Dungeon Crawl Stone Soup version 0.17-a0-2122-g03d97ec (webtiles) character file. 29 zkyp the Insei (level 3, 14/29 HPs) Began as a Demonspawn Monk on Oct 21, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (915 turns). zkyp the Insei (Demonspawn Monk) Turns: 915, Time: 00:01:25 Health: 14/29 AC: 6 Str: 11 XL: 3 Next: 1% Magic: 3/3 EV: 13 Int: 11 God: Gold: 79 SH: 0 Dex: 16 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: iridescent scales 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery o - a cursed ring of loudness {unknown} Scrolls c - 2 scrolls of noise {unknown} h - a scroll of random uselessness {unknown} j - a scroll of identify {unknown} k - a scroll of fog {unknown} l - a scroll of magic mapping {unknown} m - a scroll of teleportation {unknown} p - a scroll of fear {unknown} Potions d - a potion of magic {unknown} e - 2 potions of invisibility {unknown} g - a potion of ambrosia {unknown} i - a potion of curing {unknown} q - a potion of heal wounds {unknown} Comestibles b - a bread ration {@e1} f - a beef jerky Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales (AC +4). You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal misses you. The jackal closely misses you. You punch the jackal! You kill the jackal! You barely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka misses you. You hit the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... Iridescent scales grow over part of your body. The jackal bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............ .$......).# #........# #........# #........# #....h.%.# #####h#### #h# #@# #####.# ##.....## #....[..# ##.......## ..........# #.........# #.........# .....(....# You could see 3 jackals. Vanquished Creatures 2 giant geckos (D:1) A hobgoblin (D:1) 8 jackals 7 kobolds A quokka (D:2) 4 bats A giant newt (D:1) 2 goblins (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zkyp the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 76 | D:1 | Reached skill level 4 in Unarmed Combat 109 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 109 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 914 | D:2 | Gained mutation: You are partially covered in iridescent scales (AC +4). [demonic ancestry] 914 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 915 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_oval Action || total -------------------------++------- Melee: Unarmed || 107 Stab: Sleeping || 4