zero Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail a scroll of immolation (10, 12, D:1) a +0 club (11, 13, D:1) a +0 dagger (12, -1, D:1) a +0 ring mail (16, -9, D:1) a +0 whip (17, -11, D:1) a +0 club (22, 11, D:1) 5 gold pieces (24, 8, D:1) a +0 dagger 2 stones (26, 22, D:1) a +0 robe (28, 22, D:1) a +0 hand axe (30, 21, D:1) a +0 short sword 5 stones (32, -13, D:1) a +0 whip (34, -15, D:1) a +0 short sword (35, 2, D:1) a +0 club Level 2 of the Dungeon [Shop] Tyhur's Antique Weapon Boutique the +7 long sword "Nudysk" {drain, *Corrode Dex+2 Stlth+} (1192 gold) Dex+2: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +0 sling (36 gold) a +0 sling (36 gold) the +3 quarterstaff of Jajomev {drain, Int+2} (801 gold) Int+2: It affects your intelligence (+2). a +1 dagger of venom (225 gold) the +4 mace "Sarcophage" {elec, +Blink Will++ rCorr SInv} (1567 gold) Will++: It greatly increases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +4 quarterstaff of draining (700 gold) a +2 broad axe of freezing (460 gold) the +5 morningstar of Drought {spect, Str+3} (1159 gold) Str+3: It affects your strength (+3). (12, 10, D:2) a +0 club (26, -4, D:2) the +5 ring mail of Vampiric Thralls {Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (unseen) (28, -6, D:2) a +0 mace a +0 chain mail (28, 9, D:2) a +0 leather armour (28, 33, D:2) a +0 dagger (31, -6, D:2) a +0 dagger (36, 14, D:2) a +0 giant spiked club Level 3 of the Dungeon (0, 0, D:3) 6 stones (9, -11, D:3) a +0 club (25, -3, D:3) a +0 dagger (29, 5, D:3) a +0 club (still there?) a +3 leather armour (still there?) (36, -16, D:3) 3 stones (54, 29, D:3) a +0 dagger (65, 18, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club a +0 buckler (3, -30, D:4) a +0 club (13, -15, D:4) a +0 dagger a +0 robe a +0 rapier a +0 leather armour (24, 21, D:4) a +0 battleaxe (25, -27, D:4) a scroll of immolation (25, -25, D:4) 2 potions of ambrosia (27, -28, D:4) a potion of heal wounds (27, -26, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (27, -24, D:4) a scroll of identify (32, 16, D:4) a +1 short sword of flaming (36, 26, D:4) a +0 chain mail (37, -5, D:4) a +0 robe (55, -8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 sling a scroll of identify (3, 1, D:5) a +0 club a +0 whip (4, 1, D:5) a +0 spear (6, 1, D:5) a +0 spear (13, 10, D:5) a +0 hand axe (13, 28, D:5) a +0 dagger (19, 13, D:5) a stone (20, -13, D:5) a serpent talisman (24, 30, D:5) a +0 leather armour (36, -14, D:5) 5 stones (37, -14, D:5) a stone (44, 4, D:5) a +0 short sword (45, -14, D:5) a +0 barding (45, 4, D:5) a +0 ring mail a +0 dagger (46, 4, D:5) a +0 spear (48, 9, D:5) a +0 leather armour a +0 mace (48, 10, D:5) a +0 scale mail 2 boomerangs a +0 hand axe (48, 11, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 4 stones (4, -26, D:6) a +0 dagger (5, -25, D:6) a +0 war axe (5, -24, D:6) a +0 flail (5, -23, D:6) a +0 club (7, -15, D:6) a +0 mace (12, -11, D:6) a scroll of identify (13, -11, D:6) 21 gold pieces (22, 0, D:6) a +0 leather armour a +0 club a +0 robe (22, 1, D:6) a +0 whip (25, 17, D:6) a +0 robe a +2 morningstar of freezing (26, 19, D:6) a +0 robe (still there?) a +2 falchion (still there?) (27, 0, D:6) a +0 club (30, -5, D:6) a ring of poison resistance (35, -5, D:6) a +6 ring of dexterity a +0 helmet (37, -18, D:6) a +0 great sword a +0 robe (40, -20, D:6) a +0 dagger a +0 leather armour (41, -21, D:6) a +0 club a +0 falchion a +0 ring mail 9 gold pieces (44, -7, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) 3 javelins (8, 2, D:7) a +0 giant club a +0 orcbow (11, 4, D:7) 3 atropa-tipped darts (18, 33, D:7) a +0 leather armour (23, 3, D:7) a +0 robe an orb of mayhem (32, 29, D:7) a +5 long sword a +0 robe (34, 30, D:7) a +0 robe a +0 falchion (34, 31, D:7) a +0 robe a +4 halberd (36, -5, D:7) 5 gold pieces (38, -1, D:7) a +0 dagger (38, 14, D:7) a +0 flail (38, 16, D:7) 4 gold pieces a +0 halberd a +0 chain mail (43, 2, D:7) 6 gold pieces a +0 hand axe (44, 2, D:7) 7 gold pieces a +0 robe a +0 dagger (45, -7, D:7) 5 gold pieces (still there?) the +2 spear "Orb Guardian's Peril" {elec, rPois} (still there?) rPois: It protects you from poison a +0 scale mail (still there?) (48, 32, D:7) a +0 ring mail (52, -2, D:7) 9 stones Level 8 of the Dungeon [Shop] Noesch's Antique Armour Emporium a +0 robe (25 gold) a +0 ring mail (144 gold) a +2 robe of fire resistance (637 gold) a +2 scale mail of cold resistance (756 gold) a +0 ring mail (144 gold) a +0 robe (25 gold) the +7 chain mail "Xoaqahaf" {Will+} (1875 gold) Will+: It increases your willpower. a +0 helmet of see invisible (414 gold) a +0 plate armour (828 gold) [Shop] Idduatad's Assorted Antiques a potion of curing (84 gold) a potion of degeneration (28 gold) a potion of curing (84 gold) a wand of roots (8) (537 gold) a +1 flail of venom (313 gold) a +0 ring mail (112 gold) a +0 great sword (182 gold) 3 scrolls of enchant armour (630 gold) a scroll of torment (266 gold) [Shop] Jaxkotog's Antique Armour Shoppe a +0 chain mail (144 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +0 pair of boots (144 gold) a +0 robe (22 gold) a +0 plate armour (736 gold) the +1 robe of Courage {rC- rN+ Dex+3} (518 gold) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +0 chain mail (144 gold) a +0 ring mail (128 gold) [Shop] Rimoxiry's Book Shoppe a book of Displacement (264 gold) a book of Scorching (360 gold) Great Wizards, Vol. VII (360 gold) a manual of Conjurations (960 gold) a Grand Grimoire (408 gold) Great Wizards, Vol. II (456 gold) a book of Iron (384 gold) a book of the Dragon (504 gold) a book of Armaments (432 gold) a book of Necromancy (288 gold) [Shop] Palois's Weapon Shop 6 curare-tipped darts (108 gold) a +0 arbalest (67 gold) a +0 falchion (45 gold) a +1 great sword of holy wrath (280 gold) a +3 heavy great sword (430 gold) a +0 longbow (97 gold) (0, 0, D:8) a +1 whip of flaming a +0 robe (3, -9, D:8) 9 stones (9, -19, D:8) a +0 ring mail (12, -10, D:8) a +0 robe (17, 17, D:8) a +0 dagger a +0 robe (17, 18, D:8) a +0 short sword (17, 21, D:8) a +0 mace a +0 chain mail (19, -13, D:8) a +0 morningstar (19, 19, D:8) a +2 dagger of venom a +0 robe (20, 19, D:8) a +0 hand axe (24, 4, D:8) 4 stones (34, 1, D:8) a stone (36, 22, D:8) a +0 battleaxe (43, -27, D:8) a potion of degeneration a +0 rapier (44, -23, D:8) a +0 leather armour (48, -8, D:8) a +0 scimitar a +0 robe (49, -7, D:8) a +0 halberd a +0 robe (49, -6, D:8) a +0 short sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +1 dagger of freezing a +0 robe a +0 hand axe a +0 leather armour (1, 2, D:9) a +0 dagger a +0 ring mail (2, 0, D:9) a +0 dagger (2, 2, D:9) a +0 arbalest a +0 war axe a +0 ring mail (2, 4, D:9) a +3 flail a +0 chain mail (3, 5, D:9) a +0 club a +0 short sword a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (18, -9, D:9) 3 poisoned darts (22, -12, D:9) a +0 short sword a stone a +0 short sword a curare-tipped dart (22, -10, D:9) a +0 club a +0 dagger 2 stones (23, -12, D:9) a +0 short sword 2 stones (24, -10, D:9) a +0 short sword 2 poisoned darts (37, 8, D:9) a +0 dagger a +0 robe (37, 12, D:9) a +0 short sword a +0 plate armour a +0 dagger a +0 robe (39, -22, D:9) a +0 flail (40, -22, D:9) a +0 antimagic war axe a +0 plate armour (41, -24, D:9) a +0 hand axe (41, -23, D:9) a +0 short sword a +0 leather armour (41, 5, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (27, -7, Lair:1) a +0 dagger (28, -16, Lair:1) a +0 ring mail (34, -28, Lair:1) a +0 sling (49, 7, Lair:1) 9 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (4, -3, Lair:2) a ring of positive energy (9, 15, Lair:2) 4 stones (11, 9, Lair:2) 4 stones (11, 43, Lair:2) 8 stones (12, 12, Lair:2) a +0 robe (14, 28, Lair:2) 5 gold pieces (21, 33, Lair:2) a +0 rapier (31, 25, Lair:2) 2 stones (41, 19, Lair:2) 7 stones (41, 26, Lair:2) 18 gold pieces (42, 26, Lair:2) 5 gold pieces (43, 26, Lair:2) 16 gold pieces (49, 31, Lair:2) 5 stones (51, 29, Lair:2) a +0 club