Dungeon Crawl Stone Soup version 0.30-a0-458-g86641cc369 (webtiles) character file. Game seed: 693698001616664274 126 zero the Conjurer (level 5, -2/30 HPs) Began as a Gargoyle Conjurer on Dec 14, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:56 (3787 turns). zero the Conjurer (Gargoyle Conjurer) Turns: 3787, Time: 00:01:57 Health: -2/30 AC: 7 Str: 10 XL: 5 Next: 10% Magic: 2/10 EV: 11 Int: 21 God: Gold: 83 SH: 0 Dex: 8 Spells: 4/11 levels left rFire . . . SeeInvis . s - +1 trident (protect) rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . m - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn o - ring of protection from cold MPRegen 0.12/turn (no ring) @: very slightly contaminated A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons s - a +1 trident of protection (weapon) Armour a - a +0 robe (worn) m - a +0 helmet (worn) Jewellery o - a ring of protection from cold (left hand) Scrolls e - a scroll of vulnerability {unknown} f - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} k - 3 scrolls of fear {unknown} l - 3 scrolls of noise {unknown} q - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} d - a potion of might {unknown} g - a potion of berserk rage {unknown} i - a potion of ambrosia {unknown} n - a potion of invisibility {unknown} p - a potion of heal wounds {unknown} r - a potion of flight {unknown} Skills: + Level 2.2 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.5 Spellcasting - Level 5.0 Conjurations + Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Battlesphe Conj 24% 2d8 41% 5 Fireball Conj/Fire 7% 3d5 77% 5 Conjure Ball Lightning Conj/Air 7% 3x3d7 100% 6 Orb of Destruction Conj 12% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Nothing appears to happen. The orc priest shouts! You hear a shout! A scorpion comes into view. An orc priest comes into view. It is wielding a +0 mace. An orc wizard comes into view. It is wielding a +0 dagger. The hobgoblin hits you. The magic dart hits the hobgoblin. You kill the hobgoblin! The orc priest shouts! The orc wizard shouts! You hear a shout! The orc priest looks satisfied for a moment. A goblin comes into view. It is wielding a +0 dagger. You hear a shout! The magic dart hits the orc priest. The orc priest is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc priest. The orc priest is heavily wounded. The magic dart hits the orc priest. The orc priest is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (heavily wounded, 79% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray misses the orc priest. The scorpion stings you. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... . . .###### ..... #... #####..## #...##..# #.....@.# ..###...###s# #.)....<# .o. ####..### ..og. ##. ..o.... .. ....... ## ....... ......< You could see a scorpion, 2 orc priests, an orc wizard and a goblin. Vanquished Creatures Jessica (D:3) 3 adders A worm (D:3) A dart slug (D:2) 3 endoplasms 3 giant cockroaches 14 hobgoblins 6 jackals 4 kobolds 3 quokkas 3 ball pythons 4 bats 7 frilled lizards 6 goblins 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 388 | D:1 | Reached XP level 2. HP: 15/16 MP: 0/5 391 | D:1 | Learned a level 2 spell: Searing Ray 696 | D:1 | Reached skill level 1 in Fighting 1119 | D:1 | Reached XP level 3. HP: 19/20 MP: 2/6 2085 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/8 2889 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3629 | D:3 | Noticed Jessica 3632 | D:3 | Killed Jessica 3633 | D:3 | Reached skill level 5 in Conjurations 3633 | D:3 | Reached XP level 5. HP: 30/30 MP: 6/10 3787 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, chequers_serial_rivers_large_a D:2: layout_basic D:3: layout_basic, uniq_jessica D:4: layout_rooms, kennysheep_mini Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.0 Dodging | | 1.5 Stealth | | 2.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 54 | 6 || 60 Trident | | 28 || 28 Cast: Magic Dart | 65 | 42 || 107 Searing Ray | 2 | 2 || 4 Armor: Robe | 21 | 24 || 45 Dodge: Dodged | 53 | 15 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3810 | 3707 | 103 | 330 | 2951 | 4 | 952.5 | Dungeon | 3810 | 3707 | 103 | 330 | 2951 | 4 | 952.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1510 daAuts D:2: 1388 daAuts D:3: 899 daAuts D:4: 11 daAuts