zkyp Level 1 of the Dungeon (0, 0, D:1) a +2 vampiric dagger (7, 20, D:1) a +0 hunting sling (8, 8, D:1) a +0 scale mail (8, 33, D:1) a +0 buckler (9, 23, D:1) a +0 dagger (12, 6, D:1) a +0 club a +0 whip (13, 5, D:1) 16 stones (15, 21, D:1) a +0 hunting sling (26, -11, D:1) a +0 dagger (26, 36, D:1) 14 stones (32, 8, D:1) 15 stones (35, -7, D:1) a +0 short sword (37, 36, D:1) a +0 whip (39, 25, D:1) a +3 flail (40, 0, D:1) a +0 club (43, 0, D:1) a +0 club (56, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 spear (3, -21, D:2) 11 arrows (7, -3, D:2) a +0 club (14, -30, D:2) a +0 ring mail (14, -14, D:2) a +0 dagger (15, -37, D:2) a +0 robe (15, -19, D:2) a +0 dagger (15, -17, D:2) a +0 club (17, -5, D:2) a +0 ring mail (19, -30, D:2) a cursed +0 robe (24, -25, D:2) a +0 dagger (25, -25, D:2) 2 stones (26, -23, D:2) 22 bolts (26, -3, D:2) 28 arrows (28, 0, D:2) a +0 club (33, -31, D:2) a stone (34, -14, D:2) a +0 ring mail (36, -13, D:2) a +0 robe (38, -23, D:2) 2 stones (44, -21, D:2) 15 stones (44, -18, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -8, D:3) a +0 club a cursed -2 leather armour (18, 15, D:3) 15 stones (31, 23, D:3) a +0 leather armour (32, 20, D:3) a cursed +0 leather armour (33, 20, D:3) a +0 dagger (46, 18, D:3) 20 stones (54, 20, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a cursed -2 club (4, -14, D:4) a cursed +0 pair of boots (11, 6, D:4) a +0 short sword (21, -27, D:4) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (22, -22, D:4) a cursed -1 quarterstaff (24, 7, D:4) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (26, -11, D:4) a +0 dagger (33, 7, D:4) 19 arrows (36, -18, D:4) a +0 whip a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a scroll of random uselessness (1, -2, D:5) 2 arrows (1, 1, D:5) 3 arrows (2, -1, D:5) 2 arrows (2, 0, D:5) 2 arrows (3, 1, D:5) an arrow (27, 7, D:5) a +0 short sword (32, 16, D:5) 21 stones (34, 18, D:5) 29 sling bullets (35, -5, D:5) a +0 whip (36, -5, D:5) a +0 dagger a cursed +0 scale mail (37, -5, D:5) a cursed +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (50, 9, D:5) a +0 scale mail