zkyp Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (15, 8, D:1) a potion of degeneration (16, 11, D:1) a +0 dagger a +0 club (50, 12, D:1) a +0 club (-1, 15, D:1) 15 stones (2, 15, D:1) 20 arrows (29, 24, D:1) a meat ration {@e2} (17, 29, D:1) a +0 dagger a +0 shield (37, 30, D:1) a +0 club (23, 34, D:1) a +0 mace (48, 46, D:1) a +0 short sword Level 2 of the Dungeon (-13, 1, D:2) a +0 dagger a +0 robe (-6, 13, D:2) 7 steel bolts (3, 14, D:2) 23 stones (-23, 15, D:2) a potion of agility (-10, 15, D:2) a +0 club (-15, 20, D:2) a +0 whip (13, 21, D:2) a +0 spear (-3, 26, D:2) a +0 hand axe (25, 26, D:2) a potion of flight (-10, 27, D:2) a potion of cure mutation (-3, 31, D:2) a +0 dagger (22, 31, D:2) 16 stones (-11, 33, D:2) 21 bolts (18, 44, D:2) a +0 ring mail (23, 45, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) 14 stones (-17, 3, D:3) a worm corpse (7, 9, D:3) a giant newt corpse (-13, 12, D:3) a rat corpse (-22, 25, D:3) a scroll of fog (-13, 25, D:3) a +0 flail (-6, 27, D:3) a +0 ring mail (6, 27, D:3) a ball python corpse (skeletalised by now) (8, 27, D:3) a meat ration (5, 28, D:3) a +0 club a kobold corpse (skeletalised by now) (-24, 29, D:3) 15 gold pieces