zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-21, 17, D:1) 19 stones (-39, 26, D:1) 23 stones (4, 28, D:1) a +0 spear (-24, 31, D:1) a +0 ring mail (-30, 39, D:1) a +0 leather armour (-7, 48, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 19 stones (3, 1, D:2) a +0 whip (14, 4, D:2) a +0 club (36, 4, D:2) a cursed -3 club (14, 5, D:2) 23 sling bullets (24, 13, D:2) a +0 club (-15, 17, D:2) a +1 short sword of electrocution 2 stones (15, 27, D:2) a +0 cloak (16, 29, D:2) a +0 leather armour (24, 29, D:2) a +0 dagger (-17, 30, D:2) a +0 dagger 3 stones (-8, 41, D:2) a +0 quarterstaff (-19, 42, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of draining a +0 flail a +0 chain mail (17, 0, D:3) 12 sling bullets (16, 7, D:3) a bat corpse (skeletalised by now) (-1, 9, D:3) 16 sling bullets of flame (8, 9, D:3) a +0 hand axe (21, 9, D:3) a stone (-3, 10, D:3) a cursed -1 quarterstaff (21, 10, D:3) a stone (23, 10, D:3) a stone (-7, 12, D:3) a +0 leather armour (2, 18, D:3) a +0 flail (3, 19, D:3) a +0 ring mail (5, 19, D:3) a rat corpse (skeletalised by now) (12, 21, D:3) a +0 leather armour (-15, 23, D:3) a +0 club (-16, 31, D:3) 8 arrows of dispersal (-5, 33, D:3) 20 stones (17, 36, D:3) a +0 leather armour