zhorgal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, 12, D:1) a +0 club (23, -19, D:1) a +0 club (25, -4, D:1) a +0 leather armour (29, 14, D:1) a +0 dagger (44, 18, D:1) a +0 hand axe Level 2 of the Dungeon (2, -6, D:2) a +0 whip (4, 37, D:2) a +0 dagger (8, 7, D:2) a +0 leather armour (21, 4, D:2) a +0 dagger (34, 20, D:2) a +0 leather armour (39, 40, D:2) a +0 dagger (41, 32, D:2) a +0 leather armour (48, 21, D:2) a +0 mace (49, 21, D:2) a +0 short sword (59, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -2 long sword (26, 14, D:3) a +0 dagger (28, 14, D:3) a +0 ring mail a +0 dagger (32, 20, D:3) a +0 dagger (41, -25, D:3) a +0 dagger (43, -8, D:3) a +0 short sword (44, -26, D:3) a +0 mace (48, 11, D:3) a +0 dagger (55, -24, D:3) a +0 leather armour (59, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (13, -10, D:4) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 dagger a +0 dagger a +0 chain mail (19, -37, D:4) a +0 scythe a +0 robe (21, -3, D:4) a +0 mace a +0 scale mail (23, -1, D:4) a +0 short sword (23, 0, D:4) a cursed +0 dagger a +0 leather armour (30, -11, D:4) a +0 robe a +0 dagger (30, -10, D:4) a +0 hand axe a +0 flail (33, -11, D:4) a +0 mace (34, -13, D:4) a +0 club (37, -24, D:4) a +0 hand axe (37, -23, D:4) a +0 dagger a +0 club a +0 dagger a +0 leather armour (41, 2, D:4) a +0 robe a +0 dagger a +0 mace (43, 2, D:4) a +0 leather armour (51, -27, D:4) a +0 giant club (61, 2, D:4) a +0 short sword Level 5 of the Dungeon (4, 1, D:5) a +0 club (12, 14, D:5) a +0 hand axe a cursed +0 ring mail (15, -7, D:5) a +0 pair of gloves a +0 robe (16, -1, D:5) a +0 long sword (21, 2, D:5) a +0 short sword (29, 13, D:5) the +2 falchion of the Ecumenical Temple {elec, +Inv rElec MR+ MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. (31, 23, D:5) a +0 robe (34, 30, D:5) a scroll of random uselessness (35, 15, D:5) a +0 dagger a +0 robe (36, 16, D:5) a +0 dagger a +0 robe (37, 15, D:5) a +0 dagger a +0 robe (37, 16, D:5) a +0 mace a +0 robe (38, 12, D:5) a +0 dagger a +0 robe a +0 short sword (41, 34, D:5) a +0 ring mail (42, -6, D:5) a +0 short sword (43, -5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +3 quarterstaff of chaos (3, 1, D:6) a +0 mace (6, -14, D:6) a +0 short sword a +0 leather armour (18, -4, D:6) a +0 falchion a cursed -2 leather armour a +0 hand axe (18, -3, D:6) a +0 short sword a +0 dagger a +0 robe (19, -4, D:6) a +0 short sword a +0 leather armour (26, -28, D:6) a +0 shortbow (27, -35, D:6) a +0 rapier (38, -17, D:6) a +0 dagger a +0 leather armour (39, -17, D:6) a +0 club a +0 flail a +0 ring mail (39, -15, D:6) a +0 chain mail (40, -17, D:6) a +0 flail a +0 leather armour (52, -9, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Iderag's Antique Weapon Shop a +0 spear (102 gold) a +0 dagger (68 gold) the +6 hand axe of Nelaofob {venom, rC+ rN+} (1761 gold) It poisons the flesh of those it strikes. It protects you from cold. It protects you from negative energy. a +1 hand crossbow of freezing (452 gold) a +0 whip (85 gold) the +9 sword of Zonguldrok {reap} (2720 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +1 mace of protection (360 gold) a +0 dagger of venom (149 gold) a +0 broad axe (136 gold) a +0 mace of crushing (221 gold) a +1 hand crossbow of velocity (414 gold) a +0 dagger (68 gold) (0, 0, D:7) a +0 hand axe a +0 leather armour (0, 2, D:7) a +0 battleaxe a +0 chain mail (1, 0, D:7) a cursed -3 dagger (1, 2, D:7) a +0 hand axe a +0 leather armour (3, 2, D:7) a +0 pair of gloves (9, 13, D:7) a +0 dagger a +0 robe (13, 13, D:7) a +0 mace (13, 14, D:7) a cursed -2 shortbow a +0 quarterstaff (16, 34, D:7) a +0 shortbow (33, 15, D:7) a +0 hand axe a +0 animal skin (36, 10, D:7) a +0 trident (37, 8, D:7) a +0 dagger a +0 robe (38, 8, D:7) a +0 mace (38, 9, D:7) a +0 club a +0 leather armour (38, 15, D:7) a +0 club (39, 29, D:7) a +0 pair of gloves (40, 18, D:7) a +0 leather armour (48, 4, D:7) a +0 falchion (48, 5, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club (12, -32, D:8) a +0 robe (13, -31, D:8) a cursed -1 dagger a +0 robe a +0 morningstar a +0 chain mail (32, -12, D:8) a +0 trident (33, -14, D:8) a +0 dagger a +0 robe (34, -14, D:8) a +0 dagger a +0 robe (35, -15, D:8) a +0 falchion a +0 leather armour (42, -33, D:8) a +0 club (48, -12, D:8) a +0 scale mail (55, -13, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 hand axe (1, 1, D:9) a +0 hand axe (2, 0, D:9) a +0 hand axe (36, -10, D:9) a cursed +0 pair of gloves (38, -7, D:9) a +0 robe (41, 21, D:9) a +0 hand axe (41, 24, D:9) a +0 war axe a +0 chain mail (45, 23, D:9) a +0 ring mail (49, 3, D:9) a +0 halberd a +0 robe (50, 5, D:9) a +0 giant club (51, 5, D:9) a cursed +0 mace (51, 7, D:9) a +0 dagger a +0 robe (52, 8, D:9) a cursed +0 dire flail a +0 robe a +0 dagger a +0 robe (52, 24, D:9) a +0 war axe a +0 dagger a +0 robe a cursed -3 mace a +0 giant spiked club a +0 giant spiked club a +0 giant club the Ecumenical Temple a bailey (0, 0, Bailey) 2 boomerangs (1, 0, Bailey) a +0 hand axe (still there?) a +0 war axe (still there?) a +0 scale mail (still there?) (7, 0, Bailey) a kobold corpse (9, -3, Bailey) a +0 hunting sling