zero Level 1 of the Dungeon [Shop] Doicy's Antique Weapon Boutique the +1 spear "Thing" {vamp, Int+5 Stlth-} (933 gold) Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. a +0 whip (77 gold) a +4 flail of venom (812 gold) a +0 club (31 gold) the +1 mace "Suom" {freeze, *Noise rElec Dex+4} (908 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. the +8 whip of the Final Decision {heavy, +Blink} (1813 gold) +Blink: It lets you blink. a +4 mace of protection (793 gold) a +0 whip (77 gold) (3, 1, D:1) a +0 leather armour (3, 5, D:1) a +0 sling (5, 2, D:1) a +0 club a +0 dagger 2 stones (7, 3, D:1) a +0 dagger (17, 12, D:1) a +0 robe (27, 23, D:1) a stone (31, 14, D:1) a +0 club (32, 25, D:1) a +0 dagger (51, 31, D:1) 6 stones (53, 2, D:1) a +0 mace Level 2 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of identify (28 gold) a book of Frost (280 gold) a book of Decay (420 gold) a scroll of immolation (56 gold) a scroll of acquirement (728 gold) a scroll of identify (28 gold) a book of Blasting (392 gold) a scroll of torment (133 gold) (0, 0, D:2) a +0 club (7, 40, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, 26, D:2) a +0 dagger (13, -4, D:2) a +0 club (17, 15, D:2) a +0 club (20, 37, D:2) a scarf of harm (30, -1, D:2) a +0 quarterstaff (37, 34, D:2) a +0 short sword (38, 21, D:2) 2 stones (41, 21, D:2) a +0 dagger (42, 5, D:2) 4 stones (56, 17, D:2) a +0 whip 2 stones Level 3 of the Dungeon (1, 21, D:3) a +0 club an orc corpse (6, 2, D:3) a +0 club (9, 0, D:3) a +0 spear