zkyp the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a plain deck of wonders (20, 1, D) the cursed ring "Focsoy" {rN++ AC-2} [ring of protection] It affects your AC (-2). It greatly protects you from negative energy. It has a curse placed upon it. (21, 1, D) an ornate deck of summoning (22, 1, D) a book of Death (23, 1, D) an uncursed ring of teleport control (24, 1, D) a +5 rapier of draining (25, 1, D) a +1 robe (26, 1, D) a +0 halberd (27, 1, D) a fan of gales (28, 1, D) a +2 mace of holy wrath (29, 1, D) a +0 club (35, 1, D) a book of Unlife (36, 1, D) a +0 rapier (38, 1, D) a +3 quick blade (39, 1, D) a +3 plate armour of poison resistance (40, 1, D) a sack of spiders (41, 1, D) a cursed amulet of inaccuracy (50, 1, D) a phial of floods (52, 1, D) a +2 leather armour of cold resistance (54, 1, D) a book of Summonings (55, 1, D) a +2 ring mail of cold resistance (61, 1, D) a +0 great sword of slicing (63, 1, D) an uncursed staff of power (67, 1, D) the cursed +3 blowgun "Ketom" {evade, rPois Dex+3} It affects your evasion (+5 to EV). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (68, 1, D) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. (69, 1, D) an uncursed staff of poison (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (20, 2, D) a Grand Grimoire (21, 2, D) the +10 hand crossbow of Matiasch {freeze, rPois Str+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. (23, 2, D) a +4 hand crossbow of flaming (24, 2, D) an uncursed ring of positive energy (25, 2, D) a cursed ring of ice (26, 2, D) a +3 blowgun (27, 2, D) a +0 flail (28, 2, D) an uncursed ring of see invisible (29, 2, D) a +2 broad axe of freezing (36, 2, D) a book of the Earth (38, 2, D) 2 potions of haste (39, 2, D) the ring of Res Nullius {+Blink +Fly MR+ MP+9 Stlth+} [ring of protection from magic] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. It lets you blink. It makes you more stealthy. (40, 2, D) an uncursed staff of fire (41, 2, D) a fan of gales (49, 2, D) the +2 mace of Meodd {crush, +Inv MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you turn invisible. (51, 2, D) a +0 quarterstaff of protection (52, 2, D) an uncursed staff of cold (53, 2, D) an uncursed staff of summoning (55, 2, D) an uncursed staff of poison (62, 2, D) a +0 shortbow of velocity (73, 2, D) an ornate deck of wonders (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (21, 3, D) a +0 short sword (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) a +0 scale mail a +0 shield a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage {!q} (43, 7, D) a +0 short sword (4, 8, D) a +5 crystal plate armour (unseen) (44, 8, D) an arrow (45, 8, D) an arrow (57, 8, D) a +0 mace (24, 9, D) a +0 robe a +0 shield (25, 9, D) a cursed -1 whip (unseen) (26, 9, D) the +1 whip "Duejuz" {holy, rF+ MR+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. (unseen) (41, 9, D) an arrow (45, 9, D) a +0 short sword a +0 longbow a +0 chain mail an uncursed ring of ice a +0 scimitar a +0 longbow 30 arrows (54, 9, D) a +0 flail (57, 9, D) a +0 flail (61, 9, D) a +2 war axe of flaming (62, 9, D) a book of Battle (70, 9, D) an uncursed ring of invisibility (71, 9, D) an uncursed staff of air (72, 9, D) the +10 short sword "Coitun" {pierce, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (24, 10, D) a +2 long sword of holy wrath (unseen) (26, 10, D) a +0 great sword of holy wrath (unseen) (44, 10, D) 11 arrows (45, 10, D) a +0 short sword a +0 shortbow 5 arrows a +0 rapier a +0 rapier a +3 leather armour (54, 10, D) a +0 scimitar (unseen) (56, 10, D) a +0 club a +0 robe a +0 battleaxe (57, 10, D) a +0 dire flail a +0 robe (62, 10, D) the +2 leather armour of Iczohuca {Stlth+} It makes you more stealthy. (70, 10, D) the +1 war axe of Rurphiuh {pain, MR+ Str+2 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (72, 10, D) the amulet of Lues {Inacc +Blink MP+9 Stlth-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your magic capacity (+9). It lets you blink. It makes you less stealthy. (24, 11, D) a +0 spear (unseen) (43, 11, D) a +0 great sword of holy wrath (unseen) (44, 11, D) a +1 long sword of electrocution a +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (45, 11, D) a +0 long sword a +0 scale mail a +2 vampiric scimitar an uncursed amulet of guardian spirit a +0 long sword a +0 longbow 19 arrows a +0 scale mail (2, 13, D) an ornate deck of defence (5, 13, D) an uncursed staff of poison (10, 13, D) a +0 helmet of see invisible (12, 13, D) a +0 trident (50, 13, D) a +0 shield of protection (52, 13, D) a +3 leather armour of magic resistance (53, 13, D) a phial of floods (54, 13, D) a book of Hinderance (5, 14, D) a +0 spear (6, 14, D) a book of Power (7, 14, D) a +5 iron rod (12/12) a +5 rod of the swarm (13/13) {!a} a +7 rod of ignition (14/14) {!a} (8, 14, D) a book of Control (9, 14, D) a sack of spiders (10, 14, D) a +1 antimagic trident (12, 14, D) an uncursed staff of conjuration (50, 14, D) a +0 dagger (51, 14, D) a +2 hand axe of electrocution (52, 14, D) a +4 giant club (53, 14, D) a +0 arbalest of evasion (54, 14, D) an uncursed amulet of the gourmand (55, 14, D) a +0 mace (2, 15, D) a +0 spear (4, 15, D) a +1 rapier of speed (6, 15, D) an uncursed staff of wizardry {!a} (7, 15, D) a book of Maledictions (8, 15, D) a plain deck of changes (9, 15, D) the +6 shortbow "Wosidil" {velocity, rF+ rC- rN+} Any arrow fired from it inflicts extra damage. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (10, 15, D) a +3 spear of venom (11, 15, D) a lantern of shadows (12, 15, D) a +2 trident of freezing (35, 15, D) the Reference Book on Helpful Evil Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Bolt of Draining Conjuration/Necromancy 5 (36, 15, D) a +0 shortbow of flaming (37, 15, D) a plain deck of summoning (38, 15, D) a +0 dire flail (39, 15, D) an uncursed staff of energy (40, 15, D) a fan of gales (41, 15, D) a box of beasts (42, 15, D) a +0 hand axe (43, 15, D) a book of Beasts (36, 16, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (37, 16, D) an uncursed ring of wizardry (38, 16, D) a +0 hand axe (39, 16, D) a +5 shortbow of evasion (40, 16, D) an uncursed ring of positive energy (41, 16, D) a book of Unlife (42, 16, D) a +1 cloak of poison resistance (21, 17, D) a +0 whip of venom (22, 17, D) a manual of Unarmed Combat (23, 17, D) an uncursed staff of energy (24, 17, D) a +4 falchion of holy wrath (25, 17, D) a plain deck of summoning (26, 17, D) a +4 ring of dexterity (27, 17, D) an uncursed staff of summoning (28, 17, D) the cursed +2 spear of Lymafas {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It has a curse placed upon it. (29, 17, D) an ornate deck of defence (63, 17, D) a +6 ring of intelligence (71, 17, D) a +2 morningstar of crushing (73, 17, D) a Necronomicon (19, 18, D) a +2 hunting sling of freezing (20, 18, D) 2 potions of haste (21, 18, D) a cursed -3 ring of intelligence (22, 18, D) an uncursed ring of ice (23, 18, D) the +9 chain mail of Amorality {rC+} It protects you from cold. (24, 18, D) an uncursed staff of death (25, 18, D) a book of Annihilations (26, 18, D) a sack of spiders (27, 18, D) a +0 scimitar of holy wrath (28, 18, D) a +1 arbalest of velocity (29, 18, D) an uncursed ring of positive energy (37, 18, D) a +0 short sword (62, 18, D) the +11 long sword "Banisher" {flame, rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It makes you more stealthy. (63, 18, D) a plain deck of summoning (64, 18, D) a +10 plate armour of ponderousness (71, 18, D) a +0 ring mail of poison resistance (73, 18, D) a +0 dagger (23, 19, D) a fan of gales (25, 19, D) an uncursed amulet of warding (8, 20, D) a +0 trident (9, 20, D) a +0 spear (6, 21, D) a +0 trident (7, 21, D) a large rock (unseen) (8, 21, D) a cursed -3 trident a +1 chain mail of fire resistance (9, 21, D) a +1 vampiric trident an uncursed amulet of clarity (54, 21, D) the +12 halberd of Xom's Brutal Revenge {elec, Contam rF+ rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from cold. It causes magical contamination when unequipped. a +0 robe (72, 21, D) a +0 dagger a +0 robe a +0 long sword of holy wrath a +0 robe (73, 21, D) a +0 dagger (unseen) (8, 22, D) the +1 dagger "Uhoes" {holy, rElec rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. a +0 longbow of flaming 16 javelins a +0 leather armour (9, 22, D) a +0 trident a +0 rapier of speed a +1 robe of magic resistance a throwing net {=f =F} (44, 22, D) a cursed -1 mace (45, 22, D) a +2 morningstar of holy wrath (54, 22, D) a +0 club a +0 leather armour (55, 22, D) a +0 dagger a +0 short sword a +0 leather armour a +0 dagger a +2 war axe of distortion a +4 plate armour of poison resistance a +0 dagger a +0 robe a +0 giant club (56, 22, D) the cursed ring of the Lily {+Blink Str+4 Dex-2} [ring of dexterity] It affects your strength (+4). It affects your dexterity (-2). It lets you blink. It has a curse placed upon it. a +2 short sword of speed a +0 scale mail a +0 scale mail a +0 flail a +0 chain mail (66, 22, D) a +0 trident (unseen) (67, 22, D) a +0 shortbow 12 arrows a large rock (71, 22, D) a +0 arbalest of flaming (73, 22, D) a +0 falchion (unseen) (6, 23, D) a +0 trident (unseen) (7, 23, D) a +4 morningstar of crushing (unseen) (8, 23, D) a +1 trident of protection a +0 robe 3 large rocks a javelin a +1 falchion of electrocution 11 javelins of penetration a +0 leather armour (9, 23, D) a +0 trident (unseen) (45, 23, D) a +1 war axe of draining a +0 mace a +0 hand axe (67, 23, D) an arrow (7, 24, D) a +0 trident (unseen) (8, 24, D) a javelin (9, 24, D) a +2 rapier of draining a +0 robe of cold resistance (10, 24, D) a +2 long sword of freezing a +0 robe (45, 24, D) a +2 great mace of holy wrath a +0 glaive a +0 dire flail (64, 24, D) 2 large rocks an arrow (65, 24, D) 2 large rocks an arrow (66, 24, D) a +0 trident (still there?) 2 arrows (still there?) (67, 24, D) a large rock 2 arrows a throwing net {=f =F} (8, 25, D) a +0 rapier of venom a +0 robe (43, 25, D) a +0 war axe the +10 scimitar of Cibinur {drain, SInv} A truly terrible weapon, it drains the life of those it strikes. It enhances your eyesight. a +0 mace (44, 25, D) a +0 mace (50, 25, D) a +2 glaive of chopping (52, 25, D) the +1 robe "Wourphud" {Str+8 Stlth+} It affects your strength (+8). It makes you more stealthy. (53, 25, D) a +2 shortbow of velocity (54, 25, D) a book of Geomancy (55, 25, D) a +6 longbow of flaming (50, 26, D) the ring of Jealousy {+Fly rN+} [ring of flight] It protects you from negative energy. It lets you fly. (51, 26, D) a +3 chain mail of cold resistance (52, 26, D) a book of Envenomations (53, 26, D) a +1 buckler of positive energy (54, 26, D) a +3 chain mail of positive energy (61, 27, D) the Grimoire of Snow and Evil Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Cold Conjuration/Ice 6 e - Simulacrum Ice/Necromancy 6 (63, 27, D) an uncursed amulet of regeneration (64, 27, D) a +2 arbalest of freezing (71, 27, D) a +0 long sword (73, 27, D) an uncursed ring of teleport control (63, 28, D) the +4 robe of Ivebon {Dex+4} It affects your dexterity (+4). (64, 28, D) a +0 rapier (73, 28, D) a +0 flail of protection (8, 29, D) a javelin (still there?) 5 javelins of penetration (still there?) (28, 29, D) a +2 sacred scourge of holy wrath (unseen) (34, 29, D) a stone of tremors (35, 29, D) an uncursed staff of air (37, 29, D) a +0 dagger of venom (39, 29, D) an uncursed ring of see invisible (40, 29, D) a crystal ball of energy (41, 29, D) a book of the Earth (42, 29, D) the +3 whip of Neroas {venom, rElec MR- Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (43, 29, D) the amulet "Yhawkiqa" {Clar rF- Int+4} [amulet of clarity] It provides mental clarity. It affects your intelligence (+4). It makes you vulnerable to fire. (44, 29, D) a phial of floods (38, 30, D) an uncursed staff of energy {!a} (39, 30, D) a plain deck of wonders (40, 30, D) a +0 ring mail of poison resistance (41, 30, D) an uncursed staff of summoning {!a} (42, 30, D) the cursed +0 mace "Wapur" {drain, Str+4 Dex+2 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+2). It makes you less stealthy. It has a curse placed upon it. (1, 32, D) a +1 ring mail of magic resistance (2, 32, D) a lamp of fire (3, 32, D) a +2 scale mail of positive energy (4, 32, D) a book of Beasts (5, 32, D) an uncursed staff of power (6, 32, D) a +2 swamp dragon armour (7, 32, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +7 hand axe of chopping (8, 32, D) a +2 dagger of venom (9, 32, D) the +5 hand axe of the Maze {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (10, 32, D) a +1 leather armour of fire resistance (11, 32, D) a +0 scale mail of cold resistance (12, 32, D) the +27 Lear's hauberk (13, 32, D) a cursed ring of loudness (75, 32, D) a +0 halberd a +0 plate armour (1, 33, D) an uncursed staff of cold (3, 33, D) a +1 chain mail of poison resistance (4, 33, D) the +2 leather armour "Anlus" {Int+5} It affects your intelligence (+5). (5, 33, D) a +3 chain mail of magic resistance (6, 33, D) the +0 buckler "Lasuingy" {rPois rF++ Int-5 SInv} It affects your intelligence (-5). It greatly protects you from fire. It protects you from poison. It enhances your eyesight. (7, 33, D) Suufaq's Almanac of Dislocation and Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Gell's Gravitas Hexes/Translocation 3 c - Portal Projectile Translocation 3 d - Warp Weapon Charms/Translocation 5 (8, 33, D) the cursed +2 dagger "Ydum" {freeze, Dex+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It enhances your eyesight. It has a curse placed upon it. (9, 33, D) a box of beasts (10, 33, D) an uncursed amulet of resist corrosion (11, 33, D) the ring "Bahi" {+Fly rPois rC+ Str-2 Dex+3} [ring of protection from cold] It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. It protects you from poison. It lets you fly. (12, 33, D) a +2 rod of destruction (12/12) (13, 33, D) a cursed -2 ring of protection (19, 33, D) a +0 mace (20, 33, D) a book of Hinderance (21, 33, D) a lamp of fire (22, 33, D) a +0 club (24, 33, D) a +0 halberd (25, 33, D) a book of Power (27, 33, D) a manual of Staves (28, 33, D) a plain deck of summoning (29, 33, D) an uncursed staff of air (67, 33, D) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 buckler a +0 dagger a +0 leather armour (75, 33, D) 3 bolts a +0 long sword a +0 chain mail a +0 shield the +9 short sword "Ketrif" {pierce, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). a +0 plate armour (1, 34, D) the cursed +0 pair of gloves "Xidy" {rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It has a curse placed upon it. (2, 34, D) a +2 plate armour of cold resistance (3, 34, D) a +0 fire dragon armour (4, 34, D) an uncursed staff of summoning {!a} (5, 34, D) a plain deck of wonders (6, 34, D) a +2 leather armour of magic resistance (7, 34, D) a Necronomicon (8, 34, D) the Handbook of Orientation Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Teleport Other Translocation 3 d - Control Teleport Charms/Translocation 4 e - Force Lance Conjuration/Translocation 4 f - Phase Shift Translocation 5 (9, 34, D) a +4 iron rod (12/12) (10, 34, D) a +4 chain mail of fire resistance (11, 34, D) a +6 glaive of venom (12, 34, D) a book of Burglary (13, 34, D) a +0 troll leather armour (19, 34, D) a fan of gales (20, 34, D) a +0 chain mail (21, 34, D) a +2 hand axe of chopping (22, 34, D) the Disquisition on Destructive Ignition Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Magma Conjuration/Fire/Earth 5 (23, 34, D) an uncursed staff of earth (25, 34, D) 2 potions of haste (26, 34, D) a lamp of fire (29, 34, D) a +0 dagger (65, 34, D) the +6 demon trident "Udghod Ebu" {drain, rF+ MR+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. a +0 ring mail (66, 34, D) a +0 short sword a +0 ring mail a +0 buckler a +0 long sword a +0 ring mail a +0 short sword (73, 34, D) a cursed -3 arbalest 10 bolts (74, 34, D) a +0 great mace a +0 plate armour (75, 34, D) 2 bolts (22, 35, D) the Tome of Summoning and Orientation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Portal Projectile Translocation 3 d - Summon Demon Summoning 5 e - Summon Forest Summoning/Translocation 5 f - Phase Shift Translocation 5 (23, 35, D) a +0 club (25, 35, D) a +4 whip of holy wrath (26, 35, D) an uncursed staff of cold (27, 35, D) a +2 fire dragon armour (27, 36, D) the amulet of the Unkillable {Spirit rF+ Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It protects you from fire. a +6 ring of strength an uncursed ring of protection from cold an uncursed ring of fire (49, 37, D) a cursed ring of loudness (50, 37, D) an uncursed ring of fire (51, 37, D) an uncursed staff of wizardry (52, 37, D) a +7 blowgun (53, 37, D) a +2 falchion of distortion (54, 37, D) an uncursed staff of conjuration (59, 37, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (60, 37, D) a +3 morningstar of protection (61, 37, D) a cursed staff of air (62, 37, D) an uncursed staff of poison (63, 37, D) a phial of floods (69, 37, D) a +2 mace of draining (70, 37, D) the ring of Kuant {MR+ MP-9 Str+4 Int+2} [ring of strength] It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (71, 37, D) a box of beasts (72, 37, D) an uncursed staff of poison (73, 37, D) a disc of storms (24, 38, D) a +0 trident (27, 38, D) a +2 trident of flaming (49, 38, D) a book of Air (51, 38, D) a fan of gales (52, 38, D) a +2 mace of protection (53, 38, D) a book of Dreams (59, 38, D) a +4 great mace of draining (60, 38, D) a book of Flames (61, 38, D) a +2 flail of draining (62, 38, D) a +2 chain mail of fire resistance (63, 38, D) a disc of storms (70, 38, D) an ornate deck of changes (71, 38, D) the +5 hand axe "Ettink" {holy, MR+ Str+5 Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (72, 38, D) a lantern of shadows (73, 38, D) a +1 chain mail of poison resistance (25, 39, D) a +0 long sword a +0 chain mail 3 large rocks a +0 flail a +0 plate armour (26, 39, D) a +0 dagger a +1 robe of cold resistance a cursed -1 dagger a +0 flail a +0 long sword a +0 chain mail a cursed +0 dagger a +2 hunting sling of freezing a +4 ring of protection a +0 giant spiked club the +7 falchion of Righteous Fury {slice, MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (27, 39, D) 2 tomahawks a +0 long sword a +0 leather armour a cursed -1 hand axe a +0 leather armour an uncursed ring of sustain abilities a cursed -2 short sword a +0 hand axe a +3 leather armour of positive energy (25, 40, D) a +0 plate armour a +0 arbalest 16 bolts of penetration a +0 chain mail a +2 flail of holy wrath a cursed -1 broad axe a +2 chain mail of poison resistance (26, 40, D) a tomahawk (27, 40, D) an uncursed ring of fire (25, 41, D) a cursed -1 great mace a +1 chain mail of poison resistance (26, 41, D) a +0 giant club a +0 great mace a +0 plate armour (27, 41, D) a +0 flail of crushing (60, 41, D) a +0 trident (unseen) (58, 48, D) a +0 hunting sling of evasion (59, 48, D) an uncursed staff of conjuration (60, 48, D) a plain deck of summoning (61, 48, D) a book of Transfigurations (62, 48, D) a plain deck of changes (63, 48, D) a plain deck of summoning (64, 48, D) a +3 chain mail of magic resistance (67, 48, D) a +0 whip of venom (69, 48, D) a +2 glaive of distortion (70, 48, D) a +0 demon whip of electrocution (71, 48, D) an uncursed staff of wizardry (72, 48, D) the cursed +1 spear "Zateonto" {drain, MR+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (73, 48, D) a lamp of fire (74, 48, D) a cursed amulet of inaccuracy (75, 48, D) a +4 mace of protection (18, 49, D) a +2 rod of inaccuracy (11/11) (20, 49, D) an uncursed ring of protection from magic (21, 49, D) the +1 morningstar of Qazlal's Scorn {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (22, 49, D) a +1 hat of magic resistance (23, 49, D) a cursed ring of loudness (24, 49, D) a +3 ring of intelligence (26, 49, D) a +2 hand crossbow of flaming (27, 49, D) a +2 antimagic rapier (28, 49, D) an uncursed ring of ice (29, 49, D) a stone of tremors (30, 49, D) an uncursed ring of magical power (31, 49, D) the ring "Kafukozo" {+Inv +Fly rF++ Int-4 Dex+2} [ring of flight] It affects your intelligence (-4). It affects your dexterity (+2). It greatly protects you from fire. It lets you turn invisible. It lets you fly. (32, 49, D) the Grimoire of the Oath Spells Type Level a - Slow Hexes 2 b - Gell's Gravitas Hexes/Translocation 3 c - Spectral Weapon Hexes/Charms 3 d - Mass Confusion Hexes 6 (33, 49, D) the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (34, 49, D) a fan of gales (38, 49, D) an uncursed staff of death (39, 49, D) a manual of Bows (40, 49, D) a plain deck of defence (41, 49, D) a book of Changes (43, 49, D) an uncursed staff of poison (44, 49, D) a +0 hunting sling of flaming (46, 49, D) the +6 arbalest of Conversion {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). (48, 49, D) a phial of floods (49, 49, D) a +0 quarterstaff (51, 49, D) a lantern of shadows (52, 49, D) a +0 spear (54, 49, D) a +1 hand axe of distortion (58, 49, D) a book of Annihilations (59, 49, D) a box of beasts (60, 49, D) a book of Transfigurations (61, 49, D) an uncursed amulet of rage (62, 49, D) a +1 greatsling of evasion (63, 49, D) an uncursed ring of sustain abilities (65, 49, D) an uncursed staff of summoning {!a} (67, 49, D) an uncursed staff of wizardry (68, 49, D) the +3 chain mail "Guvolu" {rElec rCorr SInv} It insulates you from electricity. It enhances your eyesight. It protects you from acid and corrosion. (69, 49, D) a +0 falchion of holy wrath (70, 49, D) a plain deck of defence (71, 49, D) the amulet "Xaashrucw" {Regen+ Str+5 Stlth+} [amulet of regeneration] It affects your strength (+5). It increases your rate of regeneration. It makes you more stealthy. (72, 49, D) the Catalogue of Evil Arts Spells Type Level a - Vampiric Draining Necromancy 3 b - Control Undead Necromancy 4 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 (73, 49, D) an uncursed ring of ice (18, 50, D) an uncursed staff of earth (19, 50, D) an uncursed ring of fire (20, 50, D) a +0 shortbow of freezing (21, 50, D) the +5 long sword "Feuj Myuhuve" {freeze, MR+++ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It makes you less stealthy. (22, 50, D) the +5 chain mail of Xaocaf {SInv} It enhances your eyesight. (23, 50, D) an uncursed staff of cold (24, 50, D) a +1 flail of crushing (25, 50, D) an uncursed ring of protection from cold a +4 ring of strength a +6 ring of strength (26, 50, D) the +7 scythe of the Equator {antimagic, rF++ Str-2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-2). It greatly protects you from fire. (27, 50, D) the +8 chain mail of Safur {-Cast +Inv Int+4 SInv} It affects your intelligence (+4). It enhances your eyesight. It lets you turn invisible. It prevents spellcasting. (28, 50, D) the cursed +3 quarterstaff "Weaz" {freeze, MP+9 Str+2 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It affects your magic capacity (+9). It has a curse placed upon it. (29, 50, D) a book of Cantrips (30, 50, D) an uncursed staff of cold (31, 50, D) the +8 dagger of the Heavens {speed, rElec rPois} Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. (32, 50, D) a +4 great sword of slicing (33, 50, D) an uncursed staff of conjuration {!a} (34, 50, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. (39, 50, D) a book of Callings (40, 50, D) a +0 rapier (44, 50, D) the +8 battleaxe "Xyunytyt" {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (45, 50, D) the Volume of Fate Spells Type Level a - Summon Small Mammal Summoning 1 b - Recall Summoning/Translocation 3 c - Call Canine Familiar Summoning 3 d - Force Lance Conjuration/Translocation 4 e - Summon Lightning Spire Summoning/Air 4 f - Warp Weapon Charms/Translocation 5 (48, 50, D) an uncursed ring of stealth (50, 50, D) an uncursed staff of death (52, 50, D) a book of Transfigurations (53, 50, D) an Akashic Record (54, 50, D) 2 potions of haste (58, 50, D) Borgnjor's Disquisition on Evil Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Animate Dead Necromancy 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Death Channel Necromancy 6 (59, 50, D) an uncursed amulet of rage (60, 50, D) a phial of floods (61, 50, D) the Incunabulum of Contamination and Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Venom Bolt Conjuration/Poison 5 (63, 50, D) an uncursed amulet of faith (64, 50, D) a cursed staff of summoning (65, 50, D) an uncursed ring of protection from cold (66, 50, D) the +1 plate armour of Lifelessness {MR++ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. (67, 50, D) an uncursed staff of death (68, 50, D) a box of beasts (69, 50, D) a disc of storms (70, 50, D) an uncursed ring of wizardry (71, 50, D) an uncursed ring of poison resistance (72, 50, D) an uncursed staff of power (73, 50, D) a +5 quarterstaff of draining (75, 50, D) a +1 long sword of freezing (0, 51, D) a +1 chain mail of poison resistance (1, 51, D) a sack of spiders (2, 51, D) an uncursed ring of protection from fire (3, 51, D) a cursed -4 ring of intelligence (7, 51, D) an uncursed amulet of warding (8, 51, D) an uncursed ring of magical power (13, 51, D) the cursed +2 scimitar of the Butterfly {slice, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It has a curse placed upon it. (14, 51, D) the +10 arbalest "Pazub" {elec, rPois rN+ MR- SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. (18, 51, D) the +4 morningstar "Gram" {holy, rC+ Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It protects you from cold. (19, 51, D) the +2 robe of the Lizard {MR+++ Regen+ Dex-3} It affects your dexterity (-3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (20, 51, D) a +2 spear of piercing (21, 51, D) a box of beasts (22, 51, D) a +0 vampiric broad axe (24, 51, D) a manual of Unarmed Combat (25, 51, D) a legendary deck of changes (26, 51, D) a book of Dreams (27, 51, D) a +4 rod of inaccuracy (13/13) (28, 51, D) a +1 vampiric spear (29, 51, D) the +12 short sword "Secret Weapon" {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (30, 51, D) a +3 falchion of freezing (31, 51, D) the +9 dire flail of Dobo {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (32, 51, D) the +6 flail "Ruock" {crush, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (33, 51, D) an uncursed staff of air (34, 51, D) a +0 glaive of venom (39, 51, D) a sack of spiders (42, 51, D) a cursed -2 ring of dexterity (44, 51, D) the +6 dagger of Ijositoi {antimagic, rC+ MP+9 Int-4 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (46, 51, D) a +0 falchion of holy wrath (47, 51, D) a Grand Grimoire (48, 51, D) an arrow (51, 51, D) an uncursed staff of poison {!a} (53, 51, D) a +1 hand axe of freezing (63, 51, D) a +1 flail of protection (64, 51, D) an uncursed staff of summoning (65, 51, D) a book of Callings (66, 51, D) a +0 antimagic morningstar (67, 51, D) a book of Power (68, 51, D) a +2 vampiric scythe (0, 52, D) a phial of floods (1, 52, D) an uncursed ring of wizardry (2, 52, D) the Compendium of Transmigration Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Spider Form Transmutation/Poison 3 (4, 52, D) an uncursed ring of teleport control (10, 52, D) the Compendium of Confrontation and Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Static Discharge Conjuration/Air 3 d - Ring of Flames Charms/Fire 7 (11, 52, D) the +8 hand axe of the Three Wars {pain, -Tele rC+ Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from cold. It prevents most forms of teleportation. (13, 52, D) a +7 scimitar of slicing (44, 52, D) the ring "Nyomn" {rN+ Str+7 Int+3 Dex-4} [ring of positive energy] It affects your strength (+7). It affects your intelligence (+3). It affects your dexterity (-4). It protects you from negative energy. (46, 52, D) the -2 shield "Xafagh" {rF++ rC++ Str-2} It affects your strength (-2). It greatly protects you from fire. It greatly protects you from cold. (47, 52, D) a +3 rapier of draining (48, 52, D) an uncursed staff of summoning {!a} (66, 52, D) a fan of gales (68, 52, D) a +8 rod of ignition (11/11) {!a} a +4 lightning rod (12/12) a +2 rod of shadows (11/11) {!a} (0, 53, D) a disc of storms (3, 53, D) a book of Air (4, 53, D) a book of Frost (7, 53, D) a +2 pair of gloves of strength (14, 53, D) the amulet of the Stag {Spirit rC+ MR++} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from cold. It affects your resistance to hostile enchantments. (45, 53, D) a +2 ring of protection (51, 53, D) a +0 longbow of evasion (unseen) (65, 53, D) a +2 great sword of flaming a +0 plate armour the amulet "Lirgh" {Gourm rPois Str+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It protects you from poison. a human corpse (66, 53, D) a +2 demon whip of electrocution (46, 54, D) 2 arrows (50, 54, D) 3 arrows a +7 quick blade a +0 robe a +2 buckler a spriggan corpse (skeletalised by now) (64, 54, D) a +0 trident (49, 55, D) an arrow (50, 55, D) a +0 quarterstaff a +0 robe (51, 55, D) an arrow (49, 56, D) an arrow (53, 56, D) a +0 longbow (unseen) (40, 57, D) a +0 longbow (unseen) (41, 57, D) a raven corpse (skeletalised by now) (42, 57, D) a +0 longbow a +0 club 7 arrows (43, 57, D) 3 arrows (46, 57, D) 2 arrows (still there?) an arrow (still there?) a dryad corpse (skeletalised by now) (still there?) (41, 58, D) 4 arrows (42, 58, D) a +3 rod of shadows (10/12) {!a} a +0 animal skin an uncursed ring of fire a spriggan corpse (skeletalised by now) (43, 58, D) 2 arrows (42, 59, D) a +0 war axe a cursed +0 animal skin an uncursed ring of poison resistance (43, 59, D) a +0 antimagic war axe a +0 robe an uncursed amulet of clarity a spriggan corpse (skeletalised by now) (44, 59, D) a +0 quarterstaff (unseen) (64, 59, D) a +2 broad axe (unseen) (65, 59, D) a +3 glaive of venom (still there?) a hell hound corpse (still there?) (66, 59, D) a cursed staff of wizardry {!a} a +2 longbow of flaming a +2 robe of fire resistance the ring of Generosity {Contam rPois EV+1 Dex+3} [ring of evasion] It affects your evasion (+1). It affects your dexterity (+3). It protects you from poison. It causes magical contamination when unequipped. (42, 60, D) a +1 lajatang of venom (unseen) (43, 60, D) 3 arrows (67, 60, D) a hell hound corpse (43, 62, D) an arrow (41, 64, D) a +3 mace of venom a +3 hunting sling of flaming a +1 chain mail of magic resistance a +0 buckler an uncursed amulet of stasis (59, 65, D) a +2 scythe of flaming (17, 66, D) (unseen) (37, 66, D) a +0 quarterstaff a +0 robe a +0 robe a +0 vampiric lajatang a +0 robe a raven corpse (skeletalised by now) (38, 66, D) a +0 longbow a +0 club 5 arrows a +0 quarterstaff a +0 robe an uncursed amulet of regeneration a +1 mace of crushing a +0 robe a +0 falchion of slicing a +0 robe the +1 rapier of Bodareubb {freeze, rF- Int+11 Dex-4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+11). It affects your dexterity (-4). It makes you vulnerable to fire. It makes you more stealthy. a +0 robe a +0 demon whip of draining a +1 robe of resistance a +0 buckler an uncursed ring of see invisible a +1 flail of draining a +0 robe a satyr corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (57, 66, D) a hell hound corpse (18, 67, D) (unseen) (37, 67, D) 5 arrows (38, 67, D) 5 arrows a +5 dagger of speed a +0 animal skin a +3 dagger of venom a +0 robe an uncursed ring of sustain abilities a +0 broad axe a +0 animal skin a +4 flail of crushing a +1 hunting sling of evasion a +0 robe a +0 buckler a +3 flail of crushing a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a dryad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now)