zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 30, D:1) 25 stones (6, 30, D:1) a +0 dagger (11, 7, D:1) 19 bolts (15, 24, D:1) a +0 helmet (22, 14, D:1) 15 poisoned needles (22, 25, D:1) 10 poisoned needles (31, 20, D:1) a +0 robe (36, 23, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 35, D:2) a cursed -3 club (20, 16, D:2) a +0 ring mail (23, 24, D:2) 3 stones (24, 26, D:2) a stone (27, 14, D:2) a +0 whip (42, 26, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (2, -35, D:3) a +0 robe (4, -26, D:3) a scroll of noise (10, -4, D:3) a +0 hand axe (22, -23, D:3) a +0 buckler (23, -28, D:3) a stone (24, -29, D:3) a +0 leather armour a +0 whip (25, -28, D:3) a stone (26, -22, D:3) 21 stones (28, -26, D:3) a stone (29, -26, D:3) a stone (30, -10, D:3) a +2 large shield of poison resistance (31, -30, D:3) 26 stones (32, -35, D:3) a +0 ring mail (40, -9, D:3) a +0 war axe (41, -24, D:3) 19 stones (46, -22, D:3) a +0 flail a +0 ring mail (58, -14, D:3) 13 stones Level 4 of the Dungeon (2, -32, D:4) a +0 hand axe a cursed -1 club a +0 hand axe a +0 dagger (2, -16, D:4) a +0 dagger a +0 robe (7, -21, D:4) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (7, -20, D:4) a +0 hand axe a +0 chain mail (8, -20, D:4) a +0 trident a +0 ring mail (14, -6, D:4) 20 sling bullets (34, -11, D:4) a +0 ring mail (34, -4, D:4) a +0 leather armour (37, -20, D:4) 12 poisoned needles (42, -9, D:4) a +0 club (43, -9, D:4) a +0 war axe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (45, -16, D:4) a +0 short sword a +0 leather armour a +0 club (45, -14, D:4) a +0 dagger a cursed +0 robe (52, -7, D:4) a cursed -1 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (10, -10, D:5) a +0 shortbow (16, 23, D:5) 7 silver javelins (17, -17, D:5) a +0 whip a +0 robe (17, -14, D:5) a +0 whip (20, -17, D:5) a +1 spear of piercing (21, -1, D:5) a +0 dire flail (28, -4, D:5) a +0 club (28, 9, D:5) 14 poisoned needles (33, 13, D:5) 6 tomahawks a +0 robe (41, -3, D:5) 7 tomahawks (42, -6, D:5) a cursed -3 spear (44, 11, D:5) a +0 animal skin (49, -3, D:5) 29 sling bullets (52, -1, D:5) a +1 whip of freezing a +0 robe (58, -3, D:5) a +0 leather armour (66, -4, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) 14 stones (21, 19, D:6) a +0 falchion (21, 21, D:6) a +2 flail of protection a +0 trident (22, 21, D:6) a +0 falchion a +0 scale mail (29, 14, D:6) 29 stones (31, 5, D:6) a +0 giant spiked club (52, 6, D:6) a stone (53, 2, D:6) a +3 mace a +0 robe a +3 dagger of freezing a cursed +0 robe a cursed +0 flail a +0 robe a +0 flail a +0 robe (53, 3, D:6) a +0 halberd 24 stones a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +5 hand axe of Trial by Ordeal {flame, +Blink rN+ Int+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from negative energy. It lets you blink. It makes you more stealthy. (5, -3, D:7) a +0 hand axe a +0 mace a +0 hand axe a cursed +0 trident a +0 chain mail (11, 15, D:7) a +0 giant club (13, 13, D:7) a +0 shortbow (17, 6, D:7) a cursed -2 whip 5 stones (18, 6, D:7) a +0 dagger (20, 24, D:7) a +0 club (21, 6, D:7) a stone (22, 31, D:7) a +0 leather armour (23, 37, D:7) a cursed -1 short sword a +0 dagger a +0 leather armour a +0 trident a +0 leather armour a cursed -3 flail a +0 chain mail a +0 dagger (24, -1, D:7) a +0 ring mail (37, 21, D:7) a +0 club (49, 25, D:7) a +0 halberd a +0 spear a +0 spear a +0 whip (52, 22, D:7) a cursed +0 helmet (54, -8, D:7) a +0 hand axe a +0 morningstar a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (55, 7, D:7) a +0 falchion (59, -1, D:7) a +0 flail (61, 15, D:7) 13 stones (70, 16, D:7) a +0 hand axe a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a cursed -2 giant club (2, -27, D:8) a +0 war axe (3, -36, D:8) a +4 scimitar of flaming a +0 robe (4, -31, D:8) a +0 shortbow (4, -16, D:8) a stone (4, -15, D:8) a +0 morningstar 16 stones (5, -14, D:8) a +0 halberd a +0 shortbow (9, -10, D:8) a +0 ring mail (11, -10, D:8) a +1 dagger of freezing a +0 dagger (12, -20, D:8) 3 javelins of penetration (12, -10, D:8) a +0 flail a +0 plate armour (21, 4, D:8) a cursed -2 club a +0 halberd a +0 spear a +0 scale mail (22, 4, D:8) a +0 halberd (25, -31, D:8) a +0 arbalest (39, -31, D:8) a +0 troll leather armour (39, -20, D:8) a +0 giant spiked club (41, -22, D:8) 20 sling bullets (55, -37, D:8) 8 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (unseen) (3, 22, D:9) a royal jelly (3, 27, D:9) a +0 helmet (14, 5, D:9) 14 gold pieces (15, 10, D:9) 6 javelins of returning (16, -8, D:9) a scroll of identify (18, 7, D:9) a +0 quarterstaff (19, 3, D:9) a cursed -3 dagger (21, -8, D:9) 14 gold pieces