zkyp Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (19, 1, D:1) a +0 club (-7, 2, D:1) a +0 dagger 5 stones (16, 16, D:1) a cursed +0 leather armour (-22, 28, D:1) a +0 spear (-27, 38, D:1) a +0 club (-9, 40, D:1) 4 needles of paralysis Level 2 of the Dungeon (0, 0, D:2) a +0 club (-36, 7, D:2) a +0 spear (-14, 7, D:2) 4 curare-tipped needles (-30, 8, D:2) a +0 club (-25, 15, D:2) a +0 club (-21, 22, D:2) a +0 leather armour (-27, 24, D:2) a +0 dagger (-27, 25, D:2) a +0 short sword (-3, 26, D:2) a +0 hunting sling a +0 club 17 stones (-8, 27, D:2) 3 stones (-22, 31, D:2) a +0 dagger (-38, 45, D:2) a +0 leather armour (-34, 47, D:2) a +0 war axe (-30, 50, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 7, D:3) a +0 club (38, 7, D:3) 18 bolts (31, 10, D:3) a +0 hunting sling (-8, 13, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) a potion of curing (1, 1, D:4) 18 gold pieces (-20, 2, D:4) an uncursed amulet of resist mutation (-4, 4, D:4) an arrow (-5, 5, D:4) 11 arrows (2, 10, D:4) a +0 quarterstaff (-21, 15, D:4) an arrow (-23, 16, D:4) 4 arrows (-26, 20, D:4) a +0 robe (-19, 20, D:4) an arrow (unseen) (-12, 24, D:4) a +0 morningstar