ziltoidlt Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 16, D:1) a +2 short sword of speed (13, -15, D:1) a +0 whip (22, -4, D:1) a cursed -3 club (25, -37, D:1) a +2 helmet (26, -11, D:1) a +0 dagger (26, -4, D:1) a +0 helmet (30, 2, D:1) a +0 short sword (43, 5, D:1) a +0 leather armour (57, 0, D:1) a cursed -1 club (unseen) (59, -11, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of holy wrath (0, 23, D:2) a +0 leather armour (7, 41, D:2) a +0 robe (8, 11, D:2) a +0 club a +0 hunting sling (23, 14, D:2) a +0 club (26, 5, D:2) a +0 leather armour (27, 6, D:2) 23 bolts (28, 31, D:2) a +0 club (29, 31, D:2) a cursed +0 scale mail (30, 30, D:2) a +0 ring mail (32, 40, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (4, -9, D:3) a +0 whip (6, 28, D:3) 21 stones (8, 28, D:3) 8 gold pieces (8, 29, D:3) 4 gold pieces (9, 27, D:3) 13 gold pieces (9, 29, D:3) 14 gold pieces (14, 29, D:3) 3 stones (15, 28, D:3) a +0 robe (16, 31, D:3) a +0 falchion a +0 leather armour (18, -16, D:3) a cursed +0 ring mail a +0 flail (20, 15, D:3) a +0 club (24, 15, D:3) a +0 short sword (28, 16, D:3) a +0 dagger (39, -8, D:3) a +2 dagger of venom a +0 ring mail a cursed -4 ring of protection (41, -9, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club (42, -5, D:3) 14 sling bullets (46, -9, D:3) a +0 dagger a +0 club (47, 7, D:3) a +0 club (48, -10, D:3) a +0 club (48, -9, D:3) a +0 robe a +0 club a +0 helmet (50, -22, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of speed a +0 chain mail (1, 0, D:4) a +0 hand axe a +0 club (2, 28, D:4) a +0 quarterstaff (3, 11, D:4) a +0 giant club (4, 3, D:4) a +0 club (13, 29, D:4) a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (17, 28, D:4) a +0 ring mail a cursed -3 club (32, -19, D:4) an uncursed amulet of guardian spirit a +5 kite shield (33, -19, D:4) a +0 halberd (35, -19, D:4) a +0 halberd of electrocution (35, -18, D:4) a +2 scale mail a +2 spear of electrocution (35, -17, D:4) a +0 spear (35, -16, D:4) a +0 whip (35, -15, D:4) a +0 leather armour (36, -17, D:4) a cursed -3 whip (36, -16, D:4) a +2 vampiric spear (36, -15, D:4) a +0 spear (43, 11, D:4) a +0 chain mail Level 5 of the Dungeon (10, 21, D:5) a +0 giant spiked club (13, -27, D:5) an arrow (35, -31, D:5) the cursed +2 hand axe of Itwoem {protect, rF- rN+ Int+2} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. the +3 scale mail "Wesh" {rF+ rC+ Dex+4} (still there?) It affects your dexterity (+4). It protects you from fire. It protects you from cold. (41, -10, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) the +5 great mace of the Glowing Visionary {freeze, *Rage Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It may make you go berserk in combat. It makes you more stealthy. (25, -14, D:6) a cursed -1 ring mail (30, -14, D:6) a cursed -3 giant club (38, 4, D:6) a cursed +6 hand axe a +0 robe a cursed +1 war axe of freezing a +0 robe (51, 21, D:6) 14 bolts (56, 15, D:6) a cursed -3 hand axe a +0 chain mail (57, 18, D:6) a +0 dagger a +0 robe (57, 19, D:6) a +0 trident Level 7 of the Dungeon [Shop] Rireqoqe's Armour Shoppe a cursed -2 chain mail (1 gold) the +6 lightning scales {run, rElec} (1380 gold) It insulates you from electricity. a +0 chain mail (67 gold) a +2 plate armour of fire resistance (600 gold) a cursed +0 ring mail (15 gold) the cursed +0 plate armour "Puocloifi" {rN+} (468 gold) It protects you from negative energy. It has a curse placed upon it. a +0 chain mail (67 gold) a +2 scale mail of cold resistance (315 gold) a +0 helmet (67 gold) a +0 robe (10 gold) (0, 0, D:7) a sling bullet (1, -1, D:7) a sling bullet (2, 15, D:7) a +2 pair of gloves (12, 17, D:7) 32 sling bullets (17, -4, D:7) an arrow (17, -3, D:7) an arrow (19, -4, D:7) an arrow (19, 11, D:7) a +0 helmet (20, -4, D:7) an arrow (21, -4, D:7) 2 arrows (22, -5, D:7) a +0 dagger (23, -4, D:7) a +0 shortbow 15 arrows (29, -28, D:7) a +0 halberd (36, 18, D:7) a +0 hunting sling (51, 16, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, -1, D:8) 15 arrows (16, -6, D:8) a +2 flail of holy wrath (16, -5, D:8) a +0 hand axe a +0 chain mail (17, -3, D:8) a +0 dire flail a +0 chain mail (17, 12, D:8) a cursed -2 hand axe a +0 chain mail (23, -7, D:8) a +0 flail (24, -10, D:8) a +0 scythe (24, -7, D:8) a +0 shortbow (24, 6, D:8) a +0 ring mail (25, -6, D:8) a +0 chain mail (25, -2, D:8) a +0 halberd (26, -22, D:8) a +0 battleaxe (27, 5, D:8) a +0 trident (28, 4, D:8) a +0 leather armour (32, -19, D:8) a +0 ring mail (34, -20, D:8) a +0 giant club (34, -15, D:8) 16 bolts (35, -10, D:8) a +0 dagger (36, -21, D:8) a cursed -2 flail (37, -21, D:8) a +0 spear (37, 5, D:8) a +3 falchion (38, -19, D:8) a +0 halberd (38, 4, D:8) a +2 hand axe of holy wrath a +0 scale mail a +0 club (49, -11, D:8) a +0 pair of boots (50, -6, D:8) 28 sling bullets (51, -20, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 flail a +0 ring mail a +0 trident a +0 plate armour (0, 1, D:9) a +0 whip a cursed +0 dagger a +0 leather armour (0, 4, D:9) a +4 dagger a +0 robe (4, -2, D:9) a +0 mace a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip a +0 dagger a +0 robe a +0 hand axe a +0 mace a +1 mace of protection a cursed +0 whip a +0 ring mail (29, -7, D:9) a +0 animal skin (31, 38, D:9) a +0 pair of gloves (35, 0, D:9) a +0 giant club a +0 giant club (46, -6, D:9) a +0 dagger a cursed -2 robe (46, -5, D:9) a +0 leather armour a +0 hand axe a +0 chain mail (46, -4, D:9) a +0 short sword a +0 chain mail (53, 0, D:9) a potion of degeneration (53, 8, D:9) a +0 flail (60, 9, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (2, 3, D:10) a +0 club (4, 3, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) +0 steam dragon scales (4, -39, D:11) a +0 giant club a cursed -1 giant club (7, -38, D:11) a scroll of torment (48, -33, D:11) a +1 dagger of chaos a +0 robe (49, -13, D:11) a +0 dagger a +0 robe (50, -13, D:11) a +0 whip a +0 chain mail (51, -13, D:11) a +1 dagger of venom a cursed +0 robe a +0 dagger a cursed +0 robe Level 12 of the Dungeon (0, 0, D:12) the +3 mace "Eculeu" {vamp, *Drain rC+ rN+ MP+9 Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. (11, 15, D:12) a +0 robe (19, 24, D:12) a +0 leather armour (21, -11, D:12) a scroll of amnesia (34, 28, D:12) a +0 scale mail Level 13 of the Dungeon (4, -19, D:13) a +0 flail of protection (20, 7, D:13) a +0 war axe a +0 scimitar a +0 chain mail (25, -24, D:13) a cursed +0 long sword a +0 robe (26, -24, D:13) a +0 great sword a +0 robe (38, -31, D:13) a +0 dagger a +0 robe (38, -24, D:13) 14 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 club a +0 chain mail (1, 1, D:14) a +0 scimitar a +0 plate armour (1, 2, D:14) a +0 dagger (44, -1, D:14) a +0 short sword (45, -2, D:14) a +0 short sword (45, -1, D:14) a +0 short sword (46, -1, D:14) a +0 short sword Level 15 of the Dungeon (0, 0, D:15) a +2 chain mail of fire resistance (0, 24, D:15) 22 sling bullets (1, -6, D:15) a +0 glaive a +0 plate armour (2, -5, D:15) a +1 great mace of draining a +0 great mace (2, -2, D:15) a +0 long sword a +0 scale mail (2, 2, D:15) the +6 double sword of Hard Scrabble {vamp, rElec Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It insulates you from electricity. (22, 29, D:15) a +0 mace (41, 34, D:15) a wand of polymorph (7) (59, -13, D:15) a phantom mirror Level 1 of the Orcish Mines [Shop] Doskuf's Weapon Shoppe a +2 rapier of protection (218 gold) the +6 spear of Ymohuagi {antimagic, *Corrode +Fly rN+ Dex+6} (770 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It protects you from negative energy. It lets you fly. It may corrode you when you take damage. 5 curare-tipped darts (39 gold) a +0 halberd (52 gold) a +2 rapier of speed (312 gold) a +0 falchion (39 gold) a +0 hand crossbow (45 gold) a +0 club (13 gold) a +0 morningstar (52 gold) Level 2 of the Orcish Mines [Shop] Fexik's Magic Scroll Shoppe a scroll of enchant weapon (90 gold) a scroll of fear (42 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of fear (42 gold) [Shop] Joehoywk's Antique Armour Emporium a +0 scale mail (116 gold) a +0 plate armour (667 gold) a +0 plate armour (667 gold) a +1 plate armour of positive energy (928 gold) a +0 buckler (130 gold) the +6 chain mail "Imear" {Str+8 Stlth-} (1650 gold) It affects your strength (+8). It makes you less stealthy. a +3 scale mail (609 gold) a +0 plate armour (667 gold) cursed +0 fire dragon scales (1653 gold) [Shop] Nuattub's Antique Armour Shoppe a +0 leather armour of positive energy (174 gold) a +2 leather armour of willpower (551 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +1 robe of willpower (368 gold) a +0 cloak (130 gold) a +0 chain mail (130 gold) a +2 robe of cold resistance (513 gold) a +0 leather armour (58 gold) a +2 robe (368 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) [Shop] Axtehou Iroe's Gadget Emporium a wand of iceblast (9) (182 gold) a lightning rod (4/4) (420 gold) a phial of floods (560 gold) a wand of flame (21) (161 gold) a wand of paralysis (7) (126 gold) a wand of paralysis (6) (112 gold) a tin of tremorstones (2/2) (560 gold) a wand of acid (13) (476 gold) Level 1 of the Elven Halls [Shop] Olarchim's Assorted Antiques a scroll of remove curse (117 gold) an uncursed staff of cold (975 gold) a potion of curing (117 gold) a scroll of remove curse (117 gold) a scroll of teleportation (117 gold) a scroll of teleportation (117 gold) a +0 plate armour (897 gold) a potion of curing (117 gold) a wand of disintegration (12) (624 gold) a lightning rod (4/4) (1170 gold) (0, 0, Elf:1) an arrow (4, -7, Elf:1) an arrow (4, -6, Elf:1) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (9, -31, Elf:1) a +1 short sword of venom (31, 5, Elf:1) a +0 long sword (31, 6, Elf:1) a +0 long sword a +0 short sword a +0 leather armour Level 2 of the Elven Halls (8, 10, Elf:2) a +0 rapier a +0 leather armour (9, 10, Elf:2) a +0 scimitar a +0 scale mail (9, 11, Elf:2) a +0 flail of holy wrath a +0 long sword (12, 5, Elf:2) a +2 vampiric dagger a cursed +0 leather armour (28, 23, Elf:2) a +0 falchion (34, 49, Elf:2) an arrow (36, -1, Elf:2) a +0 rapier (36, 49, Elf:2) a +0 dagger (36, 50, Elf:2) a +0 long sword (37, 47, Elf:2) 20 arrows a +0 long sword a +0 shortbow (37, 48, Elf:2) an arrow (37, 52, Elf:2) a +0 hunting sling (38, 47, Elf:2) a +0 dagger 18 arrows a +0 scimitar a +0 longbow of flaming (38, 48, Elf:2) a +0 long sword (38, 50, Elf:2) 18 arrows a +0 shortbow (39, 47, Elf:2) 2 arrows a +0 rapier (39, 48, Elf:2) a +0 leather armour a +0 long sword (44, -3, Elf:2) 21 sling bullets (46, -3, Elf:2) a +1 vorpal halberd (46, 40, Elf:2) a +4 chain mail (51, -1, Elf:2) a +0 long sword (52, 0, Elf:2) a +0 long sword a +0 buckler of reflection a +0 long sword (52, 1, Elf:2) a cursed +0 long sword a +0 buckler (57, 49, Elf:2) a cursed +0 hunting sling Level 3 of the Elven Halls [Shop] Arat's Antique Weapon Shop a +0 club (28 gold) a +0 morningstar (112 gold) a cursed -3 morningstar (2 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a +0 quarterstaff of draining (257 gold) a +2 vorpal hand crossbow (481 gold) (1, -31, Elf:3) a +0 long sword (4, 12, Elf:3) an arrow (6, 9, Elf:3) a +0 short sword a +0 longbow a +0 leather armour 18 arrows (12, -8, Elf:3) the amulet of Zin's Supremacy {Faith Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). (16, -35, Elf:3) a +0 long sword a +0 leather armour (18, 16, Elf:3) a wand of disintegration (17) a manual of Stealth the ring "Uptora" {rF+ Will+ EV-4 Int+3} [ring of evasion] It affects your evasion (-4). It affects your intelligence (+3). It protects you from fire. It affects your willpower, your defense against some magical effects. (26, -14, Elf:3) the cursed +3 dagger of Becuaw {protect, Str+2 Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your dexterity (+5). It has a curse placed upon it. (30, -9, Elf:3) the +9 hunting sling "Conservator" {vorpal, rC++ Str+3} Any stone fired from it inflicts extra damage. It affects your strength (+3). It greatly protects you from cold. (31, -13, Elf:3) the cursed +0 hunting sling of Shrieking Terror {speed, rN++ Stlth-} Attacks with this weapon are significantly faster. It greatly protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (31, -5, Elf:3) a +1 scale mail of poison resistance (31, 1, Elf:3) the +27 Lear's hauberk a +0 longbow 42 arrows (32, -6, Elf:3) a box of beasts (32, 0, Elf:3) 2 arrows (34, -6, Elf:3) a cursed -1 chain mail (38, 13, Elf:3) a +0 short sword (48, 13, Elf:3) a +0 club (51, 12, Elf:3) a +0 short sword a +0 leather armour a +0 buckler (52, -25, Elf:3) a +0 long sword (55, -14, Elf:3) a +0 pair of boots Level 1 of the Lair of Beasts (18, -38, Lair:1) a phial of floods (24, -10, Lair:1) 24 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (15, -30, Lair:2) a +0 robe (49, -48, Lair:2) 25 bolts Level 3 of the Lair of Beasts (0, 35, Lair:3) a +0 club (49, -5, Lair:3) a +1 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of torment (24, -23, Lair:4) a +0 hand axe (30, 13, Lair:4) a +0 chain mail (33, 20, Lair:4) an uncursed staff of death (36, 2, Lair:4) a +0 falchion (36, 19, Lair:4) a cursed -2 trident (55, -5, Lair:4) a scroll of vulnerability Level 5 of the Lair of Beasts (0, 10, Lair:5) a +0 helmet (17, -22, Lair:5) a +0 chain mail (36, 12, Lair:5) a scroll of enchant weapon Level 6 of the Lair of Beasts (0, 0, Lair:6) the +1 ring mail of Moral Flaws {*Contam rC+++ Int+3} It affects your intelligence (+3). It renders you almost immune to cold. It causes magical contamination when unequipped. (9, -5, Lair:6) the +11 quarterstaff of Loist {vorpal, *Rage rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It may make you go berserk in combat. (26, -31, Lair:6) the +7 long sword "Xammam" {elec, *Contam rPois rC- Int+10} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+10). It makes you vulnerable to cold. It protects you from poison. It causes magical contamination when unequipped. the +7 hand axe "Xesk" {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (26, -11, Lair:6) the +11 mace of Zupierug {antimagic, Dex+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It lets you see invisible. Level 1 of the Swamp (0, 3, Swamp:1) the +2 chain mail of the Prince of Darkness {rN+} It protects you from negative energy. (0, 23, Swamp:1) the cursed +0 ring mail "Azxa" {*Drain rPois Dex+5} It affects your dexterity (+5). It protects you from poison. It causes draining when unequipped. It has a curse placed upon it. (6, 16, Swamp:1) a +0 club (13, 24, Swamp:1) a +0 chain mail (14, 7, Swamp:1) a wand of enslavement (10) (16, -4, Swamp:1) a +0 trident a scroll of amnesia (21, -1, Swamp:1) a +0 spear (21, 1, Swamp:1) a +0 robe a +0 dagger (22, 1, Swamp:1) a +0 robe (still there?) a +0 quarterstaff (still there?) (24, 17, Swamp:1) a tin of tremorstones (2/2) (26, -3, Swamp:1) a +0 quarterstaff (31, 3, Swamp:1) a +0 spear (34, 25, Swamp:1) a +0 spear (42, 16, Swamp:1) a wand of polymorph (5) (44, 24, Swamp:1) 15 bolts (46, 18, Swamp:1) a +0 robe a +0 quarterstaff (47, 18, Swamp:1) a +2 buckler a +0 spear (48, 12, Swamp:1) a potion of degeneration (48, 26, Swamp:1) an uncursed staff of death Level 2 of the Swamp (0, 0, Swamp:2) a +0 halberd (2, -11, Swamp:2) a +0 spear (3, -9, Swamp:2) a +1 vorpal spear (unseen) (22, -3, Swamp:2) a +0 spear a +0 ring mail a +0 buckler Level 3 of the Swamp (0, 0, Swamp:3) a +0 mace (0, 1, Swamp:3) a +0 spear (5, 0, Swamp:3) a book of Geomancy (11, -3, Swamp:3) a cursed -3 spear a +0 buckler (12, -3, Swamp:3) a +0 broad axe a +0 animal skin (14, -2, Swamp:3) a +0 quarterstaff a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) the +3 leather armour of the Dragon {-Tele *Slow rCorr Str+8} It affects your strength (+8). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. Level 2 of the Spider Nest (0, 0, Spider:2) a +0 short sword Level 3 of the Spider Nest Level 4 of the Spider Nest (3, 56, Spider:4) a +0 great sword (11, 57, Spider:4) 19 arrows Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +8 quarterstaff "Hydraslayer" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (7, 0, Slime:5) the +10 plate armour of Gravitas {rPois Will+ Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It affects your willpower, your defense against some magical effects. Level 1 of the Vaults [Shop] Daosap's Gadget Boutique a box of beasts (560 gold) a wand of random effects (20) (154 gold) a tin of tremorstones (2/2) (560 gold) a wand of random effects (9) (77 gold) a phial of floods (560 gold) a phantom mirror (560 gold) a wand of flame (15) (119 gold) a phantom mirror (560 gold) a wand of disintegration (11) (210 gold) a wand of polymorph (11) (182 gold) (0, 0, Vaults:1) a +0 rapier of draining (14, 6, Vaults:1) a +0 halberd a +0 scimitar (15, 5, Vaults:1) a cursed +0 chain mail (15, 6, Vaults:1) a +0 glaive a +0 club a +0 plate armour a +0 war axe a +0 chain mail (15, 7, Vaults:1) a +0 flail (16, 5, Vaults:1) a +0 halberd a +0 plate armour (16, 6, Vaults:1) a +0 chain mail (17, 26, Vaults:1) a bolt (20, 27, Vaults:1) a +0 arbalest 18 bolts (21, 27, Vaults:1) a +0 arbalest 18 bolts (21, 28, Vaults:1) a +0 arbalest 16 bolts (21, 29, Vaults:1) a +0 arbalest 18 bolts (22, 28, Vaults:1) a bolt (23, 28, Vaults:1) a bolt (27, 31, Vaults:1) a bolt (30, 33, Vaults:1) a cursed +0 scale mail (34, 29, Vaults:1) 25 bolts (36, 3, Vaults:1) a +0 dagger a +0 robe (36, 5, Vaults:1) a +0 short sword a +0 scale mail (39, -9, Vaults:1) a +0 arbalest 16 bolts (40, -10, Vaults:1) a bolt (40, 2, Vaults:1) a +0 long sword a +0 leather armour (41, 29, Vaults:1) 6 silver boomerangs +0 gold dragon scales (44, 26, Vaults:1) a bolt (45, 29, Vaults:1) a bolt (46, 1, Vaults:1) a +1 pair of gloves (46, 29, Vaults:1) a +0 arbalest 8 bolts (47, 28, Vaults:1) a bolt (47, 29, Vaults:1) a +0 arbalest 17 bolts (49, 33, Vaults:1) a +1 long sword of holy wrath a +0 chain mail (51, -23, Vaults:1) a +1 short sword of holy wrath (51, 36, Vaults:1) an arrow (58, 34, Vaults:1) a +3 vorpal great mace a +0 plate armour (61, 38, Vaults:1) a +0 robe Level 2 of the Vaults [Shop] Pain's Assorted Antiques a potion of heal wounds (220 gold) a scroll of fear (154 gold) a +0 quarterstaff (176 gold) a cursed -1 robe (4 gold) a scroll of random uselessness (44 gold) an uncursed staff of cold (1100 gold) the cursed +1 rapier "Bureelat" {pain, rC+ rN+} (1328 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. the +0 mask of the Dragon {Will+ Slay+3 SInv} (1469 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your willpower, your defense against some magical effects. It lets you see invisible. a phantom mirror (1760 gold) a +1 plate armour of cold resistance (1540 gold) (0, 0, Vaults:2) a +0 chain mail (1, -2, Vaults:2) a +0 chain mail (1, 0, Vaults:2) an uncursed ring of flight (3, 49, Vaults:2) a +0 long sword a +1 robe of willpower (8, 55, Vaults:2) the cursed +0 plate armour of the Ego {rC++} It greatly protects you from cold. It has a curse placed upon it. (13, 1, Vaults:2) a +2 morningstar of protection (14, 13, Vaults:2) a +0 scale mail (still there?) a +0 great mace of holy wrath (still there?) (15, 25, Vaults:2) a +0 flail a +0 scale mail (24, 24, Vaults:2) a potion of brilliance (31, 26, Vaults:2) a bolt (31, 49, Vaults:2) a +0 chain mail a +0 long sword a +0 chain mail (31, 50, Vaults:2) a +0 short sword a +0 ring mail (31, 51, Vaults:2) a +0 long sword a +0 chain mail (32, 49, Vaults:2) a +1 chain mail of positive energy (32, 50, Vaults:2) a +0 battleaxe (32, 51, Vaults:2) a +0 war axe a +0 plate armour (33, 50, Vaults:2) a +0 club a +0 leather armour (34, 27, Vaults:2) a bolt (34, 28, Vaults:2) a +0 arbalest a cursed -2 arbalest 34 bolts (34, 29, Vaults:2) a +0 arbalest 14 bolts (35, 28, Vaults:2) a cursed +0 arbalest 19 bolts (36, 28, Vaults:2) a +0 arbalest 19 bolts (36, 31, Vaults:2) a bolt (37, 28, Vaults:2) a bolt (37, 30, Vaults:2) a bolt (37, 31, Vaults:2) a bolt (37, 38, Vaults:2) a +0 long sword (52, 14, Vaults:2) 5 bolts (52, 41, Vaults:2) a +0 dire flail a +0 leather armour (73, 4, Vaults:2) the cursed +0 scale mail "Corat" {MP+9 Dex+2} It affects your dexterity (+2). It affects your magic capacity (+9). It has a curse placed upon it. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 rapier (11, -9, Zot:1) a +0 flail (12, -7, Zot:1) a cursed -1 short sword a tin of tremorstones (2/2) (14, -7, Zot:1) a +0 flail (15, -6, Zot:1) 22 stones Level 2 of the Realm of Zot (0, 0, Zot:2) a +2 trident of venom (25, -22, Zot:2) 35 gold pieces (33, -19, Zot:2) 21 arrows Level 3 of the Realm of Zot (10, 24, Zot:3) a +0 dagger (29, 25, Zot:3) a +0 pair of gloves (34, 17, Zot:3) a +0 scale mail (42, 15, Zot:3) 18 stones Level 4 of the Realm of Zot (32, -33, Zot:4) a +0 halberd (still there?) a +0 flail (still there?) (32, -32, Zot:4) a +12 club (32, -31, Zot:4) a +10 club of flaming (33, -33, Zot:4) a +0 hand axe a +0 mace (33, -32, Zot:4) a +0 cloak a +2 vampiric war axe a +0 rapier (33, -31, Zot:4) a cursed -3 battleaxe (34, -33, Zot:4) a +0 cloak (35, -32, Zot:4) a +2 cloak a +0 rapier (37, -32, Zot:4) +0 gold dragon scales Level 5 of the Realm of Zot (0, 1, Zot:5) a +10 vampiric club (26, 0, Zot:5) a +2 cloak a +1 vorpal great sword (41, -21, Zot:5) a +2 long sword of venom a +2 cloak (55, 13, Zot:5) a +0 cloak Level 1 of the Depths (39, -3, Depths:1) a +0 leather armour Level 2 of the Depths (0, 0, Depths:2) 27 bolts (16, -18, Depths:2) a bolt (16, -17, Depths:2) a +0 arbalest 25 bolts (17, -17, Depths:2) a +0 arbalest 12 bolts (18, -19, Depths:2) a +0 arbalest 18 bolts (18, -17, Depths:2) a +0 arbalest 18 bolts (20, -19, Depths:2) a bolt (25, -6, Depths:2) a +0 chain mail (26, -5, Depths:2) a +0 plate armour (27, -6, Depths:2) a +0 quarterstaff (36, -39, Depths:2) 18 stones (38, -16, Depths:2) the cursed +0 flail "Fanutygi" {vamp, Str+2 Int+5 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (+3). It has a curse placed upon it. (47, -26, Depths:2) 5 curare-tipped darts 18 atropa-tipped darts 94 poisoned darts a cursed -1 arbalest 16 bolts (48, -25, Depths:2) a +0 dire flail a +2 dire flail of protection (48, -24, Depths:2) a +0 arbalest 16 bolts (48, -21, Depths:2) a +0 arbalest 16 bolts (49, -25, Depths:2) a +0 arbalest 11 bolts (50, -25, Depths:2) a bolt (51, -38, Depths:2) a +2 battleaxe of freezing (56, -3, Depths:2) 22 arrows Level 3 of the Depths [Shop] Gyqev's Armour Emporium a +0 leather armour (36 gold) a cursed -2 chain mail (1 gold) a +0 plate armour (414 gold) a +0 robe (12 gold) a +0 chain mail (81 gold) a +0 scale mail (72 gold) a +3 ring mail of cold resistance (468 gold) a +1 pair of boots (207 gold) a +0 chain mail (81 gold) a +1 scale mail of positive energy (234 gold) a +0 kite shield (81 gold) a cursed +0 chain mail (27 gold) a +3 scale mail of poison resistance (414 gold) [Shop] Tutiaq's Armour Boutique a +0 plate armour (368 gold) a +0 pair of gloves (72 gold) a +0 ring mail (64 gold) a +2 scale mail of cold resistance (336 gold) a +0 chain mail (72 gold) a +2 scale mail of cold resistance (336 gold) a +3 leather armour of fire resistance (384 gold) a +0 robe (11 gold) a +0 cloak (72 gold) [Shop] Kofeu's Magic Scroll Shop a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) [Shop] Kouf's Book Boutique a book of the Sky (1365 gold) a book of Necromancy (630 gold) a book of Misfortune (420 gold) a book of Fire (1365 gold) a book of Callings (630 gold) a book of Alchemy (1575 gold) a Fen Folio (1575 gold) a book of the Sky (1365 gold) a manual of Crossbows (2318 gold) a book of the Dragon (1890 gold) (0, 0, Depths:3) a +0 club (16, -33, Depths:3) 26 stones (55, -26, Depths:3) a +0 whip a +0 robe Level 4 of the Depths [Shop] Celil's Assorted Antiques a +0 leather armour (44 gold) a scroll of identify (44 gold) a scroll of remove curse (66 gold) a scroll of remove curse (66 gold) a potion of haste (220 gold) the cursed +3 broad axe of Ichoir {flame, +Fly rC+ Will++} (961 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your willpower, your defense against some magical effects. It lets you fly. It has a curse placed upon it. a scroll of identify (44 gold) a +0 falchion (66 gold) 3 scrolls of teleportation (198 gold) a scroll of identify (44 gold) a +3 trident of protection (466 gold) a +0 scale mail (88 gold) (3, -9, Depths:4) 449 gold pieces (still there?) the Collected Works on the Volcanoes (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Inner Flame Hexes/Fire 3 no d - Sticky Flame Conjuration/Fire 4 no e - Starburst Conjuration/Fire 6 no f - Ignition Fire 8 no (8, -40, Depths:4) a +0 dagger (28, 5, Depths:4) an uncursed staff of fire (29, 1, Depths:4) a +2 great mace a +0 chain mail (29, 3, Depths:4) a +2 vorpal great sword a +3 chain mail of positive energy (30, 5, Depths:4) a +0 robe of fire resistance (33, -5, Depths:4) a +0 long sword a +0 chain mail (33, 1, Depths:4) 25 sling bullets (34, -1, Depths:4) 22 stones (34, 0, Depths:4) 12 stones (34, 5, Depths:4) a +0 chain mail a +0 scale mail (35, 0, Depths:4) a box of beasts (35, 1, Depths:4) 25 arrows (35, 4, Depths:4) a +0 long sword Level 5 of the Depths (0, 0, Depths:5) a +0 whip (14, -20, Depths:5) a +0 dire flail a +0 dire flail (50, -49, Depths:5) the +3 leather armour "Keamaxt" {Stlth+} It makes you more stealthy.