zero Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, -8, D:1) a bat corpse (skeletalised by now) (6, 9, D:1) a +0 short sword (9, 1, D:1) a frilled lizard corpse (skeletalised by now) (13, -25, D:1) a +0 mace (21, -5, D:1) a hobgoblin skeleton (26, -7, D:1) 8 stones (28, -1, D:1) a +0 short sword a kobold skeleton (32, -13, D:1) a book of Movement (34, -9, D:1) 3 poisoned darts (37, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -26, D:1) 5 stones (42, -12, D:1) a +0 short sword (51, -27, D:1) a +0 club (54, -40, D:1) a +0 hand axe (58, -30, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (0, 1, D:2) 2 stones (1, -2, D:2) a +0 leather armour (12, 7, D:2) a bat corpse (skeletalised by now) (14, -1, D:2) a +0 short sword a stone (16, -3, D:2) an adder skeleton (18, 27, D:2) a +0 dagger (19, 20, D:2) a +0 robe (21, 8, D:2) 8 stones (29, 2, D:2) a +0 animal skin an amulet of magic regeneration (31, 2, D:2) a +0 club (33, 28, D:2) a +0 short sword an orc corpse (34, 28, D:2) a +0 club (35, 28, D:2) a +0 flail (38, 13, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 helmet