zeroDi Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 38, D:1) a +0 spear (2, 13, D:1) a +0 club (8, 12, D:1) a +0 scale mail (11, 35, D:1) a +0 whip (20, 34, D:1) 20 stones (23, 8, D:1) a +0 club (24, 7, D:1) a cursed -1 club (24, 8, D:1) 2 stones (41, 4, D:1) 24 arrows (42, 1, D:1) a +0 leather armour (47, 55, D:1) a +0 club (48, 50, D:1) a +0 club (56, 54, D:1) a +0 whip Level 2 of the Dungeon (2, -19, D:2) a +0 whip (2, -17, D:2) a +0 short sword 3 stones a +0 dagger (9, 14, D:2) 30 stones (14, 2, D:2) a +0 spear (20, -45, D:2) a +0 club (21, -13, D:2) a +0 robe (26, -13, D:2) 3 stones a +0 club (28, -28, D:2) a +0 chain mail (49, -5, D:2) a cursed -1 hunting sling Level 3 of the Dungeon (14, 13, D:3) a +0 club (21, 1, D:3) a +0 spear (28, -2, D:3) 24 stones (35, -21, D:3) a +0 club (38, -18, D:3) a +0 mace Level 4 of the Dungeon [Shop] Onirroer's Antique Armour Emporium a +0 cloak (139 gold) a +2 cloak of poison resistance (573 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1463 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +1 leather armour of fire resistance (434 gold) a +2 gold dragon armour (2852 gold) a +2 leather armour of positive energy (496 gold) [Shop] Ingurchum's Food Emporium a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a beef jerky (19 gold) a slice of pizza (19 gold) a meat ration (65 gold) 4 fruits (78 gold) a meat ration (65 gold) a bread ration (65 gold) [Shop] Goydi's Book Shoppe a book of the Sky (910 gold) a book of Enchantments (700 gold) a book of Spatial Translocations (910 gold) a book of the Sky (910 gold) Sif Muna's Reference Book on the Dark Blaze (980 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Fireball Conjuration/Fire 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Simulacrum Ice/Necromancy 6 a book of Necromancy (420 gold) the Grimoire of the Aerial Rocks (770 gold) Spells Type Level a - Sandblast Earth 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Silence Hexes/Air 5 d - Iron Shot Conjuration/Earth 6 a book of Transfigurations (770 gold) the Guide on Gliding Displacement (980 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Gell's Gravitas Hexes/Translocation 3 c - Airstrike Air 4 d - Summon Forest Summoning/Translocation 5 e - Conjure Ball Lightning Conjuration/Air 6 a book of the Sky (910 gold) a book of Battle (560 gold) a book of Ice (910 gold) a Grand Grimoire (1545 gold) a book of the Dragon (1260 gold) (0, 0, D:4) 20 stones (22, 2, D:4) 13 stones (24, -6, D:4) a +0 quarterstaff (30, 12, D:4) a +0 spear (32, -42, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of see invisible (5, -5, D:5) 2 poisoned needles (5, -4, D:5) a poisoned needle (5, -3, D:5) 14 gold pieces (5, -1, D:5) a poisoned needle (5, 1, D:5) a poisoned needle (5, 2, D:5) 13 gold pieces (6, -9, D:5) a poisoned needle (6, -8, D:5) 2 poisoned needles (6, 4, D:5) a poisoned needle (10, 1, D:5) a poisoned needle (still there?) a +0 giant club (still there?) (11, -6, D:5) a poisoned needle (11, -5, D:5) a poisoned needle (40, 9, D:5) 16 arrows (40, 11, D:5) a +0 mace (50, 27, D:5) a book of Conjurations (53, 27, D:5) a beef jerky (56, 26, D:5) a +0 club (57, 26, D:5) a javelin (still there?) a +0 battleaxe (still there?) (58, 23, D:5) a +0 whip (unseen) (58, 25, D:5) a javelin Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar