zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (7, 23, D:1) a +0 ring mail (9, 8, D:1) a +0 club (12, 22, D:1) a +0 club (19, -2, D:1) 22 stones (28, 13, D:1) a cursed +0 dagger (45, -7, D:1) a +0 club (45, 9, D:1) a +0 ring mail (45, 10, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 8, D:2) a +2 long sword of slicing (11, -31, D:2) a +0 club (40, -8, D:2) 20 stones (55, -48, D:2) a +0 leather armour (63, -43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, -42, D:3) a stone (11, -42, D:3) a stone (14, -27, D:3) 17 sling bullets (17, -37, D:3) 2 stones (18, -38, D:3) a +0 club (21, -18, D:3) 14 bolts (24, -44, D:3) a +0 war axe a +0 leather armour (32, -19, D:3) a +0 mace (37, -51, D:3) a +0 spear (43, -36, D:3) a +0 club (45, -14, D:3) a +0 club (47, -42, D:3) a +1 hunting sling of freezing (50, -55, D:3) 29 stones (50, -42, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (1, -12, D:4) a +0 dagger of draining (2, -6, D:4) a +0 mace (4, 9, D:4) 30 stones (6, 31, D:4) a +0 quarterstaff (15, 21, D:4) a +0 club (38, 20, D:4) a +0 robe (43, 1, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -3, D:5) a +0 leather armour (2, -9, D:5) 12 stones (8, -4, D:5) 3 arrows (10, -6, D:5) 18 arrows a +0 shortbow (13, -9, D:5) a +0 ring mail (14, -2, D:5) a +0 leather armour (15, -13, D:5) a +1 dagger of holy wrath a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -12, D:5) a +0 dagger a +0 robe a +0 trident a +0 leather armour (15, -3, D:5) a +0 whip (23, -4, D:5) a +0 dagger (29, 11, D:5) a +0 chain mail (32, -6, D:5) 15 stones (41, 21, D:5) 15 arrows (43, 7, D:5) a +0 shortbow 18 arrows (43, 8, D:5) an arrow (44, 15, D:5) a +0 dagger (still there?) Sif Muna's Handbook of Snow (still there?) Spells Type Level a - Freeze Ice 1 (44, 16, D:5) a +0 dagger (unseen) (47, -8, D:5) a +0 club 6 stones (47, -5, D:5) a +0 dagger a +0 robe a +0 flail a +0 chain mail (47, -1, D:5) 2 stones (50, 13, D:5) a +0 scale mail (52, 5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 28 stones (1, 14, D:6) a +0 dagger (1, 15, D:6) a +1 shortbow of evasion 15 arrows a cursed -1 club a +0 dagger a +0 leather armour (1, 16, D:6) a +0 leather armour (1, 17, D:6) an arrow (12, 30, D:6) a +0 hand axe a +0 leather armour (13, 30, D:6) a +0 club a +0 hand axe a +0 dagger a +0 robe (18, 4, D:6) a +0 war axe (21, 27, D:6) a +0 mace (21, 33, D:6) a +0 war axe a +0 dagger a cursed +0 robe (22, 33, D:6) a +0 leather armour (25, 11, D:6) a cursed +2 war axe (unseen) (28, 25, D:6) 22 stones (33, 32, D:6) a +0 ring mail a +0 flail (33, 33, D:6) a +0 dagger a +0 robe a +0 dagger (33, 34, D:6) a +0 short sword (43, 25, D:6) 19 sling bullets Level 7 of the Dungeon (14, -20, D:7) 31 stones (15, 1, D:7) a +0 chain mail (18, -46, D:7) 15 stones (21, -3, D:7) 20 bolts (23, -33, D:7) a +0 robe (23, -1, D:7) a +0 club (26, -14, D:7) a +0 scale mail a +0 mace (28, -14, D:7) a +0 leather armour a +0 trident (28, -13, D:7) a +0 ring mail a +0 club (29, -22, D:7) a +0 robe a +0 dagger (31, -18, D:7) a +0 short sword (32, -19, D:7) a +0 short sword (45, -15, D:7) a +1 halberd a +0 robe (52, -12, D:7) a -1 robe a cursed +0 antimagic great sword Level 8 of the Dungeon [Shop] Billaa's Antique Weapon Emporium a +1 scimitar of holy wrath (112 gold) a +0 hand crossbow of velocity (98 gold) a +1 falchion of draining (84 gold) a +0 great sword (182 gold) a +0 spear (84 gold) a +0 hunting sling (42 gold) the +12 Glaive of Prune {chop} (2800 gold) It inflicts extra damage upon your enemies. a +2 rapier of electrocution (112 gold) a +0 mace (84 gold) a +4 blowgun (70 gold) a +0 quarterstaff (112 gold) [Shop] Tofan's Antique Weapon Shoppe a +0 long sword (101 gold) a +0 arbalest of velocity (130 gold) a +0 flail (101 gold) the +3 shortbow of Inopper {speed, Int+3} (232 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). the cursed +1 rapier "Adiodut" {freeze, +Inv rElec Int-4 Dex+5} (261 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+5). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. a +2 glaive of freezing (188 gold) a +0 long sword (101 gold) a +0 blowgun (72 gold) a +0 war axe (101 gold) a +0 falchion (87 gold) a +2 war axe of chopping (101 gold) a +0 hand axe (87 gold) [Shop] Dacae's Jewellery Shoppe an uncursed amulet of dismissal (450 gold) an uncursed amulet of regeneration (450 gold) a cursed -2 ring of dexterity (30 gold) an uncursed amulet of faith (600 gold) an uncursed ring of stealth (262 gold) the ring of the Turtledove {Str+6 Dex+5 SInv} (676 gold) [ring of see invisible] It affects your strength (+6). It affects your dexterity (+5). It lets you see invisible. an uncursed ring of sustain attributes (262 gold) an uncursed ring of magical power (300 gold) an uncursed ring of ice (375 gold) (2, 17, D:8) a +0 quarterstaff (5, 21, D:8) the +6 shortbow "Winen" {velocity, rF+ Dex+5} Any arrow fired from it inflicts extra damage. It affects your dexterity (+5). It protects you from fire. the Ecumenical Temple