zero Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, 2, D:1) a +0 short sword (14, 17, D:1) a +0 club (16, -8, D:1) 5 stones (19, 7, D:1) a +0 whip (21, -15, D:1) a +0 club (22, 11, D:1) a +0 club (34, 17, D:1) 5 stones (47, -12, D:1) a +0 whip 3 stones (50, 13, D:1) a +0 dagger (51, 18, D:1) a +0 dagger 4 stones (55, 10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 4 stones (9, 15, D:2) a +0 leather armour (14, 28, D:2) a +0 pair of boots (30, 8, D:2) a +0 mace 3 stones a kobold corpse (skeletalised by now) (32, 4, D:2) the +7 staff of the Meek {protect, meekguard}