zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -2, D:1) 21 stones (16, -1, D:1) a stone (38, -7, D:1) 18 stones (39, 20, D:1) a +0 leather armour (44, 5, D:1) a +0 club (46, 5, D:1) 17 arrows (49, -6, D:1) a +0 club (50, -3, D:1) 3 stones (50, -2, D:1) a stone (52, -2, D:1) a stone (53, -19, D:1) a +0 whip (55, 27, D:1) a +0 club (56, -1, D:1) a +0 whip (57, 20, D:1) 22 stones (59, 26, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (11, 19, D:2) a +1 dagger of protection (19, 20, D:2) 28 stones (21, -17, D:2) 14 bolts (21, -13, D:2) a +0 mace (43, 18, D:2) a +0 dagger (43, 22, D:2) a stone (43, 26, D:2) 18 stones (44, 24, D:2) a +0 dagger (44, 26, D:2) a stone (45, 28, D:2) a +0 club a stone (46, -2, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a tomahawk (1, 0, D:3) a tomahawk (2, 1, D:3) a giant cockroach corpse (3, 3, D:3) 19 sling bullets (6, -6, D:3) a +0 ring mail (6, -5, D:3) a +0 long sword (7, -2, D:3) a potion of degeneration (27, 3, D:3) a +0 dagger (29, 5, D:3) a rat corpse (skeletalised by now) (35, 2, D:3) a +0 club (36, -3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of curing