zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 club (30, 0, D:1) a cursed +0 club 12 stones (24, 3, D:1) a stone (32, 3, D:1) 2 stones (12, 4, D:1) a +0 club (30, 8, D:1) a +0 dagger (19, 11, D:1) a stone (1, 14, D:1) a stone (-4, 15, D:1) a +0 club (1, 15, D:1) 3 stones (5, 16, D:1) a +0 short sword (17, 16, D:1) a stone (40, 22, D:1) 9 stones (41, 23, D:1) a +0 club (21, 42, D:1) 24 arrows (31, 46, D:1) a +0 club Level 2 of the Dungeon (0, 6, D:2) a +0 hand axe a +0 animal skin (14, 12, D:2) 20 arrows (22, 12, D:2) 25 stones (18, 15, D:2) a +0 robe (28, 18, D:2) a +0 club (17, 23, D:2) a +0 short sword 2 stones (-8, 24, D:2) a +0 chain mail (1, 27, D:2) a +0 dagger (3, 28, D:2) a stone (17, 31, D:2) a +0 robe (13, 33, D:2) a +0 scale mail (17, 33, D:2) a +0 robe (18, 34, D:2) a +0 club (14, 41, D:2) a +0 scale mail (37, 43, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 18 stones (30, 20, D:3) a +0 club (29, 24, D:3) a +0 club (26, 26, D:3) a +0 club (10, 39, D:3) 4 arrows of frost (16, 40, D:3) 2 stones (23, 40, D:3) a +0 whip Level 4 of the Dungeon [Shop] Jeir's Weapon Emporium a +0 falchion (39 gold) a +0 dagger (26 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (838 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 flail (45 gold) 9 stones (11 gold) a +4 blowgun (318 gold) a +0 whip (32 gold) a cursed -2 mace (1 gold) a +5 falchion of holy wrath (421 gold) 21 arrows (54 gold) the +3 broad axe of the Assorted Places {flame, *Rage rF- rC+ rN+++} (625 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from cold. It renders you almost immune to negative energy. It may make you go berserk in combat. the +6 shillelagh "Devastator" {shatter} (494 gold) a +4 vampiric hand axe (403 gold) (0, 0, D:4) 16 stones (45, 7, D:4) a +0 club (45, 9, D:4) a +0 short sword a cursed +0 leather armour (45, 10, D:4) a +0 ring mail (45, 12, D:4) a +0 dagger (51, 14, D:4) a +0 trident a +0 chain mail (54, 14, D:4) a +0 club (0, 15, D:4) a +0 chain mail (56, 15, D:4) a +0 robe (47, 16, D:4) 29 stones (45, 26, D:4) a +0 scale mail (60, 35, D:4) a +0 short sword (60, 36, D:4) a +0 short sword a cursed +0 leather armour (60, 38, D:4) a +0 whip (28, 43, D:4) a +0 leather armour (14, 48, D:4) a +0 ring mail (42, 48, D:4) a +0 ring mail a +0 mace (12, 61, D:4) 16 stones (6, 62, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 0, D:5) a +0 chain mail a +0 morningstar (7, 0, D:5) a +0 leather armour (-6, 7, D:5) a +0 club a +0 leather armour (-3, 7, D:5) a +0 dagger a +0 robe (-51, 25, D:5) a +0 scale mail (0, 35, D:5) a +0 helmet (6, 40, D:5) a +0 falchion (-49, 44, D:5) 15 stones (-49, 51, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a cursed -1 mace (1, 11, D:6) a +2 quarterstaff of chaos (-11, 12, D:6) a +0 giant club (-39, 14, D:6) 17 stones (-38, 14, D:6) 21 stones (-5, 16, D:6) a +0 shortbow (-6, 17, D:6) a +0 hand axe (-40, 18, D:6) a +0 giant club (13, 19, D:6) a +0 club a +0 chain mail (10, 20, D:6) a +0 war axe a cursed +0 chain mail (9, 21, D:6) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (-46, 24, D:6) 26 arrows (-40, 27, D:6) 29 stones a +0 mace (-24, 28, D:6) 8 stones (-7, 37, D:6) a +0 falchion (-28, 42, D:6) a +0 spear (-21, 42, D:6) a +0 halberd (-20, 42, D:6) a +0 flail (-12, 42, D:6) 17 arrows Level 7 of the Dungeon (0, 0, D:7) a stone (3, 0, D:7) a +0 hand axe (-10, 1, D:7) a cursed -3 club (-8, 1, D:7) a +0 club (-7, 1, D:7) a +0 spear (2, 1, D:7) a +0 long sword (-1, 2, D:7) a +0 spear a +0 club a stone (1, 2, D:7) a +0 whip (-1, 3, D:7) a +0 dagger 3 stones a +0 short sword a +0 blowgun (-2, 4, D:7) a +0 dagger a +0 robe (-1, 5, D:7) a +0 club a +2 flail of crushing (-1, 6, D:7) a stone (-2, 7, D:7) a +0 club (-1, 9, D:7) a stone (-2, 10, D:7) a +0 leather armour (-1, 10, D:7) 2 stones (-9, 12, D:7) a stone (-16, 13, D:7) 19 stones (-3, 15, D:7) a +0 trident a +0 plate armour (-32, 17, D:7) a +0 war axe (2, 19, D:7) a +0 blowgun (-7, 20, D:7) a stone (-5, 20, D:7) an arrow (-4, 20, D:7) 14 arrows a +0 shortbow (-2, 20, D:7) a +0 club (4, 20, D:7) the +7 chain mail of the Lotus Blossom {rF+ rN+ Int+3 Dex-5} It affects your intelligence (+3). It affects your dexterity (-5). It protects you from fire. It protects you from negative energy. (13, 22, D:7) a +0 short sword (-2, 24, D:7) a +0 plate armour (6, 26, D:7) a +0 flail (-3, 31, D:7) a +0 leather armour (-10, 32, D:7) a +0 chain mail (9, 33, D:7) a +0 rapier (-25, 38, D:7) a +0 ring mail (15, 39, D:7) 26 sling bullets (2, 43, D:7) 19 stones (-19, 46, D:7) a +0 quarterstaff (-15, 46, D:7) 23 sling bullets (-36, 48, D:7) 15 poisoned sling bullets (22, 58, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 20 stones (4, 0, D:8) a +0 glaive a +0 plate armour (5, 9, D:8) a +0 falchion (9, 9, D:8) a +0 great sword (2, 10, D:8) a +0 short sword a +0 ring mail (19, 12, D:8) an uncursed amulet of faith an uncursed amulet of resist corrosion (32, 14, D:8) 4 tomahawks a +0 war axe 6 needles of paralysis a +0 short sword 66 poisoned needles (33, 14, D:8) a +0 whip (-1, 15, D:8) a +0 mace (-1, 16, D:8) a +0 trident (7, 17, D:8) a cursed +0 dagger a +0 robe (3, 19, D:8) 23 bolts (6, 28, D:8) a +0 hand axe a +0 chain mail (50, 28, D:8) a +0 leather armour (55, 33, D:8) a +0 cloak (11, 34, D:8) a +0 hand axe a +2 scale mail of fire resistance (41, 37, D:8) a +0 flail (40, 38, D:8) a +0 whip (42, 43, D:8) a +0 rapier (41, 44, D:8) a +0 pair of boots (47, 44, D:8) a cursed -3 club (48, 46, D:8) a +0 halberd a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (3, 1, D:9) a +0 long sword a +0 ring mail (-44, 3, D:9) a +0 shortbow 10 arrows of dispersal (-43, 3, D:9) a +0 scale mail (-17, 6, D:9) a +0 club (-16, 6, D:9) a +0 leather armour (-4, 6, D:9) a +0 whip (-18, 7, D:9) a +0 mace (-16, 7, D:9) a +0 club (-13, 8, D:9) a +0 leather armour (-7, 9, D:9) a +0 scale mail a +2 hand axe of freezing a +0 plate armour a +0 hand axe (-4, 9, D:9) 6 arrows a +0 shortbow (-47, 10, D:9) 25 stones (-4, 10, D:9) an arrow (-5, 11, D:9) 2 arrows (-1, 11, D:9) 3 arrows (-2, 19, D:9) a +0 leather armour a +1 mace of holy wrath (-20, 20, D:9) 3 arrows (-3, 20, D:9) a +0 leather armour a +0 dagger a +0 club (-2, 20, D:9) a +0 ring mail a +0 mace a cursed +0 leather armour a +1 hand axe of flaming a +0 whip (-1, 20, D:9) a +0 chain mail a +0 whip (-9, 21, D:9) a +0 leather armour (-3, 21, D:9) a +0 flail (-11, 22, D:9) a +0 ring mail (-25, 24, D:9) a +0 shortbow 19 arrows (2, 24, D:9) a +0 war axe (unseen) (9, 28, D:9) 27 arrows (-26, 29, D:9) a +0 dagger (3, 33, D:9) 20 stones Level 10 of the Dungeon (0, 0, D:10) 13 bolts (19, 3, D:10) 19 sling bullets (5, 5, D:10) a +0 dagger a +0 robe an orc corpse (8, 8, D:10) a cursed +0 club a +0 ring mail (9, 9, D:10) an orc corpse (9, 10, D:10) a +0 short sword a +0 chain mail an orc corpse (-4, 11, D:10) an ornate deck of changes (-4, 12, D:10) a +0 halberd (30, 15, D:10) a +0 dagger a +0 robe (11, 16, D:10) a +4 shortbow 2 arrows (29, 16, D:10) a +0 broad axe (7, 17, D:10) a +0 leather armour (11, 17, D:10) a +1 leather armour of cold resistance a +0 quarterstaff of freezing (10, 18, D:10) 8 arrows (2, 19, D:10) a +0 giant club a hill giant corpse (19, 19, D:10) a +0 dire flail (26, 19, D:10) 22 bolts (30, 26, D:10) a +0 short sword a +0 plate armour (42, 28, D:10) a +0 short sword (48, 30, D:10) a +0 dagger (11, 40, D:10) a +0 giant club (40, 43, D:10) a cursed +0 trident a +0 scale mail (40, 44, D:10) a +1 dagger of draining a +0 robe a +0 short sword a +0 leather armour (41, 44, D:10) a +0 falchion a +0 ring mail (28, 45, D:10) 11 stones (40, 45, D:10) a +0 flail a +0 trident a +0 leather armour a +0 club a +0 short sword a +2 leather armour of fire resistance (16, 46, D:10) a potion of mutation (40, 46, D:10) a +0 club 22 stones a +0 short sword a +0 falchion a +0 hand axe a +0 scale mail (40, 47, D:10) a +0 flail a +0 club a cursed +0 ring mail a +0 long sword a +0 chain mail a cursed +0 ring mail (26, 49, D:10) a +0 trident a cursed +0 plate armour (40, 49, D:10) a cursed -2 dagger a +0 trident a cursed +0 plate armour a +0 morningstar a +0 chain mail (40, 50, D:10) a +0 war axe a +0 plate armour a +0 scimitar a +0 plate armour a +1 mace of crushing a cursed +0 plate armour (40, 53, D:10) 3 stones the Ecumenical Temple