zhorgal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club (5, -1, D:1) a +0 leather armour (17, 4, D:1) a +0 club (26, -5, D:1) a +0 club (28, 13, D:1) a +0 mace (46, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (20, -10, D:2) a +0 scale mail a cursed -1 trident (22, 14, D:2) a +5 dagger of flaming (34, 25, D:2) a +3 leather armour (41, 5, D:2) a +0 club (41, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail (0, 1, D:3) a +0 falchion a cursed -2 ring mail (2, 3, D:3) a +0 short sword (3, 4, D:3) a +0 ring mail a +0 hand axe (6, 18, D:3) a +0 dagger (13, 27, D:3) a +0 dagger (14, 7, D:3) a +0 dagger (14, 8, D:3) a +0 dagger a +0 robe a +0 dagger a cursed -2 flail (14, 9, D:3) a +0 dagger of venom a +0 dagger a +0 robe (14, 11, D:3) a +0 club (14, 12, D:3) a +0 whip a +0 scale mail (16, 0, D:3) a +1 dagger of chaos (18, 9, D:3) a +0 club (18, 18, D:3) a +0 ring mail (29, 22, D:3) a +0 mace a +0 hand axe a +0 ring mail (31, 9, D:3) a +0 club (37, 14, D:3) a +0 shortbow Level 4 of the Dungeon (0, 0, D:4) a cursed -3 whip (3, -1, D:4) a +0 mace (13, 12, D:4) a +0 dagger a +0 robe (27, 9, D:4) a +0 leather armour (31, 32, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (5, -15, D:5) a +0 dagger (18, -1, D:5) a +0 leather armour a +0 rapier (22, 1, D:5) a +0 robe a +0 dagger (23, 1, D:5) a +0 chain mail (24, 11, D:5) a +0 halberd a +0 robe (33, -27, D:5) a +0 dagger (34, -42, D:5) a +0 mace (34, -1, D:5) 2 needles of sleeping (36, -2, D:5) a +0 scale mail a +0 flail (39, -40, D:5) a +0 falchion of slicing a cursed -2 ring mail (39, -39, D:5) a +0 flail (39, -38, D:5) a +0 trident a +0 leather armour (39, -9, D:5) a +0 hand axe (40, -38, D:5) a +0 dagger (41, -10, D:5) a +0 short sword (42, -8, D:5) a +0 dagger (43, -13, D:5) a +0 hand axe a +0 robe a cursed +0 dagger (43, -9, D:5) a +0 hand axe a +6 short sword of protection Level 6 of the Dungeon [Shop] Tejilloudo's Magic Scroll Shoppe a scroll of amnesia (42 gold) a scroll of acquirement (624 gold) a scroll of magic mapping (42 gold) (0, 0, D:6) a +0 chain mail (4, 10, D:6) a +0 giant club a +0 giant spiked club (10, -5, D:6) a +0 dagger (still there?) a stone (still there?) (10, 7, D:6) a +0 whip a cursed +0 leather armour (15, 3, D:6) a +0 ring mail (16, 17, D:6) a +0 leather armour (20, 26, D:6) a +0 giant club (21, 24, D:6) a +0 leather armour a +0 falchion (36, 34, D:6) a +0 robe a +1 hand axe (41, 36, D:6) a +0 robe a +3 long sword of freezing (42, 39, D:6) a +0 robe a cursed +2 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (9, 6, D:7) a +3 whip of electrocution (11, 7, D:7) a +0 spear (13, -4, D:7) a +0 whip (13, 6, D:7) a +0 club (13, 17, D:7) a +0 shortbow (15, 15, D:7) a +0 dagger a +0 robe (18, 28, D:7) a +0 flail a +0 leather armour (29, 6, D:7) a +0 leather armour (29, 10, D:7) a +0 shortbow (34, 6, D:7) a +0 dire flail (37, 49, D:7) a +0 robe (41, 17, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, 16, D:8) a +0 chain mail (14, 1, D:8) a +0 mace (16, 1, D:8) a +0 chain mail a +0 mace (22, 13, D:8) a +0 robe (24, 15, D:8) a +0 giant club (26, 7, D:8) a +0 robe a +0 whip of flaming (29, 4, D:8) a +0 animal skin a +0 animal skin (29, 6, D:8) a +0 animal skin a +1 dagger of venom (29, 8, D:8) a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 whip (2, 26, D:9) a +0 robe (3, 7, D:9) a +0 giant club (3, 44, D:9) a +0 leather armour a +0 hand axe (4, 6, D:9) a +0 chain mail a +0 trident a +0 robe a +0 dagger (14, 16, D:9) a +0 club (15, 17, D:9) a +0 chain mail a +0 halberd (22, 19, D:9) a cursed -1 shortbow (23, 1, D:9) a +0 dagger (28, 42, D:9) a +0 giant club (29, 39, D:9) a +0 giant spiked club (29, 41, D:9) a scroll of noise a +0 short sword (30, 14, D:9) a +0 giant club a +0 giant spiked club (30, 15, D:9) a +0 giant spiked club (31, 11, D:9) a +0 ring mail (38, 5, D:9) a +0 scale mail (39, 45, D:9) a cursed +0 dagger (58, 24, D:9) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Poeseuc's Assorted Antiques a +0 hand axe of chopping (156 gold) a lightning rod (4/4) (960 gold) a +1 plate armour of magic resistance (840 gold) a scroll of remove curse (72 gold) a +0 robe (16 gold) a book of Transfigurations (1320 gold) an uncursed ring of see invisible (360 gold) a potion of agility (96 gold) a +0 spear (72 gold) (0, 0, Orc:1) a +0 dagger a +0 scale mail a +0 club (3, -14, Orc:1) a stone (unseen) (4, -15, Orc:1) a stone (6, -17, Orc:1) a stone (7, -17, Orc:1) a stone (8, -19, Orc:1) a stone (8, -18, Orc:1) a stone (9, -20, Orc:1) a stone Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 4, Lair:1) a +0 hand axe (3, 36, Lair:1) a +0 chain mail (18, 1, Lair:1) an uncursed ring of stealth a +0 hunting sling a +3 ring of intelligence (24, 23, Lair:1) a +0 falchion (28, 6, Lair:1) a +0 flail (32, 16, Lair:1) a throwing net (38, -3, Lair:1) a +0 robe (54, 14, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (12, -18, Lair:2) a +0 quarterstaff (13, -11, Lair:2) a +0 helmet (13, 2, Lair:2) a +0 helmet (18, 4, Lair:2) a +0 ring mail (25, -4, Lair:2) a +0 long sword (32, 6, Lair:2) a +0 blowgun 5 tomahawks a scroll of amnesia (35, 11, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (3, 45, Lair:3) a water moccasin corpse (5, 45, Lair:3) the +2 hat of the Serpent {rC- rCorr Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from acid and corrosion. an uncursed amulet of rage an uncursed amulet of regeneration an uncursed ring of wizardry a cursed amulet of inaccuracy a scroll of amnesia 122 poisoned needles 49 bolts 4 potions of brilliance 2 scrolls of brand weapon 2 potions of magic 348 arrows +0 steam dragon scales a potion of flight a +1 longbow of flaming (6, 44, Lair:3) a potion of degeneration (13, 0, Lair:3) a water moccasin corpse (skeletalised by now) an ice cave (0, 0, IceCv) 2 potions of degeneration (0, 3, IceCv) a stone (4, 1, IceCv) an ugly thing corpse (8, 1, IceCv) a +0 bardiche (8, 3, IceCv) 5 stones