Dungeon Crawl Stone Soup version 0.17-a0-2118-g63bad21 (webtiles) character file. 35 zkyp the Insei (level 3, 23/29 HPs) Began as a Demonspawn Monk on Oct 20, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (881 turns). zkyp the Insei (Demonspawn Monk) Turns: 881, Time: 00:01:01 Health: 23/29 AC: 2 Str: 11 XL: 3 Next: 16% Magic: 3/3 EV: 13 Int: 11 God: Gold: 34 SH: 0 Dex: 18 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) e - ring of protection from cold @: mildly poisoned (23 -> 17), not resistant to hostile enchantments, fairly stealthy A: claws 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Missiles j - 13 poisoned needles Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold (left claw) k - an uncursed amulet of resist corrosion {unknown} Scrolls c - 2 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of amnesia {unknown} i - a scroll of magic mapping {unknown} Potions d - a potion of heal wounds {unknown} h - a potion of resistance {unknown} l - a potion of curing {unknown} Comestibles b - a bread ration {@e1} m - a slice of pizza n - a royal jelly Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a somewhat thin skeletal structure (Dex +2, Stealth). Message History There is an open door here. An adder comes into view. An adder is nearby! An adder is nearby! The helpless adder fails to defend itself. You hit the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... Your fingernails lengthen. You feel sick. A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. ... # h.... #.#.# #.#.# #.####.#.# #....†...# ##.@.## ##.....## ##.......## #.........# +.........+ #.........# ##.......## ##.....## ##...## You could see a jackal (wandering). Vanquished Creatures An adder (D:2) An ooze (D:1) A ball python (D:2) 3 bats (D:1) 4 hobgoblins (D:1) A giant newt (D:2) 5 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zkyp the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 200 | D:1 | Reached skill level 4 in Unarmed Combat 209 | D:1 | Gained mutation: You have a somewhat thin skeletal structure (Dex +2, Stealth). [demonic ancestry] 209 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 880 | D:2 | Gained mutation: You have sharp fingernails. [demonic ancestry] 880 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 881 | D:2 | Quit the game Vault maps used: D:1: saegor_arrival_simple_b Action || total -------------------------++------- Melee: Unarmed || 62 Stab: Sleeping || 8