Dungeon Crawl Stone Soup version 0.17-a0-2101-g0c122e7 (webtiles) character file. 11 zkyp the Insei (level 2, 13/24 HPs) Began as a Demonspawn Monk on Oct 18, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (168 turns). zkyp the Insei (Demonspawn Monk) Turns: 168, Time: 00:00:30 Health: 13/24 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 13 Int: 11 God: Gold: 16 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Comestibles b - a bread ration {@e1} d - 3 chunks of flesh Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.1 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. d - 3 chunks of flesh (gained 1) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # #. .# .## ## ###.# .. .##... #. ...### #†####....##.# #.@.....#..#.# #######..#.#.# #..#...# ##..#...# ##.....# #..##..## #.##....#. #....##.##. #..####..#.## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 3 jackals (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Vanquished Creatures (others) A giant gecko (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zkyp the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 147 | D:1 | Reached skill level 4 in Unarmed Combat 155 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 155 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 168 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_chessboard, lemuel_old_faithful Action || total -------------------------++------- Melee: Unarmed || 37