zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 6, D:1) a +0 club (1, 8, D:1) 20 arrows (2, 35, D:1) a +0 scale mail (7, 21, D:1) a +0 club (8, 38, D:1) a +0 club (10, 22, D:1) a cursed -3 club (10, 38, D:1) a +0 whip (17, 9, D:1) a +0 club 3 stones (20, 16, D:1) 23 stones (33, 31, D:1) 13 stones (46, 28, D:1) a cursed -1 club (52, 38, D:1) a +0 spear (55, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -23, D:2) 13 stones (14, 2, D:2) 19 sling bullets (15, 10, D:2) a stone (16, 11, D:2) a stone (17, 12, D:2) a stone (19, 14, D:2) a +0 short sword (21, -18, D:2) 12 stones (30, -14, D:2) 21 stones (30, 25, D:2) 2 stones (35, -25, D:2) a +0 club (35, -4, D:2) a +0 club (35, 25, D:2) a +0 club (39, 0, D:2) 16 arrows (39, 20, D:2) a poisoned needle (still there?) a curare-tipped needle (still there?) (40, 20, D:2) a poisoned needle (42, 20, D:2) 2 poisoned needles (48, 19, D:2) a cursed -2 falchion (53, 22, D:2) a +0 spear (59, -1, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a -1 short sword a +0 ring mail the human corpse of Terence (1, 4, D:3) 2 potions of curing {@q1} (3, -7, D:3) a +0 quarterstaff (3, 8, D:3) a +0 pair of gloves (10, 9, D:3) a +0 scimitar (12, 19, D:3) a bat corpse (20, 22, D:3) 19 stones