zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, -16, D:1) 20 stones (27, -32, D:1) 16 arrows (27, -2, D:1) a +0 club (33, 7, D:1) 2 stones (35, 4, D:1) a +0 ring mail (35, 5, D:1) a +0 club (36, -10, D:1) a +0 dagger (42, -12, D:1) a +0 club (45, -12, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 2, D:2) a stone (0, 4, D:2) a +0 dagger 2 stones (2, 17, D:2) a +0 dagger (12, -5, D:2) a +0 whip (13, 5, D:2) a cursed -3 club (17, -2, D:2) a +0 robe (23, -10, D:2) a +0 robe (23, -9, D:2) a +0 club (27, -27, D:2) 29 bolts (37, -23, D:2) a +0 robe (48, -38, D:2) a +0 robe (51, -33, D:2) 22 bolts (52, -32, D:2) 17 stones Level 3 of the Dungeon (0, 23, D:3) a +0 hunting sling a +0 dagger 7 stones (2, 22, D:3) a stone (4, 22, D:3) a stone (5, 22, D:3) 2 stones (7, 20, D:3) a stone (17, 20, D:3) a +0 dagger (19, 5, D:3) 17 stones (23, 37, D:3) a +0 mace (24, 36, D:3) a +4 quarterstaff of chaos a +2 cloak of invisibility (33, 20, D:3) a +0 pair of gloves (38, 14, D:3) 18 stones (39, 30, D:3) a stone (41, 29, D:3) a stone (42, 28, D:3) a stone (43, 27, D:3) a +0 dagger a +0 hunting sling of freezing 23 stones a +0 club a +0 short sword (45, -11, D:3) a +0 plate armour (49, 26, D:3) a +0 club (50, -13, D:3) a +0 trident (50, -12, D:3) a +0 war axe a +0 leather armour (51, -12, D:3) a +0 club a +0 leather armour (51, 15, D:3) a +0 short sword (52, -11, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Wics's Antique Weapon Emporium a cursed -1 blowgun (2 gold) a +0 dagger (46 gold) a +0 long sword (80 gold) a +0 war axe (80 gold) the +10 hand axe "Maozezxaama" {venom, Dex+5} (1635 gold) It poisons the flesh of those it strikes. It affects your dexterity (+5). a +0 long sword (80 gold) (0, 0, D:4) 11 gold pieces (15, 12, D:4) 18 arrows (30, 4, D:4) a +0 robe (34, 8, D:4) a jackal corpse (skeletalised by now) (36, 9, D:4) a +0 ring mail