zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 4, D:1) a +0 whip (8, 2, D:1) a +0 dagger (13, 43, D:1) a +0 club (13, 45, D:1) 14 stones (22, 46, D:1) a +0 hand axe (23, 0, D:1) 13 stones (23, 10, D:1) a +0 club (27, 0, D:1) a +0 dagger (28, 37, D:1) a +0 leather armour (33, 43, D:1) a +0 dagger 2 stones (35, 42, D:1) a stone (37, 8, D:1) 21 stones (37, 15, D:1) a +0 robe (48, 48, D:1) 19 stones (51, 31, D:1) 24 bolts (53, 32, D:1) a cursed +0 club (53, 37, D:1) 13 stones (61, 36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 9 stones (2, -7, D:2) a +0 short sword (21, 16, D:2) 3 stones (29, -6, D:2) a +0 club (30, -7, D:2) a +0 halberd (30, -2, D:2) 18 stones (32, 31, D:2) 27 bolts (34, 8, D:2) a +0 leather armour (37, -3, D:2) a +0 short sword (38, 3, D:2) a +0 dagger (41, -4, D:2) 31 arrows (51, -7, D:2) a +0 spear (51, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 8 stones (1, -12, D:3) a +0 club (5, -11, D:3) a +0 mace (22, 3, D:3) a +0 club (44, -29, D:3) a +0 halberd (45, -29, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Egosh's Antique Weapon Boutique the +5 bardiche of Leticwuf {flame, rPois} (943 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. a +0 flail (63 gold) a +2 long sword of electrocution (372 gold) the +4 mace "Pinies" {elec, +Fly rF++} (973 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It lets you fly. a +1 hunting sling of flaming (174 gold) a +0 hand crossbow (63 gold) a +1 fustibalus of velocity (531 gold) a +0 flail (63 gold) a +0 glaive of venom (176 gold) (0, 0, D:4) a +0 mace (0, 1, D:4) a tomahawk (1, 1, D:4) a +0 mace (1, 2, D:4) a +0 mace (2, 2, D:4) a +0 mace (5, 2, D:4) a +0 mace (6, 2, D:4) a +0 mace of protection (8, 2, D:4) a +0 mace (11, -18, D:4) a +0 flail (33, -1, D:4) a +0 flail a +0 leather armour (34, -2, D:4) a +0 flail (34, 0, D:4) a +0 club (35, -1, D:4) a +0 flail (39, 5, D:4) a +0 hand axe (48, -16, D:4) a +0 dagger (49, -16, D:4) a +0 dagger (49, -15, D:4) a cursed +0 dagger (50, -15, D:4) a +0 club a +0 leather armour (55, 6, D:4) a +0 dagger