zkyp Level 1 of the Dungeon (2, 5, D:1) a +0 dagger (11, 17, D:1) a +0 club (12, 0, D:1) 6 stones (18, 28, D:1) a +0 short sword (19, 42, D:1) 18 bolts (24, 3, D:1) a +0 club (25, 42, D:1) a +0 club (28, 39, D:1) a bread ration (35, 50, D:1) 2 fruits (38, 2, D:1) a +0 whip (38, 3, D:1) a +0 club (41, 7, D:1) 22 sling bullets (41, 55, D:1) 18 arrows (47, -3, D:1) a +0 whip (47, 30, D:1) a +0 club (49, 33, D:1) a +0 whip (61, 18, D:1) a cursed +0 club Level 2 of the Dungeon (8, -3, D:2) a bread ration (11, -5, D:2) a +0 club (11, 24, D:2) 19 stones (22, 2, D:2) a +0 club (34, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (6, -28, D:3) a +0 leather armour (8, -24, D:3) 13 stones (12, 3, D:3) a +0 spear (16, 1, D:3) a +0 ring mail a +0 leather armour (20, -1, D:3) a +0 flail (22, -36, D:3) a +0 spear (23, -36, D:3) a +0 club (24, -36, D:3) a +0 halberd (25, 1, D:3) a +0 whip (28, -34, D:3) a +0 short sword (31, -6, D:3) a +0 dagger a +0 robe (31, -5, D:3) a cursed -2 falchion a +0 dagger a +0 club (35, -16, D:3) a +0 dagger (41, -39, D:3) 20 arrows (43, -24, D:3) a +0 dagger a +0 hunting sling 15 stones (45, -20, D:3) 2 stones Level 4 of the Dungeon [Shop] Annof's Assorted Antiques a scroll of teleportation (90 gold) an uncursed ring of positive energy (600 gold) a potion of degeneration (30 gold) a scroll of recharging (285 gold) a scroll of identify (60 gold) a potion of ambrosia (240 gold) a scroll of remove curse (90 gold) a scroll of amnesia (105 gold) a scroll of identify (60 gold) a scroll of amnesia (105 gold) a potion of heal wounds (150 gold) a +0 ring mail (120 gold) (0, 0, D:4) 21 stones (4, -32, D:4) a bread ration {@e1} (19, 10, D:4) a +0 short sword (26, -16, D:4) the +1 leather armour of Pandemonium {rElec MP-9 Int+3} It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (-9). (26, 16, D:4) a +0 war axe (27, -10, D:4) a +0 dagger (30, -2, D:4) a +0 scale mail (36, -20, D:4) a bread ration (37, 21, D:4) the +1 robe "Meellos" {rElec rCorr} It insulates you from electricity. It protects you from acid and corrosion. (50, 13, D:4) 2 scrolls of enchant weapon Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 33, D:5) a +0 trident (33, 27, D:5) a +0 giant club (34, 27, D:5) a +0 hand crossbow (35, 30, D:5) a cursed +0 falchion (37, 31, D:5) a +0 club (42, 35, D:5) a bread ration (53, 42, D:5) a +0 dagger a +0 robe (54, 42, D:5) a +0 flail a +0 ring mail (54, 43, D:5) a cursed -3 club (55, 42, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a cursed -3 club (1, -1, D:6) a +0 spear a +0 giant club (1, 0, D:6) a +0 spear (2, -2, D:6) a +0 halberd (2, 23, D:6) an arrow (3, 22, D:6) an arrow (3, 23, D:6) an arrow (4, 17, D:6) a +0 shortbow 9 arrows (4, 19, D:6) an arrow (4, 23, D:6) an arrow (8, 5, D:6) a +0 war axe a +0 ring mail (9, 9, D:6) a +0 hand axe (11, -23, D:6) a +0 dagger a +0 robe a +0 mace a cursed +0 plate armour (11, 6, D:6) a +0 dagger (12, -24, D:6) a +0 dagger a +0 robe (16, 7, D:6) the +7 long sword "Gamin Teepp" {flame, Fragile rC++ MP+9 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It affects your magic capacity (+9). It will be destroyed if unequipped. It makes you more stealthy. (30, -15, D:6) a +3 chain mail Level 7 of the Dungeon (0, 1, D:7) a +0 mace (1, 1, D:7) a +0 hand axe (1, 27, D:7) a +0 flail (8, 45, D:7) a +0 whip of freezing a +0 robe a +0 animal skin (12, 54, D:7) a +0 robe (15, 18, D:7) a +0 dagger a +0 robe (16, 18, D:7) a +0 club a +0 leather armour (18, 16, D:7) a scroll of enchant weapon (18, 27, D:7) a +1 dagger a +0 robe (19, 27, D:7) a +3 short sword a +0 robe (20, 33, D:7) a +3 flail a +0 robe (27, 26, D:7) a +0 flail (27, 27, D:7) a +0 whip (28, 25, D:7) a +0 halberd (28, 26, D:7) a +0 spear (29, 11, D:7) a cursed +0 flail a cursed +0 flail (32, 19, D:7) 8 sling bullets (32, 20, D:7) a +0 halberd (37, 34, D:7) a +0 ring mail a +0 dagger (38, 25, D:7) 25 stones (38, 34, D:7) a +0 robe a +0 dagger (38, 36, D:7) a cursed +0 scale mail a +0 whip (39, 34, D:7) a potion of cure mutation {!q} (40, 31, D:7) 10 arrows (44, 10, D:7) a +2 short sword of venom (52, 9, D:7) 12 stones (58, 40, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a book of Fire (10, -12, D:8) 20 stones (11, 27, D:8) 2 arrows (12, 0, D:8) the Tome of Assistive Dark Magic Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Simulacrum Ice/Necromancy 6 c - Death Channel Necromancy 6 (13, 34, D:8) 24 stones (20, 43, D:8) 22 arrows (40, 18, D:8) a +0 large shield (50, -11, D:8) 8 sling bullets (51, -7, D:8) 22 bolts (52, -9, D:8) a +0 robe (56, -17, D:8) 16 stones (57, -3, D:8) a +0 shortbow 16 arrows (57, -2, D:8) an arrow (57, -1, D:8) an arrow (57, 1, D:8) 2 arrows (57, 2, D:8) an arrow (57, 3, D:8) 2 arrows (58, 33, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) a +2 dagger of venom (2, 11, D:9) 2 bread rations (5, 14, D:9) a +0 short sword (6, 17, D:9) a +0 mace (10, 18, D:9) a +0 animal skin (17, 10, D:9) a bread ration {@e1} (18, -10, D:9) a +0 dagger a +0 ring mail (18, 1, D:9) 2 arrows a scroll of random uselessness (18, 11, D:9) a bread ration (19, -10, D:9) a +0 flail (19, -9, D:9) a +0 whip (19, -8, D:9) a +0 dagger of venom a cursed +0 robe (19, 0, D:9) an arrow (20, 0, D:9) a scroll of noise an uncursed staff of cold (20, 14, D:9) 21 stones (21, -1, D:9) a cursed -3 shortbow 9 arrows (23, -18, D:9) a +0 scale mail (24, -1, D:9) a +0 robe (26, 3, D:9) a +0 hand axe (35, -10, D:9) a bread ration (41, -18, D:9) a potion of degeneration (44, 24, D:9) 13 bolts (54, 12, D:9) an arrow (55, 12, D:9) an arrow (56, -18, D:9) a +0 mace (56, 12, D:9) a +0 shortbow 24 arrows (58, -22, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 giant club a +0 trident a +0 plate armour a +0 short sword a +0 plate armour (0, 1, D:10) a +0 short sword a +0 dagger a +0 ring mail a +0 giant club a +0 club a +2 spear of pain a +0 ring mail (0, 2, D:10) a +0 giant club a +0 short sword a +0 whip (1, -25, D:10) a +0 giant spiked club a +0 giant club (1, 0, D:10) a troll hide a +0 whip a +0 spear a +0 scale mail a +0 leather armour a +0 spear a +0 whip (4, -12, D:10) 21 stones (5, -13, D:10) a +0 chain mail (8, -6, D:10) a +0 buckler a +0 hand axe a +0 leather armour (9, 7, D:10) a +0 shortbow 18 arrows (11, -7, D:10) 10 sling bullets (15, -5, D:10) a +0 giant club (26, -3, D:10) 11 stones (31, -15, D:10) a +0 giant club (40, 3, D:10) a +0 giant club (41, -6, D:10) a cursed +0 halberd a +0 robe (42, -6, D:10) an uncursed staff of wizardry (42, 2, D:10) a sack of spiders (44, -11, D:10) a +0 flail (44, 11, D:10) a +0 giant spiked club a +0 giant club (59, -2, D:10) 26 sling bullets (60, 17, D:10) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a fruit (1, 2, Lair:1) 30 stones (2, 0, Lair:1) a fruit (2, 1, Lair:1) a fruit (3, 2, Lair:1) a fruit (3, 3, Lair:1) a fruit (5, 2, Lair:1) a fruit (6, 1, Lair:1) a fruit (6, 2, Lair:1) a fruit (16, 24, Lair:1) a +0 scale mail (19, 40, Lair:1) a +0 scale mail