zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 21, D:1) a +0 club (14, 15, D:1) a +0 short sword 4 stones (17, -5, D:1) 13 stones (22, 24, D:1) a +0 short sword (32, 26, D:1) 20 stones (35, 3, D:1) a +0 club (40, 13, D:1) a +0 mace (48, 25, D:1) a +0 dagger Level 2 of the Dungeon (2, 17, D:2) a +0 short sword 3 stones a +0 dagger (3, 19, D:2) a stone (4, 18, D:2) a stone (8, 14, D:2) 22 stones (11, -8, D:2) a +0 scale mail (21, -3, D:2) a +0 club 12 stones (25, 10, D:2) a +0 whip (36, -2, D:2) a +0 leather armour (36, 16, D:2) 27 stones (38, 21, D:2) a +0 club (39, 21, D:2) a +0 short sword (43, -2, D:2) a +0 club (43, 29, D:2) a +0 hand axe (49, 33, D:2) a +0 hand axe (52, 23, D:2) a jackal corpse (skeletalised by now) (58, 9, D:2) a +0 dagger a +0 hunting sling 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (0, 10, D:3) a +0 club a hobgoblin corpse (2, 12, D:3) 9 stones (5, 0, D:3) a +0 short sword (10, -1, D:3) a cursed +0 club (16, 8, D:3) a +0 robe (19, -12, D:3) a wand of iceblast (3/15) (19, -4, D:3) 7 gold pieces (20, -4, D:3) a curare-tipped needle (22, -5, D:3) a curare-tipped needle (26, -12, D:3) 9 gold pieces (27, -12, D:3) 2 potions of degeneration (unseen) (28, -11, D:3) a potion of curing (29, -11, D:3) 5 gold pieces