Dungeon Crawl Stone Soup version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 893194518707890484 96 zero the Conjurer (level 4, 0/26 HPs) Began as a Gargoyle Conjurer on Sept 29, 2023. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:03 (2649 turns). zero the Conjurer (Gargoyle Conjurer) Turns: 2649, Time: 00:02:03 Health: 0/26 AC: 9 Str: 17 XL: 4 Next: 67% Magic: 1/8 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 8 Spells: 3/9 levels left rFire . . . e - +1 dagger (flame) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +4 ring of protection HPRegen 0.24/turn n - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +1 dagger of flaming (weapon) Missiles c - 4 boomerangs k - 3 throwing nets Armour a - a +0 robe (worn) Jewellery m - a +4 ring of protection (left hand) n - a +6 ring of strength (right hand) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of poison {unknown} h - a scroll of blinking {unknown} i - a scroll of silence {unknown} j - 2 scrolls of teleportation {unknown} o - a scroll of fear {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} l - a potion of mutation {unknown} Skills: + Level 2.0 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting - Level 5.0 Conjurations - Level 1.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Dazzling Flash Conj/Hex 30% N/A 12% 3 c - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Gell's Gravitas Tloc 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Training target 1.0 for Hexes reached! Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 1! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (blind, 81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll is no longer blind. The gnoll hits you with a +0 halberd! Your Fighting skill increases to level 2! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The gnoll closely misses you. The gnoll hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... .# ..# #.###### #......# #......# #......# #......#.. #.@......# . #.##...$## ###.# #g# #...####... #)# ##....... ########g# #..#...###### #.....##.# #g..#........ #.....##.# #.#....###### #....<##.###.##...# #.....##...ggg..#.# You could see 2 gnolls. Vanquished Creatures 3 adders 2 gnolls (D:3) A worm (D:2) A dart slug (D:2) A bat (D:1) 6 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins 2 quokkas (D:1) 5 ball pythons 3 frilled lizards (D:1) 8 goblins 4 kobolds (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 780 | D:1 | Reached skill level 1 in Fighting 1003 | D:1 | Reached XP level 3. HP: 4/20 MP: 1/7 1007 | D:1 | Learned a level 3 spell: Dazzling Flash 1010 | D:1 | Learned a level 2 spell: Searing Ray 2288 | D:2 | Reached XP level 4. HP: 24/25 MP: 5/8 2643 | D:3 | Reached skill level 5 in Conjurations 2643 | D:3 | Reached skill level 1 in Hexes 2649 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners D:2: layout_loops_corners D:3: layout_rooms, zin_scriptorium Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Hexes | 1 | 1.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 38 | 5 || 43 Long sword | 1 | || 1 Punch | 1 | || 1 Cast: Magic Dart | 73 | 14 || 87 Dazzling Flash | 1 | 1 || 2 Searing Ray | | 1 || 1 Armour: Robe | 47 | 13 || 60 Dodge: Dodged | 32 | 15 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2646 | 2584 | 62 | 119 | 2130 | 3 | 882.0 | Dungeon | 2646 | 2584 | 62 | 119 | 2130 | 3 | 882.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1500 daAuts D:2: 1022 daAuts D:3: 123 daAuts