (43, -17, D:4) a +0 trident a +0 robe (44, -12, D:4) the +2 pair of gloves "Heyra" {*Contam rF+ rC++ Dex+4} It affects your dexterity (+4). It protects you from fire. It greatly protects you from cold. It causes magical contamination when unequipped. (46, -6, D:4) a +0 club (47, -17, D:4) 17 arrows (55, 1, D:4) a cursed +0 club a +0 club a +0 club a cursed +0 animal skin a +0 helmet a +0 club a cursed -3 dagger (56, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a book of Minor Magic (3, 15, D:5) a +0 leather armour (4, 12, D:5) a +0 leather armour (6, 8, D:5) 21 arrows (7, 18, D:5) 10 stones (20, 30, D:5) 26 stones (24, 8, D:5) a +0 dagger (27, -1, D:5) 13 arrows (35, 14, D:5) an arrow (36, 16, D:5) a +0 giant club a +0 shortbow 18 arrows (38, 32, D:5) 17 arrows (42, 43, D:5) a +0 leather armour (44, 39, D:5) a +0 leather armour (46, 18, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 16 stones (3, -19, D:6) a +0 ring mail (5, 13, D:6) a +0 scale mail (13, 2, D:6) 16 stones (13, 4, D:6) a +0 dagger a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, 13, D:6) 19 stones (17, -5, D:6) a +0 club (17, 5, D:6) a hobgoblin corpse (skeletalised by now) (18, -6, D:6) a cursed +0 trident (19, -9, D:6) 14 sling bullets (19, -8, D:6) 24 arrows (19, -2, D:6) a +0 hunting sling (31, -8, D:6) a +0 plate armour (47, 10, D:6) a +0 leather armour the Ecumenical Temple