zero Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones a +0 dagger (3, 13, D:1) a +0 dagger (5, 50, D:1) a +0 club 4 stones (5, 56, D:1) 6 stones (8, 34, D:1) a +0 leather armour (10, 46, D:1) a +0 mace (12, 14, D:1) a +0 leather armour (12, 32, D:1) a +0 short sword a stone (18, 23, D:1) a +0 leather armour (22, 35, D:1) 6 stones (38, 10, D:1) a +0 dagger (50, 14, D:1) a +0 quarterstaff (50, 23, D:1) a +0 robe (57, 7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Yrphaynukh's Armour Shoppe +0 swamp dragon scales (500 gold) a +0 ring mail (40 gold) the +0 ice dragon scales "Rassiyng" {-Tele Fly rF- rC++ rN+++ Stlth+} (859 gold) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It renders you almost immune to negative energy. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. a +0 pair of boots (45 gold) the +0 toga "Victory" {*Victory Clar} (600 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you against confusion. the +2 leather armour "Kaw Qin" {Will+ Str+2} (288 gold) Str: It affects your strength (+2). Will: It increases your willpower. a +0 leather armour (20 gold) a +0 robe (7 gold) (12, 0, D:2) 7 stones (18, -1, D:2) a +0 short sword (22, -3, D:2) a +0 short sword (33, -14, D:2) a +0 leather armour (43, 18, D:2) a +0 short sword 5 stones (47, -10, D:2) a +0 chain mail (49, 16, D:2) a +0 robe (51, 16, D:2) 4 stones (59, 1, D:2) a +0 ring mail (62, 22, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -14, D:3) a +0 club (8, -26, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (19, 12, D:3) a +0 dagger (45, -28, D:3) a +0 short sword 4 poisoned darts Level 4 of the Dungeon [Shop] Deint's Armour Shoppe a +0 scale mail (56 gold) the +0 chain mail "Oqiab" {-Tele rN+ Slay+2} (239 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. an orb of guile (182 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) the +4 chain mail of Setimm {rN+} (499 gold) rN: It protects you from negative energy. a +0 ring mail of fire resistance (154 gold) a +0 pair of gloves (63 gold) a +2 ring mail of cold resistance (294 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:4) a +0 ring mail (4, 4, D:4) a +0 dagger (10, -2, D:4) a +0 robe a +0 scythe (13, 5, D:4) an amulet of guardian spirit a +0 cloak a +0 whip (16, 1, D:4) a +0 halberd (16, 2, D:4) a +0 halberd (17, -7, D:4) a +0 falchion a +0 robe (18, 1, D:4) a +0 club (24, 0, D:4) a +0 ring mail (24, 4, D:4) 8 stones (24, 8, D:4) a +0 trident a +0 giant spiked club (27, 6, D:4) a +0 trident (32, -2, D:4) the +4 ring mail of Summer {Will++} Will: It greatly increases your willpower. (47, -4, D:4) a +0 hand axe (48, -23, D:4) 6 stones (49, -21, D:4) a +0 leather armour (49, -20, D:4) a +0 club (55, -3, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (17, -20, D:5) a +0 short sword an orc corpse (skeletalised by now) (17, 6, D:5) a +0 whip 2 boomerangs a +0 leather armour (18, -20, D:5) a +0 mace a +0 leather armour (19, -21, D:5) a +0 dagger a +0 robe (20, -1, D:5) a +0 quarterstaff (24, 4, D:5) a scroll of noise (27, -1, D:5) 3 stones (33, -20, D:5) 5 poisoned darts (35, -24, D:5) a +0 antimagic trident a +0 leather armour (37, 3, D:5) a +0 club a +0 scale mail (39, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -15, D:5) 6 stones (51, 13, D:5) a +0 chain mail (56, -24, D:5) a +0 leather armour (60, 18, D:5) a +0 great sword a +0 robe a +0 robe a +4 short sword of freezing a +0 robe a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour an orc skeleton (1, -2, D:6) a +0 dagger a +0 robe a +2 dire flail of venom a +0 leather armour an orc skeleton the human skeleton of Edmund (2, 0, D:6) a +0 dagger an orc skeleton (24, -9, D:6) a +0 short sword (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (25, -10, D:6) a +0 dagger a +0 short sword a kobold corpse (26, -11, D:6) a +0 dagger 2 stones a kobold corpse (26, -10, D:6) 6 gold pieces