zhorgal Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 15, D:1) a +0 whip (13, 24, D:1) a +0 club (14, -9, D:1) a +0 whip (26, 16, D:1) 20 bolts (27, 20, D:1) a +0 club (44, -20, D:1) a cursed -2 club (51, 22, D:1) a +0 dagger (57, 19, D:1) 19 arrows (59, -23, D:1) a +0 club (62, 2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (23, -29, D:2) a cursed -1 club (28, -7, D:2) a +0 dagger (33, -8, D:2) a +0 leather armour (37, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (16, -8, D:3) 19 arrows (33, 27, D:3) a +0 short sword (34, -3, D:3) a +0 flail (34, 15, D:3) a +0 flail (35, 17, D:3) a +0 hand axe a +0 leather armour (36, 17, D:3) a +0 dagger a +0 robe (36, 22, D:3) 14 arrows (37, 4, D:3) a +0 club (37, 44, D:3) a +0 club (40, 19, D:3) a +0 scale mail (47, 37, D:3) a +0 club (51, 5, D:3) a +0 club (54, -6, D:3) a +0 leather armour (56, 18, D:3) a +0 falchion a +0 flail (62, 33, D:3) 16 bolts (63, 1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (0, 20, D:4) a +0 flail (1, 0, D:4) a +0 dagger a cursed +0 robe a +0 war axe (4, -18, D:4) a +0 scale mail (4, -5, D:4) a +0 war axe (13, 12, D:4) a +0 leather armour (17, -9, D:4) a cursed -1 short sword (21, -10, D:4) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (22, -12, D:4) 19 bolts (22, -10, D:4) a +0 flail a +0 leather armour (22, -8, D:4) a cursed -3 hand axe a +0 dagger (28, 9, D:4) a +0 club a +0 flail (29, 7, D:4) a +1 rapier of venom Level 5 of the Dungeon (8, -10, D:5) a +0 giant club (12, 8, D:5) a +0 spear (13, 8, D:5) a +0 dagger of venom a cursed +0 robe (14, 8, D:5) a cursed -3 spear (15, 8, D:5) a +0 whip (17, 8, D:5) a +2 spear of freezing (20, 8, D:5) a +0 club (20, 9, D:5) a +0 mace a cursed -2 dagger a +0 robe (21, 7, D:5) a +0 whip a +0 leather armour (21, 9, D:5) a +0 dagger a cursed -2 robe a +0 flail (22, 14, D:5) a +0 chain mail (26, 5, D:5) a +0 long sword (35, 8, D:5) a +0 giant spiked club (36, 8, D:5) a +0 club (50, 0, D:5) a +0 dagger a +0 robe (50, 1, D:5) a +0 club a +0 leather armour a +0 war axe (51, -1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, 13, D:6) 22 sling bullets (7, 27, D:6) a +0 chain mail (9, 40, D:6) 12 bolts (16, 20, D:6) a +0 flail a +0 leather armour (19, 28, D:6) a +0 quarterstaff (26, 40, D:6) a +0 robe (30, 8, D:6) a +0 hunting sling (46, 24, D:6) a +0 chain mail (49, 28, D:6) a +0 centaur barding Level 7 of the Dungeon (5, 27, D:7) a +0 war axe (13, 3, D:7) a +0 long sword (15, -8, D:7) 23 arrows (15, 25, D:7) a +0 leather armour (30, -7, D:7) a +0 dagger a +0 robe (30, 35, D:7) a +0 spear (31, -8, D:7) a +0 robe a +0 dagger a +0 robe (32, -10, D:7) a +0 falchion of protection a +0 leather armour (32, -8, D:7) a +0 dagger a +0 robe (33, -10, D:7) a +0 falchion a +0 leather armour Level 8 of the Dungeon [Shop] Leriumu's Book Shop a book of Debilitation (480 gold) a book of Spatial Translocations (780 gold) a book of Necromancy (360 gold) a book of Callings (360 gold) a book of Maledictions (300 gold) a book of Geomancy (420 gold) a book of Flames (420 gold) First Steps in Sorcery (408 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Summon Small Mammal Summoning 1 e - Beastly Appendage Transmutation 1 a book of Unlife (780 gold) a book of Conjurations (360 gold) a book of Ice (780 gold) a book of Debilitation (480 gold) a book of Battle (480 gold) a book of Changes (300 gold) a Young Poisoner's Handbook (480 gold) [Shop] Qegrad's Magic Scroll Shop a scroll of acquirement (572 gold) a scroll of brand weapon (220 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of remove curse (33 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) [Shop] Heoss's Antique Weapon Emporium a +0 bardiche (189 gold) a +0 whip (52 gold) a +0 dire flail (84 gold) a +0 club (21 gold) a +1 lajatang of venom (525 gold) a +0 hand axe (63 gold) a +0 falchion (63 gold) a +0 whip (52 gold) the +3 quarterstaff "Hydraslayer" {drain, Int+5} (833 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). the +9 hand axe of the Fray {elec, rC++} (1617 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. the +7 longbow "Piercer" {penet, EV-2} (970 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 morningstar (84 gold) (0, 0, D:8) 18 arrows (3, -5, D:8) a +0 scimitar of slicing (12, -3, D:8) an uncursed staff of poison (12, 15, D:8) a -2 morningstar a -1 long sword a -2 short sword a -2 executioner's axe (13, 13, D:8) a -1 mace (14, 17, D:8) a -2 mace (15, 13, D:8) a +0 cloak a +0 short sword of protection a +0 chain mail a +0 flail (17, 11, D:8) a -1 mace (24, -3, D:8) a +0 leather armour (26, -3, D:8) a +1 scimitar of flaming a +0 robe of magic resistance (36, -11, D:8) a +0 dagger (37, -11, D:8) a +4 trident of piercing (37, -10, D:8) a +0 dagger (40, 10, D:8) 20 bolts (41, 19, D:8) a cursed -1 giant club a +0 giant club (42, 11, D:8) a +0 hand axe (42, 19, D:8) a -2 spear of piercing a +0 animal skin (43, 11, D:8) a cursed -3 trident (44, 11, D:8) a +0 glaive (47, -4, D:8) 20 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (2, 20, Lair:1) a +2 pair of gloves (3, 22, Lair:1) a +0 war axe (3, 35, Lair:1) 12 sling bullets (8, 14, Lair:1) a +0 chain mail (10, 28, Lair:1) a +0 ring mail (12, 23, Lair:1) 16 sling bullets (19, 14, Lair:1) a +0 ring mail (34, 21, Lair:1) a +0 shortbow a +0 shortbow (34, 22, Lair:1) a +0 shortbow (35, 20, Lair:1) a +0 shortbow (46, -8, Lair:1) 25 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, -13, Lair:2) a +0 trident (6, 8, Lair:2) a +0 glaive (7, -9, Lair:2) a +0 hand axe (8, -23, Lair:2) a potion of degeneration (9, -10, Lair:2) a +0 ring mail (9, 2, Lair:2) a +0 trident (15, 15, Lair:2) a +0 trident (16, -10, Lair:2) a +0 short sword (16, 12, Lair:2) a +0 blowgun (17, -3, Lair:2) a +0 morningstar a +2 whip of draining a +0 whip of flaming a +3 trident of chaos (17, 14, Lair:2) a +0 spear (19, 14, Lair:2) 2 potions of lignification (21, -13, Lair:2) 19 sling bullets (41, -27, Lair:2) an uncursed ring of teleportation (44, 2, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (17, -16, Lair:3) a +0 giant spiked club (33, 9, Lair:3) a +0 great sword (41, -3, Lair:3) a +0 flail (42, 29, Lair:3) a +0 ring mail (50, 9, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 tomahawks a book of Annihilations a scroll of enchant armour 2 tomahawks of returning the +5 long sword of Uncertain Death {freeze, rPois Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. a +2 fustibalus of flaming a scroll of amnesia 113 arrows a wand of random effects (15/48) a scroll of recharging 4 steel tomahawks 4 scrolls of enchant weapon 2 scrolls of brand weapon 4 potions of mutation a +1 arbalest of flaming 8 javelins 6 scrolls of identify {@r1} 232 stones a +1 flail of holy wrath 2 scrolls of remove curse 2 potions of magic 5 potions of brilliance (4, 5, Lair:4) a +0 ring mail a wand of random effects (17/48) (14, 0, Lair:4) 6 poisoned needles (19, -23, Lair:4) 27 stones (23, -24, Lair:4) a +0 ring mail (24, -2, Lair:4) an uncursed staff of conjuration (24, 0, Lair:4) an arrow (27, -16, Lair:4) a +0 quick blade (47, -4, Lair:4) 18 stones (51, -19, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 stones (2, 34, Lair:5) 9 poisoned needles (4, 36, Lair:5) a spiny frog corpse (skeletalised by now) (5, -6, Lair:5) a +0 scale mail (6, 39, Lair:5) a hydra corpse (10, 16, Lair:5) 2 tomahawks (16, 28, Lair:5) a +0 quarterstaff (17, 24, Lair:5) a black mamba skeleton (22, -13, Lair:5) 34 bolts (29, 19, Lair:5) a black mamba corpse (skeletalised by now) (33, 37, Lair:5) 25 bolts (54, 17, Lair:5) a +0 dagger (64, -4, Lair:5) 19 stones (64, 32, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a javelin (0, 1, Lair:6) a hydra corpse (3, 3, Lair:6) 15 gold pieces (3, 6, Lair:6) 7 stones