Dungeon Crawl Stone Soup version 0.17-a0-2122-g03d97ec (webtiles) character file. 28 zkyp the Insei (level 3, 10/29 HPs) Began as a Demonspawn Monk on Oct 21, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (928 turns). zkyp the Insei (Demonspawn Monk) Turns: 928, Time: 00:00:58 Health: 10/29 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 13 Int: 11 God: Gold: 74 SH: 0 Dex: 16 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: hooves 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of random uselessness {unknown} e - a scroll of identify {unknown} g - a scroll of fog {unknown} k - a scroll of immolation {unknown} l - a scroll of noise {unknown} Potions f - 2 potions of flight {unknown} h - a potion of curing {@q1} i - a potion of cancellation {unknown} Comestibles b - 2 bread rations {@e1} Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. A weak demonic guardian rushes to your aid. Message History You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......### #.#.##...# #.......'.# #.#.##...# #.......#.####+#...)..# #.......#.##...).....## #.......#.##........># #.......#.##.........# ####'####..'.........# #.#######.........# #...@††##....[....# ######.#######....# .# ##..(.# h. #....# ... .....# .... .#### ..... ...... There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 8 jackals (D:1) 3 kobolds (D:1) A giant cockroach (D:1) 2 giant geckos (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zkyp the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 258 | D:1 | Reached skill level 4 in Unarmed Combat 270 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 270 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 927 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 927 | D:1 | Reached XP level 3. HP: 10/29 MP: 3/3 928 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_lava_altar, st_stairs_3 Action || total -------------------------++------- Melee: Unarmed || 89 Use: Potion || 1 Stab: Sleeping || 1