zkyp the Dungeon (2, 3, D) a +2 mace (3, 3, D) a +2 trident (4, 3, D) a +2 falchion (2, 4, D) a +2 quarterstaff (3, 4, D) a +2 dagger (4, 4, D) a +2 hand axe (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones (unseen) (1, 6, D) a +0 whip a +0 robe a +0 mace a +0 whip (7, 9, D) a +0 club (0, 13, D) a +0 club (5, 14, D) a +3 mace of protection (6, 14, D) a +0 trident of piercing (7, 14, D) a +1 dagger of electrocution (0, 15, D) a +0 flail (5, 15, D) a +0 hand axe of freezing (6, 15, D) a +1 long sword of flaming (7, 15, D) a +2 quarterstaff of protection (8, 15, D) a +3 chain mail (0, 16, D) a +0 short sword a +0 giant club (1, 17, D) a +0 whip a +0 leather armour (0, 18, D) a +0 whip (8, 19, D) a +0 shortbow 20 arrows (17, 19, D) a +5 ring mail (18, 19, D) a +4 chain mail (18, 20, D) a +3 plate armour (8, 21, D) an arrow 4 stones (17, 21, D) a +2 rapier of venom (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +2 halberd of venom (7, 23, D) a stone a cursed -1 short sword (17, 23, D) a +2 dire flail of protection (18, 23, D) a +4 quarterstaff of protection