zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 1, D:1) a +3 whip of distortion (-2, 6, D:1) a stone (-3, 8, D:1) a +0 club 2 stones (15, 8, D:1) a +0 dagger (-20, 13, D:1) a +0 whip (-6, 13, D:1) 3 stones (13, 13, D:1) a +0 dagger (-14, 14, D:1) 13 stones (-25, 19, D:1) a +0 spear (-26, 21, D:1) a +0 spear (8, 23, D:1) a hell hog corpse (15, 23, D:1) a +0 leather armour (-20, 28, D:1) 3 stones (-12, 29, D:1) a +0 mace (5, 31, D:1) a +0 leather armour (16, 32, D:1) 11 stones (-2, 34, D:1) a +0 leather armour (-24, 35, D:1) 15 stones (-20, 36, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (-18, 6, D:2) a +0 chain mail (-34, 7, D:2) a +0 hunting sling (-8, 12, D:2) a +0 club (8, 13, D:2) a stone a +0 short sword (10, 13, D:2) a stone (11, 13, D:2) a stone (12, 14, D:2) a stone (-16, 16, D:2) a +0 short sword (-22, 19, D:2) a +0 war axe (-3, 19, D:2) a +2 spear of venom (17, 27, D:2) 20 arrows (-8, 33, D:2) a +0 ring mail (-11, 39, D:2) 4 stones a +0 short sword (0, 39, D:2) a +0 pair of gloves (-19, 43, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a potion of curing (3, 3, D:3) 10 bolts (13, 9, D:3) 7 poisoned bolts (26, 10, D:3) a +0 dagger (24, 11, D:3) a +0 short sword (-16, 14, D:3) a +0 leather armour (-17, 16, D:3) a +0 dagger (-13, 17, D:3) a +0 dagger (-8, 20, D:3) a +0 scale mail a +0 trident (23, 21, D:3) a +0 helmet (-2, 26, D:3) 25 stones (0, 28, D:3) a +0 plate armour (9, 30, D:3) a cursed +0 dagger (10, 30, D:3) a +0 dagger (11, 31, D:3) a +0 short sword a +0 leather armour (15, 32, D:3) a +0 hand axe (15, 34, D:3) a +0 mace a +0 leather armour (6, 42, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (-9, 16, D:4) a +0 club (11, 16, D:4) a +0 mace of draining (-10, 22, D:4) 20 stones (8, 32, D:4) a +0 hand axe (8, 33, D:4) a +0 whip (14, 36, D:4) a +0 rapier (23, 49, D:4) 25 sling bullets (25, 50, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Vemne's Serpentskin Sales 7 poisoned arrows (36 gold) 20 poisoned arrows (104 gold) 4 poisoned tomahawks (52 gold) a +0 blowgun (32 gold) a potion of poison (13 gold) 13 poisoned arrows (67 gold) 20 poisoned arrows (104 gold) (0, 0, D:5) 19 stones (14, 4, D:5) 18 sling bullets (-30, 12, D:5) 23 bolts (13, 13, D:5) a +0 pair of gloves (11, 15, D:5) 14 stones (-22, 17, D:5) a +0 ring mail (-21, 18, D:5) 20 arrows (-6, 25, D:5) a cursed -1 leather armour (14, 30, D:5) a +0 spear Level 6 of the Dungeon (48, 1, D:6) a +0 ring mail (44, 2, D:6) 22 stones (1, 3, D:6) a +2 mace of holy wrath (1, 5, D:6) 8 arrows of frost (still there?) 17 arrows of frost (still there?) 21 arrows of frost (still there?) (-2, 6, D:6) an arrow of frost (19, 24, D:6) 27 stones (-12, 29, D:6) a +0 robe (-8, 33, D:6) a +0 dagger (8, 38, D:6) a +0 long sword (10, 54, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Mowikask's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of magic (104 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of poison (13 gold) a potion of ambrosia (104 gold) a potion of flight (39 gold) a potion of resistance (130 gold) a potion of cancellation (104 gold) a potion of agility (52 gold) (18, 2, D:7) a +0 giant spiked club (43, 2, D:7) a +0 hand axe (44, 2, D:7) a +0 dagger (43, 3, D:7) a +0 ring mail (4, 4, D:7) 29 stones (43, 4, D:7) a +0 mace (38, 12, D:7) a +0 flail (39, 16, D:7) a +0 robe (25, 27, D:7) a cursed -1 giant spiked club (3, 32, D:7) a +0 trident (4, 32, D:7) a +0 dagger a +0 hand axe a +0 scale mail (2, 33, D:7) a +0 club a +0 leather armour (1, 34, D:7) a +0 hand axe a +0 leather armour (24, 34, D:7) 15 stones (38, 45, D:7) a +1 dagger of speed Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (23, 3, D:8) a cursed -2 short sword a +0 dagger a +0 leather armour (24, 3, D:8) a cursed -2 mace (-10, 4, D:8) a +0 giant club (8, 5, D:8) 14 sling bullets (22, 9, D:8) a +0 trident (42, 9, D:8) 9 bolts (-9, 10, D:8) 22 bolts (23, 10, D:8) a +0 flail a +0 scale mail a +0 hand axe a +0 scale mail a +0 short sword (5, 12, D:8) an arrow (8, 12, D:8) 11 stones (3, 14, D:8) an arrow (6, 15, D:8) 5 stones (1, 16, D:8) a +0 shortbow 19 arrows (-13, 24, D:8) 24 stones (16, 28, D:8) a +0 robe (31, 31, D:8) 6 arrows (32, 32, D:8) an arrow (33, 33, D:8) an arrow (35, 34, D:8) 2 arrows (37, 34, D:8) 7 arrows a +0 shortbow (28, 40, D:8) a +0 dire flail a +0 plate armour Level 9 of the Dungeon [Shop] Woetsisch's Book Boutique a book of Power (450 gold) a book of Ice (650 gold) a book of Dreams (750 gold) a book of Party Tricks (500 gold) a book of Unlife (650 gold) a book of Minor Magic (200 gold) a book of Clouds (450 gold) a book of Annihilations (1104 gold) a book of Hinderance (200 gold) [Shop] Caex's Commerce Corner a plain deck of changes (182 gold) a book of Conjurations (390 gold) a wand of cold (6) (260 gold) a plain deck of changes (182 gold) a book of Clouds (585 gold) a potion of curing (39 gold) a wand of cold (5) (234 gold) a manual of Conjurations (1435 gold) a book of Cantrips (260 gold) a +0 centaur barding (299 gold) a manual of Crossbows (1435 gold) a manual of Charms (1435 gold) an uncursed staff of cold (325 gold) a manual of Crossbows (1435 gold) a cursed +0 club (1 gold) (26, 9, D:9) 9 stones (11, 17, D:9) 13 stones (29, 25, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) 4 tomahawks of dispersal 2 tomahawks a +0 dagger a +0 robe (0, 1, D:10) a cursed +0 flail 2 tomahawks a +0 ring mail a +0 short sword (-41, 4, D:10) a +0 robe (-44, 6, D:10) a +0 plate armour (-12, 10, D:10) a +0 hand axe (-17, 13, D:10) a +0 flail (-7, 13, D:10) a +0 flail (7, 14, D:10) a +0 dire flail a +0 scale mail (-14, 22, D:10) a +0 scale mail a +0 dagger (0, 27, D:10) a +0 shortbow (5, 35, D:10) a +0 leather armour (-30, 40, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Exkyilou" {rN+ MP+9} (2700 gold) [ring of positive energy] It protects you from negative energy. It affects your magic capacity (+9). the cursed -3 pair of gloves of Forking Paths {*Confuse rC++ rCorr Dex+3} (1730 gold) It affects your dexterity (+3). It greatly protects you from cold. It protects you from acid and corrosion. It may confuse you when you take damage. It has a curse placed upon it. the amulet of Light {rMut Str+4} (5540 gold) [amulet of resist mutation] It protects you from mutation. It affects your strength (+4). [Shop] Kirus's Gadget Shoppe a wand of frost (30) (192 gold) a +1 rod of inaccuracy (14/14) (1200 gold) a wand of slowing (11) (116 gold) a stone of tremors (480 gold) a wand of cold (6) (240 gold) a phantom mirror (360 gold) a wand of frost (21) (138 gold) a wand of fire (10) (336 gold) a wand of magic darts (36) (136 gold) (21, 3, D:11) a +0 dire flail (6, 5, D:11) 23 sling bullets (5, 6, D:11) a +0 trident (6, 6, D:11) a +0 club (4, 7, D:11) a +0 whip (5, 7, D:11) a +0 morningstar (13, 12, D:11) a +0 long sword (-7, 20, D:11) a scroll of random uselessness (-1, 32, D:11) a +0 mace (-1, 34, D:11) an ornate deck of escape (-20, 38, D:11) 15 stones (21, 50, D:11) a scroll of random uselessness (9, 55, D:11) a cursed -2 dagger a +0 robe (10, 55, D:11) a +0 hand axe a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 hand crossbow (42, 1, D:12) 17 stones (16, 5, D:12) a +0 leather armour (-2, 6, D:12) a scroll of random uselessness (46, 8, D:12) 26 stones (39, 12, D:12) 20 stones (6, 13, D:12) a +0 leather armour (43, 19, D:12) a +0 robe (3, 21, D:12) 29 sling bullets (4, 22, D:12) a +0 hand axe (5, 23, D:12) a cursed +0 scimitar (6, 23, D:12) a cursed -1 battleaxe (48, 24, D:12) a +0 war axe (42, 26, D:12) a +0 giant spiked club (20, 27, D:12) 21 stones (29, 37, D:12) a +0 dagger (-5, 38, D:12) 18 stones (28, 38, D:12) a +0 hand axe a +0 ring mail (27, 39, D:12) a +0 dagger a +0 robe (12, 40, D:12) a +0 plate armour (27, 41, D:12) a +0 flail a +0 plate armour (27, 42, D:12) a +0 morningstar a +0 giant spiked club a +0 giant club a +0 giant club (9, 43, D:12) a +0 short sword a +0 leather armour (27, 43, D:12) a cursed +0 giant club (44, 47, D:12) a +0 rapier (30, 48, D:12) a +0 flail (27, 50, D:12) a +0 great mace Level 13 of the Dungeon (0, 0, D:13) a +0 club a +0 flail (0, 1, D:13) a +0 scimitar a +0 plate armour (1, 1, D:13) a +0 giant club a +0 short sword a +0 short sword a +0 dagger of pain a +0 flail a tomahawk a +0 leather armour a +0 ring mail a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 leather armour a +0 scimitar a +0 chain mail a +0 halberd a +0 plate armour (2, 1, D:13) 2 tomahawks a +0 hand axe a +0 ring mail a +0 giant spiked club a +0 flail a +0 halberd a +0 chain mail (3, 1, D:13) a +0 whip a +0 dagger of pain a +0 leather armour a +0 shortbow 20 arrows (4, 1, D:13) a +0 mace a +0 hand axe a +0 chain mail (5, 1, D:13) an arrow (0, 2, D:13) a +0 halberd a +0 plate armour (37, 6, D:13) a +0 long sword (-3, 8, D:13) 11 bolts (-7, 11, D:13) a +0 hand axe a +0 ring mail a +0 flail (14, 11, D:13) a wand of fire (0) a wand of cold (0) a +0 chain mail a +0 long sword a +0 plate armour (15, 11, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident (20, 11, D:13) a +0 hand axe a +0 mace a +0 giant spiked club a +1 mace of protection (-7, 12, D:13) a +0 flail a +0 scale mail (-1, 15, D:13) 22 arrows (28, 15, D:13) a +0 chain mail a +0 dire flail (2, 23, D:13) a +0 giant spiked club (-5, 24, D:13) a +0 plate armour (6, 24, D:13) a +3 shortbow 14 arrows of dispersal (-7, 27, D:13) a +0 shortbow 26 arrows a +0 hand axe a +0 ring mail (-8, 28, D:13) an arrow (-8, 30, D:13) an arrow (16, 33, D:13) a +0 triple sword of holy wrath a +0 leather armour (23, 34, D:13) a +0 short sword of venom (-6, 35, D:13) a +0 shortbow 22 arrows (-5, 35, D:13) a +0 shortbow 22 arrows (25, 35, D:13) a scroll of noise (-6, 36, D:13) a +0 longbow 16 arrows (-4, 36, D:13) an arrow (-3, 36, D:13) 2 arrows (-2, 36, D:13) an arrow (17, 36, D:13) a +0 quarterstaff (-6, 43, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) 21 bolts (-21, 3, D:14) an uncursed staff of summoning (-18, 4, D:14) a +0 hand crossbow 22 bolts a +0 whip (-8, 4, D:14) the +3 ring mail "Dolapir" {+Fly MR+ Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. (-18, 5, D:14) 5 stones (-17, 5, D:14) a stone (-16, 5, D:14) a stone (-11, 5, D:14) a stone (-18, 6, D:14) a +0 short sword 5 stones (24, 6, D:14) a +0 flail a +0 shortbow 25 arrows of frost a +2 glaive of chopping a +0 chain mail (23, 7, D:14) a cursed +0 mace (24, 7, D:14) a +0 hand axe a +1 chain mail of magic resistance (24, 8, D:14) a +0 giant club (17, 20, D:14) a +0 giant club (18, 21, D:14) a +0 dagger a +0 robe (18, 22, D:14) a cursed -2 dagger a +0 robe (3, 23, D:14) a sling bullet (-4, 26, D:14) the +6 war axe "Fivil" {chop, rElec rN+ MR- SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you to nearby monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. (-2, 26, D:14) 21 stones (12, 33, D:14) a +0 shortbow (10, 34, D:14) a poisoned arrow 3 arrows (12, 34, D:14) a +0 shortbow (unseen) (8, 35, D:14) a +0 longbow (unseen) (9, 35, D:14) an arrow 3 poisoned arrows (10, 35, D:14) an arrow (8, 36, D:14) a poisoned arrow (8, 37, D:14) an arrow (8, 38, D:14) 3 arrows (8, 39, D:14) 2 arrows Level 15 of the Dungeon (0, 0, D:15) an arrow (-6, 2, D:15) 9 poisoned arrows a +0 shortbow a +2 shortbow of flaming 16 arrows (-4, 2, D:15) a cursed +0 hand crossbow 18 arrows a +0 shortbow (-17, 3, D:15) 12 stones (-6, 3, D:15) 10 arrows a +0 shortbow (-4, 3, D:15) 5 arrows (-3, 3, D:15) 2 arrows (1, 3, D:15) 2 arrows (-7, 4, D:15) 4 arrows a +0 shortbow (-3, 4, D:15) 3 arrows (-2, 5, D:15) an arrow (1, 6, D:15) an arrow (-14, 9, D:15) 26 stones (-53, 10, D:15) 10 poisoned needles (-33, 10, D:15) a +0 dire flail a +0 giant club (-37, 13, D:15) a +0 giant spiked club (-36, 13, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (-37, 14, D:15) a +0 flail a +0 robe (-36, 14, D:15) a +0 giant club (-36, 15, D:15) a +0 giant spiked club (-9, 19, D:15) a +0 war axe (-23, 26, D:15) an arrow (-23, 28, D:15) an arrow (-22, 28, D:15) 5 arrows (-26, 29, D:15) a wand of disintegration (11) a wand of draining (9) a wand of digging (6) a +0 shortbow 10 arrows (-25, 29, D:15) 4 arrows (-24, 29, D:15) 3 arrows (-23, 29, D:15) 2 arrows (-8, 29, D:15) an arrow (-26, 30, D:15) a scroll of enchant weapon a +0 shortbow 6 arrows (-25, 30, D:15) a +0 shortbow 5 arrows (-24, 30, D:15) a +0 shortbow 47 arrows (-3, 32, D:15) a book of Alchemy a potion of brilliance a scroll of enchant weapon (-8, 33, D:15) 13 arrows a +0 shortbow of flaming (-51, 47, D:15) a +0 battleaxe a +0 giant spiked club a +0 giant spiked club (-48, 47, D:15) 17 arrows (-51, 48, D:15) a +0 robe a +0 giant club (-50, 48, D:15) a +0 halberd (6, 48, D:15) 8 tomahawks (-51, 49, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (-50, 49, D:15) a +0 dire flail (-25, 49, D:15) 14 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail (-8, 5, Orc:1) a +0 club a +0 flail (-7, 5, Orc:1) a +0 club (21, 23, Orc:1) a +0 club (22, 23, Orc:1) a +0 short sword a +0 leather armour (-3, 24, Orc:1) a +0 ring mail a +0 mace (-2, 24, Orc:1) a +0 leather armour a cursed -2 hand axe a +0 falchion a +0 giant club a +0 trident (-1, 24, Orc:1) a +0 chain mail a +0 war axe a +0 club (22, 24, Orc:1) a +0 leather armour a +0 dagger a +2 flail of protection (23, 24, Orc:1) a +0 falchion a +0 ring mail (23, 25, Orc:1) a +0 giant spiked club (-3, 33, Orc:1) a +0 spear (-8, 34, Orc:1) a +0 short sword 5 tomahawks (-6, 34, Orc:1) a +0 giant spiked club (-5, 34, Orc:1) 2 tomahawks (-4, 34, Orc:1) a tomahawk (-12, 35, Orc:1) a +0 short sword (-8, 35, Orc:1) a +0 chain mail a +0 flail (-7, 35, Orc:1) a +0 falchion (-6, 35, Orc:1) a +0 dagger a +0 leather armour (-5, 35, Orc:1) a +0 ring mail a +0 mace (-4, 35, Orc:1) a +0 plate armour of cold resistance (unseen) (-5, 36, Orc:1) a +0 scale mail a +0 hand axe (-5, 37, Orc:1) a +0 club a +0 short sword (-8, 38, Orc:1) a +2 whip of draining Level 2 of the Orcish Mines [Shop] Qeeman's Antique Weapon Boutique a +0 quarterstaff (72 gold) a +3 long sword of distortion (63 gold) a +0 halberd (72 gold) the +5 mace of Sueladou {speed, Stlth+} (144 gold) Attacks with this weapon are significantly faster. It makes you more stealthy. a +3 triple crossbow of velocity (180 gold) a +0 blowgun (45 gold) a +0 hunting sling (27 gold) a +0 executioner's axe (180 gold) a +0 trident (63 gold) a +0 dagger (36 gold) a +0 hand crossbow (63 gold) a +0 lajatang (270 gold) a +0 dire flail (72 gold) (0, 0, Orc:2) a +0 chain mail a +1 mace of protection a +0 hand axe a +0 dagger (0, 1, Orc:2) a +0 hand axe (39, 2, Orc:2) a book of the Sky (36, 10, Orc:2) a +0 ring mail a +0 war axe (-2, 17, Orc:2) a +0 chain mail a +0 long sword (-1, 17, Orc:2) a +0 robe a cursed -1 dagger (-3, 19, Orc:2) a +0 chain mail a +2 robe of cold resistance an uncursed ring of ice a +0 whip a +0 quarterstaff of freezing (3, 20, Orc:2) a +0 dire flail a cursed -3 giant spiked club (-6, 21, Orc:2) a +4 mace (-6, 22, Orc:2) a +2 short sword of electrocution (4, 22, Orc:2) a +0 leather armour a +0 dagger a +0 hand axe a +0 hand axe a +0 scale mail 5 tomahawks a +0 dagger a +0 leather armour a +0 club a +0 war axe a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger a +0 chain mail a +3 scimitar a +2 hand axe of distortion a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 chain mail a +0 glaive a +0 whip a +0 ring mail a +0 short sword a +0 giant spiked club a +0 leather armour a +0 hand axe (27, 23, Orc:2) a +0 chain mail (18, 26, Orc:2) a +0 short sword a +0 giant spiked club (21, 26, Orc:2) a +0 giant spiked club (16, 27, Orc:2) a +0 leather armour a +0 dagger (20, 27, Orc:2) a +0 flail (21, 27, Orc:2) a +0 robe a +0 dagger a +0 dagger (34, 30, Orc:2) a +0 flail (35, 31, Orc:2) a +0 trident a +0 leather armour (23, 34, Orc:2) a cursed -1 flail Level 3 of the Orcish Mines (-24, 19, Orc:3) a +0 ring mail a tomahawk a +0 club (-23, 19, Orc:3) a +0 whip (-22, 19, Orc:3) a +0 flail a +0 scale mail a +0 dagger a +0 leather armour a +2 dagger of venom (-24, 20, Orc:3) a +0 vampiric trident (-22, 20, Orc:3) 7 tomahawks (-21, 20, Orc:3) a +0 club (-22, 21, Orc:3) a +0 spear a +0 robe a +0 dagger (-21, 21, Orc:3) a +0 club (-11, 39, Orc:3) a +0 giant club (-10, 39, Orc:3) a +0 ring mail a +0 flail a +0 dagger (-9, 39, Orc:3) a +0 hand axe Level 4 of the Orcish Mines [Shop] Xuaryk's Assorted Antiques a book of the Dragon (480 gold) a +0 hand axe (96 gold) the +1 leather armour "Rytih" {+Blink rN+} (224 gold) It protects you from negative energy. It lets you blink. a wand of frost (21) (32 gold) a +0 dagger (64 gold) a scroll of noise (32 gold) a +1 helmet of intelligence (144 gold) a scroll of remove curse (96 gold) [Shop] Kuyhag's Book Boutique a book of Hinderance (200 gold) a book of the Warp (900 gold) a book of Geomancy (350 gold) a book of Party Tricks (500 gold) Sif Muna's Volume of the Damaging Birds (675 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Silence Hexes/Air 5 d - Tornado Air 9 a book of Enchantments (500 gold) a book of Clouds (450 gold) a book of Minor Magic (200 gold) the Catalogue of Changing (750 gold) Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Hydra Form Transmutation 6 c - Dragon Form Transmutation 7 a book of Burglary (750 gold) a book of Envenomations (900 gold) a book of Ice (650 gold) [Shop] Hownoatwo's Weapon Shoppe a +4 long sword of protection (445 gold) a +0 scimitar (68 gold) a +0 spear (51 gold) a +0 hand axe (51 gold) a +0 battleaxe (110 gold) a +0 scimitar of protection (115 gold) a +2 short sword of holy wrath (295 gold) a +0 quarterstaff (68 gold) a +2 flail of holy wrath (311 gold) a +0 long sword (59 gold) the +11 arbalest of Peril {velocity, Int+2} (1239 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+2). the +2 hand axe of Vaynew {vamp, rElec rF++ Int-4 SInv} (787 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-4). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. a +0 flail (59 gold) a +6 battleaxe of flaming (742 gold) [Shop] Inidoi's Book Boutique a book of Flames (525 gold) a book of the Tempests (1050 gold) a book of Frost (525 gold) a Grand Grimoire (1656 gold) a book of the Warp (1350 gold) a book of Cantrips (300 gold) a book of Beasts (825 gold) a book of Death (1050 gold) a book of the Sky (975 gold) a book of Battle (600 gold) a manual of Transmutations (1656 gold) a book of Frost (525 gold) (0, 0, Orc:4) a +0 chain mail a +0 antimagic war axe a +0 hand axe a +0 leather armour a +0 hand axe (-2, 1, Orc:4) a +0 scale mail a +0 hand axe a +1 flail of holy wrath (-1, 1, Orc:4) a +0 ring mail a +0 club a +0 chain mail a +0 dagger a +0 war axe a +2 vampiric whip a +0 ring mail (0, 1, Orc:4) a +0 trident (18, 3, Orc:4) a +0 flail (-15, 11, Orc:4) a +0 mace (-3, 14, Orc:4) a +0 dagger a cursed +0 robe (9, 14, Orc:4) a +0 scale mail a cursed +0 flail (-3, 15, Orc:4) a +0 dagger a +2 robe of magic resistance (-19, 16, Orc:4) a +0 short sword a +0 dagger of venom a +0 robe (-18, 16, Orc:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (-3, 16, Orc:4) a +0 long sword a +2 chain mail of fire resistance a +0 dire flail a +0 plate armour (2, 16, Orc:4) a +3 executioner's axe of flaming (18, 16, Orc:4) a +0 hand axe a +0 flail a +0 ring mail (-3, 17, Orc:4) a +0 halberd (-3, 25, Orc:4) a tomahawk (9, 26, Orc:4) a +0 club (11, 26, Orc:4) a +0 plate armour a +0 war axe (10, 28, Orc:4) a cursed -2 robe a +0 dagger a +0 ring mail a +0 ring mail a +0 club (4, 32, Orc:4) a +0 hand axe a +0 leather armour (4, 33, Orc:4) a +0 trident a +0 chain mail of poison resistance (4, 34, Orc:4) a +0 dagger a +0 leather armour (3, 35, Orc:4) a +0 trident a +0 leather armour (-6, 37, Orc:4) a +0 war axe a +0 plate armour a cursed -1 dagger a +0 robe (-5, 37, Orc:4) a +0 trident a +0 ring mail (-3, 37, Orc:4) a +0 robe a +0 dagger (-2, 37, Orc:4) a +0 hand axe a +2 short sword of venom (-5, 38, Orc:4) a +0 dagger a +0 robe (-5, 40, Orc:4) a +0 mace a +0 leather armour (9, 40, Orc:4) a +0 dagger a +0 robe (10, 40, Orc:4) a +0 chain mail (-5, 42, Orc:4) a +0 mace (16, 42, Orc:4) a +0 club (-5, 43, Orc:4) a +0 war axe a +0 chain mail a +4 flail a +0 ring mail (-4, 43, Orc:4) a tomahawk (-3, 43, Orc:4) a +0 dagger (-11, 44, Orc:4) a +0 hand axe (-6, 44, Orc:4) a +0 dagger a cursed +0 robe (-5, 44, Orc:4) a +0 mace a +0 chain mail a tomahawk (-4, 44, Orc:4) a tomahawk (-11, 45, Orc:4) a +0 hand axe a +0 trident a +0 leather armour (-9, 46, Orc:4) a +0 leather armour a +0 hand axe a +0 leather armour (-8, 47, Orc:4) a +0 trident a +0 plate armour (3, 47, Orc:4) a +0 mace (4, 47, Orc:4) a +0 dagger a +1 robe of magic resistance (3, 48, Orc:4) a +0 dagger a +0 ring mail (3, 49, Orc:4) a +0 whip (8, 49, Orc:4) a +0 glaive a +0 plate armour (8, 50, Orc:4) a +0 giant club a +0 hand axe (9, 50, Orc:4) a +0 club a +0 leather armour (10, 50, Orc:4) a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (1, 1, Elf:1) a +0 long sword (2, 1, Elf:1) a +0 longbow 16 arrows (1, 2, Elf:1) an arrow (2, 2, Elf:1) a +0 short sword a +0 buckler a +0 long sword (-3, 16, Elf:1) a +0 short sword a +0 buckler a cursed +0 shortbow a +1 long sword of draining 20 arrows (-54, 22, Elf:1) a +0 shortbow 18 arrows (-29, 23, Elf:1) a cursed -1 long sword (-47, 37, Elf:1) a +0 long sword a +0 leather armour (-51, 39, Elf:1) a +0 robe (7, 43, Elf:1) a scroll of random uselessness (-47, 51, Elf:1) a +0 short sword a +0 leather armour (-45, 51, Elf:1) a +0 short sword (-7, 55, Elf:1) a +0 ring mail Level 2 of the Elven Halls [Shop] Emuprouf's Antique Armour Emporium a +0 cloak (144 gold) a +0 helmet (144 gold) a +0 scale mail (128 gold) a +0 leather armour (64 gold) the cursed +0 helmet of the Kraken {rC+ rN+ SInv} (304 gold) It protects you from cold. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 ring mail (128 gold) a +0 robe (22 gold) (0, 0, Elf:2) a +2 antimagic halberd (-17, 25, Elf:2) 20 stones (18, 28, Elf:2) a +0 short sword (18, 29, Elf:2) a +0 long sword a +0 ring mail a +0 dagger a +0 robe (-15, 35, Elf:2) a +0 halberd a +0 plate armour Level 3 of the Elven Halls (0, 0, Elf:3) 9 stones (-5, 11, Elf:3) the amulet of the Exiled Ghosts {Inacc +Inv rF+ MR- Str+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (-5, 18, Elf:3) the +7 great sword of Ylequet {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (-3, 20, Elf:3) the +1 buckler of Qazlal's Displeasure {rPois rC- rN+ Stlth+} It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It makes you more stealthy. the +4 chain mail "Ukhlag" {Dex+8} It affects your dexterity (+8). (-5, 33, Elf:3) a +0 scimitar (-2, 33, Elf:3) a +0 eveningstar a +0 plate armour (-1, 33, Elf:3) a +0 shield of reflection (0, 34, Elf:3) a +0 short sword a +0 chain mail (23, 37, Elf:3) a +0 rapier a +0 scale mail (-30, 38, Elf:3) a scroll of noise (-10, 38, Elf:3) a cursed -2 scimitar a +0 ring mail (-25, 47, Elf:3) a +1 pair of gloves (-20, 47, Elf:3) a +0 rapier a +0 chain mail (0, 48, Elf:3) a +0 rapier a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 potions of cure mutation {!q} a wand of digging (0) a wand of cold (11) an uncursed ring of protection from cold the ring of Qenn {rC+ rN+ Stlth+} [ring of stealth] It protects you from cold. It protects you from negative energy. It makes you more stealthy. an uncursed ring of loudness an uncursed ring of sustain attributes the ring of Juir {Int+5 Dex+4} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+4). an uncursed ring of fire an uncursed ring of protection from fire an uncursed amulet of clarity an uncursed ring of magical power the +7 mace of the Unseen Realm {crush, Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). 3 scrolls of enchant weapon a scroll of random uselessness the +4 hand crossbow of Anxiety {speed, +Inv rC+ Int-2 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. 19 fruits a phantom mirror 2 potions of lignification a crystal ball of energy 4 potions of ambrosia 16 beef jerkies 5 slices of pizza a wand of digging (23) 31 poisoned needles a wand of disintegration (10) 4 potions of flight a wand of frost (23) a potion of magic (-18, 6, Lair:1) a book of the Sky (-10, 17, Lair:1) a scroll of vulnerability (-10, 22, Lair:1) 10 bolts (-13, 23, Lair:1) a +0 ring mail (7, 48, Lair:1) 21 stones (-14, 52, Lair:1) 4 poisoned tomahawks (-7, 53, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (19, 2, Lair:2) a throwing net (-8, 9, Lair:2) a +1 helmet (-20, 31, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (-20, 1, Lair:3) a +0 quarterstaff (-14, 8, Lair:3) 20 arrows (-59, 36, Lair:3) a +0 pair of boots (-64, 42, Lair:3) a +0 rapier (-34, 44, Lair:3) a +0 pair of gloves (-9, 44, Lair:3) 19 sling bullets (-39, 46, Lair:3) 14 poisoned needles a +0 robe (-27, 55, Lair:3) 4 needles of sleeping Level 4 of the Lair of Beasts (0, 0, Lair:4) a throwing net {=f =F} an uncursed ring of ice (-9, 8, Lair:4) a +0 cloak (35, 15, Lair:4) a plain deck of wonders (4, 36, Lair:4) a +0 robe (23, 46, Lair:4) 20 stones Level 5 of the Lair of Beasts (15, 1, Lair:5) 25 stones (3, 5, Lair:5) 10 poisoned arrows (-24, 6, Lair:5) 25 stones (9, 9, Lair:5) a cursed -1 flail (-26, 11, Lair:5) 6 scrolls of noise (-13, 15, Lair:5) a wand of random effects (34) (-9, 15, Lair:5) 23 arrows (-10, 18, Lair:5) a scroll of enchant weapon a book of the Sky a book of Envenomations a book of Ice a book of Geomancy a book of Burglary a book of Spatial Translocations (18, 18, Lair:5) a +0 blowgun Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (-26, 2, Lair:6) a +2 helmet (-14, 8, Lair:6) a +0 robe (-18, 10, Lair:6) 24 stones (-54, 16, Lair:6) a +0 pair of gloves (-52, 25, Lair:6) 11 bolts of flame (4, 39, Lair:6) 10 silver sling bullets (-39, 40, Lair:6) a potion of poison (-10, 44, Lair:6) a +0 robe (16, 48, Lair:6) a +0 hunting sling (-52, 49, Lair:6) a +0 scale mail (-1, 52, Lair:6) a +0 dagger a +0 robe a potion of lignification (7, 54, Lair:6) a +0 war axe Level 7 of the Lair of Beasts (-14, 38, Lair:7) 30 bolts Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 quarterstaff (52, 1, Lair:8) 27 stones (3, 13, Lair:8) a +0 demon trident (9, 13, Lair:8) a +0 trident (15, 17, Lair:8) a +0 robe a +0 dagger (11, 18, Lair:8) a +0 trident Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear 16 stones (1, 1, Swamp:1) a +0 spear a +0 buckler (3, 2, Swamp:1) 2 stones (37, 2, Swamp:1) a stone (38, 2, Swamp:1) a stone (3, 3, Swamp:1) a stone (37, 3, Swamp:1) a stone (4, 4, Swamp:1) a stone (39, 6, Swamp:1) a +0 spear 27 stones a +0 robe a +0 buckler (-3, 15, Swamp:1) a +0 war axe (-2, 15, Swamp:1) a +0 war axe (7, 25, Swamp:1) a +0 cloak (31, 29, Swamp:1) 10 arrows of flame (35, 31, Swamp:1) a stone of tremors Level 2 of the Swamp (17, 6, Swamp:2) a +0 ring mail (-32, 14, Swamp:2) 21 stones Level 3 of the Swamp (7, 10, Swamp:3) 18 stones (-10, 17, Swamp:3) 14 stones (13, 41, Swamp:3) 16 stones (-24, 47, Swamp:3) the +7 dagger of Grace {pain, MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). (17, 50, Swamp:3) a +0 dagger a +0 robe (17, 51, Swamp:3) a +0 chain mail Level 4 of the Swamp Level 1 of the Spider Nest (20, 1, Spider:1) 10 stones (0, 41, Spider:1) 7 tomahawks Level 2 of the Spider Nest (21, 8, Spider:2) a +0 hand axe (61, 11, Spider:2) a scroll of noise (47, 13, Spider:2) a +0 short sword (-4, 14, Spider:2) 16 stones (47, 14, Spider:2) a +0 club (13, 17, Spider:2) a sack of spiders (41, 20, Spider:2) a +0 mace (6, 22, Spider:2) a scroll of enchant weapon (1, 26, Spider:2) 12 sling bullets (9, 51, Spider:2) 8 arrows of frost (3, 63, Spider:2) a scroll of torment {!r} Level 3 of the Spider Nest (0, 0, Spider:3) 10 stones (-15, 6, Spider:3) 18 stones (-31, 9, Spider:3) a +0 long sword (27, 44, Spider:3) a +0 trident (19, 48, Spider:3) a wand of confusion (21) (13, 51, Spider:3) 3 potions of brilliance Level 4 of the Spider Nest (0, 0, Spider:4) 16 bolts (-9, 2, Spider:4) a potion of ambrosia (8, 2, Spider:4) Giry's Catalogue of Sinister Displacement Spells Type Level a - Apportation Translocation 1 b - Corpse Rot Necromancy 2 c - Portal Projectile Translocation 3 d - Control Undead Necromancy 4 e - Passage of Golubria Translocation 4 (3, 17, Spider:4) a +0 robe (-4, 30, Spider:4) a +0 hand crossbow (-12, 35, Spider:4) a +0 falchion (-26, 36, Spider:4) 12 stones (-23, 37, Spider:4) a +0 scale mail (-29, 39, Spider:4) 19 arrows Level 6 of the Pits of Slime (0, 0, Slime:6) 20 stones (1, 1, Slime:6) 13 stones (-1, 3, Slime:6) the +0 leather armour of Action {+Fly MR- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you fly. (-2, 4, Slime:6) 13 stones (0, 4, Slime:6) 18 stones (-1, 5, Slime:6) 12 stones (1, 10, Slime:6) the +6 broad axe "Ficez" {pain, rF- Str+4 Int+4 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. (-1, 13, Slime:6) the +2 shortbow of Defilement {velocity, *Confuse rElec MR+ Str+5} Any arrow fired from it inflicts extra damage. It affects your strength (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It may confuse you when you take damage. Level 1 of the Vaults [Shop] Radghomu's Antique Weapon Shop a +0 flail (133 gold) a +0 club (38 gold) a +3 broad axe of freezing (152 gold) a +0 club (38 gold) the +3 spear "Siet" {drain, rElec} (304 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. a +3 hand axe of electrocution (114 gold) a +0 mace (114 gold) a +0 long sword (133 gold) a +4 vampiric hand axe (114 gold) a +0 falchion (114 gold) (0, 0, Vaults:1) a +0 ring mail (-40, 25, Vaults:1) the +1 helmet of Greed {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. (-26, 33, Vaults:1) 15 stones (-26, 35, Vaults:1) a stone (-58, 36, Vaults:1) a +2 great sword of slicing (-6, 51, Vaults:1) a +0 arbalest 19 bolts a +0 arbalest (-4, 51, Vaults:1) a +0 arbalest 19 steel bolts (-11, 52, Vaults:1) a poisoned bolt (-9, 52, Vaults:1) a bolt a poisoned bolt (-8, 52, Vaults:1) a poisoned bolt (-7, 52, Vaults:1) a steel bolt (-6, 52, Vaults:1) a +0 arbalest 24 bolts (-10, 54, Vaults:1) a steel bolt Level 2 of the Vaults [Shop] Garulaev's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) a scroll of random uselessness (13 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) (0, 0, Vaults:2) 25 stones (18, 6, Vaults:2) 12 stones (0, 35, Vaults:2) a book of the Tempests (9, 52, Vaults:2) a +0 arbalest 14 bolts (6, 53, Vaults:2) 13 poisoned arrows (24, 61, Vaults:2) 22 stones Level 3 of the Vaults (0, 0, Vaults:3) a +0 mace (-44, 3, Vaults:3) a +0 flail (-11, 3, Vaults:3) a +0 shortbow 23 arrows (-11, 4, Vaults:3) a +0 flail a +0 leather armour (-1, 4, Vaults:3) a +0 giant club a +0 giant club (-47, 5, Vaults:3) a +2 ring of dexterity an uncursed ring of wizardry an uncursed ring of wizardry (-46, 5, Vaults:3) a +1 cloak (-12, 5, Vaults:3) an arrow (-10, 5, Vaults:3) a +0 war axe a +0 scale mail (-2, 5, Vaults:3) a +0 giant club a +0 giant club 2 bolts (-37, 6, Vaults:3) a +0 ring mail a +1 morningstar of holy wrath (-4, 6, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant club (-3, 6, Vaults:3) a +0 flail a +0 leather armour a +0 flail a cursed +0 ring mail (-24, 26, Vaults:3) a +0 ring mail a +0 arbalest 18 bolts a +0 long sword (4, 30, Vaults:3) the +8 plate armour of Agnosticism {+Inv} It lets you turn invisible. (20, 38, Vaults:3) a +0 falchion a +0 scale mail a +6 great sword of flaming a +0 plate armour (21, 38, Vaults:3) a +0 flail a +0 ring mail (20, 39, Vaults:3) a +0 battleaxe a +0 chain mail a +0 scimitar a +0 chain mail a +0 great sword a +0 plate armour (21, 39, Vaults:3) a +0 whip a +0 scale mail (-21, 42, Vaults:3) a +0 arbalest 9 bolts (-22, 43, Vaults:3) a +0 arbalest 19 bolts (-20, 43, Vaults:3) a +1 arbalest of freezing 20 bolts (-21, 44, Vaults:3) 3 bolts (-20, 44, Vaults:3) a +0 arbalest 17 bolts (-19, 46, Vaults:3) 2 bolts (-18, 47, Vaults:3) a bolt (-17, 48, Vaults:3) a bolt (4, 53, Vaults:3) a +0 robe a +0 flail (-8, 55, Vaults:3) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (-7, 55, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (-6, 55, Vaults:3) a +0 giant spiked club a +0 giant club (-10, 60, Vaults:3) 21 stones (-35, 61, Vaults:3) a +0 chain mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 dagger a +0 club a +0 ring mail a +0 great sword a +0 arbalest 17 bolts a +0 plate armour (1, 0, Vaults:4) a +0 dagger a +0 robe (0, 1, Vaults:4) a cursed +0 plate armour a +0 battleaxe a +0 robe a +0 dagger (-39, 3, Vaults:4) a +0 halberd a +0 chain mail (-40, 4, Vaults:4) a +0 hand axe a +3 scale mail a +0 long sword a cursed -1 arbalest 15 bolts a +0 chain mail (-39, 4, Vaults:4) a +0 battleaxe a +0 chain mail a +0 great mace a +0 ring mail (-53, 5, Vaults:4) a cursed ring of loudness (-39, 5, Vaults:4) a +0 war axe a +0 plate armour (-6, 6, Vaults:4) a cursed +0 hunting sling (-27, 8, Vaults:4) a +0 long sword a +0 ring mail (-45, 21, Vaults:4) 13 bolts a +1 arbalest of flaming (-47, 22, Vaults:4) a bolt (-53, 23, Vaults:4) a +0 chain mail a +2 war axe (-49, 24, Vaults:4) a bolt (-30, 25, Vaults:4) a +0 short sword a +0 ring mail (-29, 25, Vaults:4) a cursed -3 battleaxe a +0 chain mail a +0 halberd a +0 robe (-26, 25, Vaults:4) a +2 whip of pain a +0 robe (-22, 25, Vaults:4) a +0 great mace a +0 ring mail (-30, 26, Vaults:4) 4 arrows a +0 giant club a +0 giant club a +0 giant club (-29, 26, Vaults:4) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (-28, 26, Vaults:4) a +0 longbow a +0 long sword 7 arrows a +0 leather armour a +0 long sword a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (-26, 26, Vaults:4) an arrow (-25, 26, Vaults:4) a +0 long sword (-4, 26, Vaults:4) a +0 scale mail a cursed -3 morningstar (-29, 27, Vaults:4) a bolt of frost an arrow a +0 giant spiked club (-26, 28, Vaults:4) a +0 arbalest 9 bolts of frost (-35, 31, Vaults:4) 7 silver bolts a +0 arbalest (-34, 31, Vaults:4) a bolt (-33, 31, Vaults:4) a bolt (-32, 31, Vaults:4) a silver bolt a bolt (-31, 31, Vaults:4) a silver bolt (-34, 32, Vaults:4) a bolt (-12, 32, Vaults:4) a +0 scale mail a +0 dire flail (-34, 34, Vaults:4) a bolt (-34, 35, Vaults:4) a +0 scale mail a +0 long sword (-16, 35, Vaults:4) a +0 robe a +0 club (-33, 36, Vaults:4) 12 bolts a +0 arbalest (-17, 36, Vaults:4) a cursed -1 giant club (-16, 36, Vaults:4) a +0 leather armour a +0 mace (-45, 38, Vaults:4) a +0 robe a +0 spear (-44, 38, Vaults:4) a bolt (-19, 38, Vaults:4) a +0 giant club a +0 giant club (-45, 39, Vaults:4) a +0 giant spiked club a +0 giant club a +2 great sword of flaming a cursed +0 leather armour a +0 great mace (-34, 39, Vaults:4) a +0 buckler a +0 long sword (-19, 39, Vaults:4) a +0 robe a +0 dagger (-46, 40, Vaults:4) 3 bolts a +0 giant club (-45, 40, Vaults:4) a +0 giant club a +0 falchion a +0 arbalest 20 bolts a +0 scale mail (-36, 40, Vaults:4) 15 bolts a +0 arbalest (-35, 40, Vaults:4) 5 bolts a +2 arbalest of velocity (-46, 41, Vaults:4) a bolt (-38, 42, Vaults:4) a +0 giant club (-27, 43, Vaults:4) an arrow (-20, 43, Vaults:4) a +0 scale mail of cold resistance a +0 rapier (-49, 45, Vaults:4) a cursed -2 morningstar a +0 ring mail (-29, 46, Vaults:4) a cursed -2 ring mail a +0 war axe (-21, 46, Vaults:4) 23 arrows a +0 longbow (2, 47, Vaults:4) a +0 shortbow 20 arrows a +0 giant club a +0 giant spiked club a +0 short sword a +0 ring mail (3, 47, Vaults:4) a +0 giant club (-56, 48, Vaults:4) a +0 flail (1, 48, Vaults:4) a +0 giant club a +0 giant club a cursed +0 giant club a +0 dire flail a +0 giant club a +0 dire flail (2, 48, Vaults:4) a +0 robe a +0 giant club (4, 48, Vaults:4) a +0 short sword a +0 leather armour (0, 49, Vaults:4) a +0 long sword a +0 leather armour Level 1 of the Crypt (2, 15, Crypt:1) 18 stones (11, 18, Crypt:1) 13 stones (12, 18, Crypt:1) a stone (14, 20, Crypt:1) a +0 hunting sling a +0 long sword a +0 hand axe (19, 22, Crypt:1) a +0 halberd (20, 22, Crypt:1) a +0 robe a +0 long sword a +0 war axe 2 potions of blood (21, 22, Crypt:1) a +0 hand axe (-15, 23, Crypt:1) a +0 helmet (2, 25, Crypt:1) a +3 short sword of venom (unseen) (-4, 26, Crypt:1) a +0 war axe a +1 battleaxe of freezing a +0 chain mail (3, 26, Crypt:1) a +0 short sword (34, 26, Crypt:1) 14 stones (29, 34, Crypt:1) a +0 chain mail a +2 great sword of draining (34, 41, Crypt:1) a +0 dagger a +0 robe (31, 45, Crypt:1) a +0 club Level 2 of the Crypt Level 3 of the Crypt (0, 0, Crypt:3) an uncursed staff of wizardry (1, 0, Crypt:3) 5 bolts of flame (14, 0, Crypt:3) the +8 hand axe "Duxueff" {flame, rN+ MR+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (-10, 10, Crypt:3) a +3 battleaxe a +0 chain mail (-11, 11, Crypt:3) a +0 war axe (0, 15, Crypt:3) the +6 dagger "Faigg" {drain, rF- rC- MP+9 Int+11} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+11). It makes you vulnerable to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (-4, 18, Crypt:3) 12 stones (24, 18, Crypt:3) a +0 leather armour (-9, 19, Crypt:3) a +0 hand axe (23, 19, Crypt:3) a Necronomicon (-9, 20, Crypt:3) an uncursed staff of fire (23, 20, Crypt:3) Mozxu's Reference Book on Snow and Dark Rituals Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Control Undead Necromancy 4 c - Ozocubu's Refrigeration Ice 6 d - Death Channel Necromancy 6 (17, 21, Crypt:3) a +0 chain mail (16, 22, Crypt:3) the +0 robe "Forget-Me-Not" {rF+ MR- Dex+2 SInv} It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. the +2 robe "Rueryk" {Str+5} It affects your strength (+5). (-12, 33, Crypt:3) a +0 leather armour (21, 35, Crypt:3) a +0 battleaxe (1, 43, Crypt:3) a +0 glaive (-5, 44, Crypt:3) a +0 scale mail Level 1 of the Realm of Zot (1, 3, Zot:1) 16 arrows (-1, 5, Zot:1) 27 stones (8, 5, Zot:1) 23 stones (-22, 38, Zot:1) a +0 battleaxe (-22, 48, Zot:1) a potion of poison (26, 49, Zot:1) 20 stones Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 trident (1, 0, Zot:2) a +0 cloak a +0 dagger (0, 1, Zot:2) a +0 war axe a +0 mace (-5, 2, Zot:2) 16 stones (-2, 2, Zot:2) a +0 long sword a +0 cloak (-1, 2, Zot:2) a +0 glaive a +0 long sword a +1 cloak a +0 cloak a +0 battleaxe a +2 long sword of slicing a +0 cloak a +0 mace a +0 short sword (-2, 3, Zot:2) a +0 long sword a +0 cloak (-3, 4, Zot:2) a +1 glaive of freezing (-8, 5, Zot:2) a +2 hand axe of chopping (-9, 6, Zot:2) a +0 rapier a +0 cloak (-5, 6, Zot:2) a +0 war axe of flaming (-6, 7, Zot:2) a wand of polymorph (15) (-8, 8, Zot:2) 16 stones (-35, 10, Zot:2) a +0 battleaxe (-34, 11, Zot:2) 6 stones Level 3 of the Realm of Zot (-46, 1, Zot:3) 23 stones (-5, 2, Zot:3) the +5 shield of Veobakk {Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). (-3, 16, Zot:3) a book of Ice (-4, 18, Zot:3) a +0 mace a +0 hand axe (-3, 20, Zot:3) a +0 battleaxe of freezing (-1, 32, Zot:3) a +0 longbow (1, 32, Zot:3) 21 stones Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 robe (18, 7, Zot:4) a +2 plate armour of magic resistance (42, 17, Zot:4) an uncursed staff of cold (42, 20, Zot:4) a +0 dire flail (25, 22, Zot:4) a +0 scimitar (25, 24, Zot:4) a +0 dire flail a +0 dagger a +0 cloak a +2 dire flail of crushing a +0 flail (26, 24, Zot:4) a +0 short sword a +0 cloak (25, 30, Zot:4) a scroll of noise (33, 30, Zot:4) a +0 quarterstaff (25, 31, Zot:4) a +2 robe of magic resistance (26, 47, Zot:4) 19 sling bullets Level 5 of the Realm of Zot (1, 3, Zot:5) a +0 glaive a +0 plate armour (-31, 4, Zot:5) 13 bolts (-33, 5, Zot:5) a +0 scale mail (8, 7, Zot:5) 14 poisoned needles (-6, 15, Zot:5) a +2 cloak (-5, 15, Zot:5) a +1 cloak a +0 cloak a cursed -3 long sword a +0 mace (-5, 16, Zot:5) a +1 trident of flaming (11, 16, Zot:5) a +0 dagger (9, 17, Zot:5) 19 bolts (16, 29, Zot:5) 12 stones (13, 37, Zot:5) the +1 scale mail "Lohof" {rC+ MR+ MP+9} It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (7, 41, Zot:5) a throwing net {=f =F} (4, 44, Zot:5) a throwing net Level 1 of the Depths (0, 0, Depths:1) a +0 ring mail (1, 4, Depths:1) a +0 spear a +0 robe (0, 6, Depths:1) a +0 spear a +0 robe 2 potions of poison (8, 14, Depths:1) a +0 spear a +0 blowgun 2 curare-tipped needles (5, 17, Depths:1) a cursed -1 dagger a +0 robe (-6, 18, Depths:1) an uncursed amulet of regeneration the Incunabulum of Intoxication and Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Venom Bolt Conjuration/Poison 5 f - Poisonous Cloud Conjuration/Poison/Air 6 (-29, 35, Depths:1) a bolt (-28, 35, Depths:1) a bolt (-27, 35, Depths:1) a bolt (-26, 35, Depths:1) 2 bolts (-29, 36, Depths:1) a +0 arbalest 10 bolts (-31, 37, Depths:1) 2 arrows (-2, 40, Depths:1) a book of Callings Level 2 of the Depths (0, 0, Depths:2) an arrow (-1, 1, Depths:2) an arrow (11, 1, Depths:2) 15 stones (-2, 2, Depths:2) an arrow (-3, 3, Depths:2) an arrow (-5, 5, Depths:2) a +0 shortbow 8 arrows (5, 22, Depths:2) 31 stones (24, 27, Depths:2) 23 stones (28, 32, Depths:2) 10 stones (5, 38, Depths:2) 13 stones (1, 42, Depths:2) 27 stones (-7, 43, Depths:2) a +0 dire flail a +0 dire flail (-7, 44, Depths:2) a +1 battleaxe of freezing (-7, 45, Depths:2) a +0 dire flail a +0 dire flail (-3, 45, Depths:2) the +2 plate armour of Watchfulness {Int+4} It affects your intelligence (+4). (-3, 47, Depths:2) a +0 battleaxe of freezing (-3, 48, Depths:2) a box of beasts (-15, 53, Depths:2) a +0 great sword of flaming (4, 57, Depths:2) 2 potions of degeneration Level 3 of the Depths (0, 0, Depths:3) an uncursed ring of magical power (-17, 1, Depths:3) a wand of slowing (23) (-20, 10, Depths:3) a +0 club a +0 robe (-18, 13, Depths:3) a +0 giant spiked club a +0 giant spiked club (-17, 13, Depths:3) a cursed -3 giant club a +0 giant spiked club a +0 giant spiked club (-18, 14, Depths:3) a +0 giant spiked club a +0 giant club a +0 giant club (-16, 14, Depths:3) a +0 giant spiked club (-17, 16, Depths:3) a +0 robe (-16, 16, Depths:3) a cursed +0 robe a +0 rapier a cursed +0 animal skin (28, 22, Depths:3) a scroll of remove curse {@r1} (-9, 27, Depths:3) a potion of degeneration (-14, 33, Depths:3) a +0 robe (-17, 37, Depths:3) a +0 hunting sling (-21, 44, Depths:3) a +0 leather armour (-21, 47, Depths:3) a +0 robe (-21, 52, Depths:3) a +0 leather armour (-25, 54, Depths:3) 19 sling bullets Level 4 of the Depths (0, 0, Depths:4) a +0 animal skin a +0 antimagic rapier a bolt of flame (0, 1, Depths:4) a +0 great sword of flaming a +0 scale mail a +0 great sword (58, 5, Depths:4) 21 stones (11, 10, Depths:4) 5 stones (39, 13, Depths:4) a +1 trident of flaming a +0 robe (40, 18, Depths:4) a +1 long sword of electrocution a +0 ring mail a +0 buckler (64, 21, Depths:4) a +0 great mace a +0 ring mail a +0 great mace a +0 ring mail (62, 23, Depths:4) a +0 great sword a +0 chain mail (61, 24, Depths:4) a +2 great sword of flaming (60, 25, Depths:4) a +0 war axe a +0 animal skin a cursed -2 dagger a +0 robe (48, 27, Depths:4) a bolt (47, 28, Depths:4) a +5 scimitar of flaming a +2 plate armour of poison resistance (49, 28, Depths:4) a bolt (44, 39, Depths:4) 21 stones (46, 39, Depths:4) 11 exploding sling bullets (40, 43, Depths:4) a fan of gales (50, 43, Depths:4) 7 stones (22, 44, Depths:4) 23 stones (44, 44, Depths:4) a fan of gales (46, 44, Depths:4) a +1 battleaxe of freezing (43, 45, Depths:4) an uncursed staff of power (45, 45, Depths:4) a +0 falchion of slicing (47, 45, Depths:4) a +2 short sword of freezing (45, 46, Depths:4) a +2 short sword of protection (43, 47, Depths:4) a +3 leather armour of fire resistance (44, 47, Depths:4) a +0 chain mail (52, 47, Depths:4) a +0 chain mail (34, 50, Depths:4) a +0 robe (44, 57, Depths:4) a wand of flame (16) a +5 ring of dexterity a +2 ring of evasion the ring of the Raven {rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from negative energy. an uncursed ring of protection from fire an uncursed ring of stealth (42, 58, Depths:4) a +1 battleaxe of freezing (43, 59, Depths:4) a +2 mottled dragon armour (44, 60, Depths:4) a +1 halberd a cursed +0 plate armour (45, 61, Depths:4) a +2 double sword of slicing a +1 flail of venom 44 stones a +0 robe a cursed +0 buckler a +3 great sword of flaming Level 5 of the Depths (0, 0, Depths:5) a silver tomahawk (-1, 1, Depths:5) a +1 battleaxe of freezing (-1, 2, Depths:5) a +0 short sword a +0 chain mail (0, 2, Depths:5) a +0 arbalest 22 bolts (-2, 3, Depths:5) a +0 club a +5 dagger (-1, 3, Depths:5) a +0 dagger a +0 leather armour a +0 short sword 6 silver tomahawks a +0 chain mail a +0 dagger a +0 robe (1, 3, Depths:5) a +0 battleaxe a +3 chain mail of cold resistance (2, 26, Depths:5) 14 stones