Dungeon Crawl Stone Soup version 0.19-a0-1740-g0bcaf2e (webtiles) character file. 0 zkyp the Sneak (level 1, -3/13 HPs) Began as a Formicid Wanderer on Oct 2, 2016. Slain by a worm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (67 turns). zkyp the Sneak (Formicid Wanderer) Turns: 67, Time: 00:00:11 Health: -3/13 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles g - 2 silver javelins (quivered) Armour e - a +0 robe (worn) Scrolls h - a scroll of enchant weapon {unknown} Potions b - a potion of heal wounds d - a potion of curing {@q1} Books c - Bograer's Collected Works on Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 Comestibles f - a bread ration {@e1} Skills: + Level 0.0 Fighting Level 2.0 Polearms - Level 1.0 Throwing - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting Level 1.2 Earth Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is moderately wounded. The goblin barely misses you. You hit the worm. The worm is heavily wounded. The worm barely misses you. The goblin hits you but does no damage. You hit the worm. The worm is severely wounded. The worm barely misses you. The goblin hits you but does no damage. You barely miss the worm. The worm is heavily wounded. The goblin barely misses you. You hit the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... ######### #.......### #......... # #.......####.### #############.#.......# ................@w.>..# #########.#.###..g....# ..........#.# #.......# ##........#.# #.......# #####.....#.# #.......# # ##....#.. ........# ..# ##...### ###.....# ...# #...# ..?..# #... #...# You could see a worm and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkyp the Formicid Wanderer began the quest for the Orb. 0 | D:1 | zkyp set off with: a +2 dagger, a potion of heal wounds, Bograer's Collected Works on Transmigration, a potion of curing {@q1}, a +0 robe, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 67 | D:1 | Slain by a worm Vault maps used: D:1: dpeg_arrival_concentric_ovals Action || total -------------------------++------- Melee: Dagger || 7 Armor: Robe || 2 Dodge: Dodged || 5