zero Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 14, D:1) 6 stones (24, 30, D:1) 4 atropa-tipped darts (33, 17, D:1) a +0 whip (38, -8, D:1) a +2 short sword of electrocution (39, -7, D:1) a +0 club (43, 29, D:1) a +0 club (44, 4, D:1) a +0 ring mail (51, -4, D:1) a +0 flail (57, 24, D:1) a +0 dagger (57, 39, D:1) 4 stones Level 2 of the Dungeon [Shop] Osmagox's Book Emporium Great Wizards, Vol. VII (360 gold) a book of Scorching (360 gold) a book of Geomancy (216 gold) a book of Spatial Translocations (240 gold) a book of Necromancy (288 gold) a book of Iron (432 gold) a book of Cantrips (144 gold) the Omnibus of Discontinuous Combat Magic (408 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Portal Projectile Hexes/Translocation 3 c - Fire Storm Conjuration/Fire 9 a book of Alchemy (336 gold) a book of the Hunter (312 gold) [Shop] Puoz's Weapon Shoppe 5 boomerangs of dispersal (97 gold) a +0 whip (32 gold) a +0 dagger (26 gold) a +0 spear (39 gold) 4 stones (5 gold) 5 atropa-tipped darts (39 gold) a +0 club (13 gold) a +0 falchion (39 gold) 8 stones (10 gold) 5 poisoned darts (26 gold) a +0 club (13 gold) [Shop] Buazij's Assorted Antiques a potion of curing (69 gold) a phantom mirror (920 gold) a +0 leather armour (46 gold) a +0 spectral quarterstaff (276 gold) a scroll of vulnerability (92 gold) a potion of curing (69 gold) the +1 shortbow "Qaful" {flame, rPois Int+7} (834 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+7). rPois: It protects you from poison. a scroll of enchant armour (172 gold) a scroll of identify (46 gold) a +1 chain mail of poison resistance (310 gold) a +0 halberd (92 gold) [Shop] Jialleul's Armour Emporium a +0 robe (8 gold) a +0 chain mail (54 gold) a +3 leather armour of cold resistance (288 gold) an orb of guile (156 gold) a +0 robe (8 gold) the +0 robe of Burez {rF- rC++ Int+3 Dex+4} (394 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. a +0 leather armour (24 gold) a +0 hat (48 gold) (0, 0, D:2) a +0 cloak (0, 1, D:2) a +2 quarterstaff of chaos (1, -2, D:2) a +0 hammer (6, 15, D:2) a +0 leather armour (7, 0, D:2) 4 stones a +0 falchion (14, 16, D:2) a +0 leather armour (15, 34, D:2) a +0 dagger (21, -2, D:2) a +0 club (36, 13, D:2) a +0 falchion (38, 12, D:2) a +0 club a +0 club (38, 21, D:2) 5 stones (39, 12, D:2) a +0 dagger a +0 leather armour a +0 club a +0 club (40, 12, D:2) a +0 club a +0 club (49, 0, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (12, -8, D:3) a +0 ring mail (12, -1, D:3) 2 poisoned darts (12, 0, D:3) a +0 chain mail 2 boomerangs a +0 club (16, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (0, 1, D:4) 8 stones (4, 0, D:4) a dart slug corpse (7, -8, D:4) a +0 leather armour (8, -1, D:4) a +0 whip a +0 ring mail (13, -7, D:4) a +0 short sword an orc corpse (skeletalised by now) (20, -4, D:4) a +0 hand axe a +0 leather armour (20, 0, D:4) a +0 war axe a +0 ring mail (20, 2, D:4) a +0 dagger a +0 robe (20, 12, D:4) a +0 hand axe (21, 15, D:4) a +0 dagger a goblin corpse (23, -8, D:4) a +0 dagger (32, -7, D:4) a +0 short sword (32, 1, D:4) a +0 giant spiked club (35, -6, D:4) a +3 dagger a +0 robe an orc corpse