zero Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 9, D:1) a +0 dagger (4, 9, D:1) a +0 short sword (6, 20, D:1) a +0 whip (8, -2, D:1) a +0 ring mail (17, 21, D:1) a +0 dagger a +0 club (40, -4, D:1) a +0 club a +0 whip (43, -1, D:1) a +0 short sword Level 2 of the Dungeon (1, 6, D:2) a +0 club (13, 6, D:2) a +0 dagger (19, -2, D:2) a +0 robe (20, 13, D:2) a +0 dagger (21, 25, D:2) a +0 dagger (23, 19, D:2) a +0 robe (27, 20, D:2) the +4 spear of Light {drain, *Rage rN++ Int-5 Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (28, 20, D:2) a +0 robe (33, -15, D:2) a +0 short sword (46, -7, D:2) a +0 leather armour (48, 14, D:2) a +0 mace Level 3 of the Dungeon (3, 4, D:3) a +0 club (15, 2, D:3) a +0 hand axe (15, 4, D:3) a +0 falchion (15, 21, D:3) a +0 spear (17, 2, D:3) a +0 spear (17, 4, D:3) a +0 mace (35, -19, D:3) a +1 ring mail of cold resistance (39, -4, D:3) a +0 leather armour (42, -21, D:3) a +0 ring mail (42, -3, D:3) a +0 quarterstaff a +0 robe (45, 0, D:3) a +0 war axe (48, 7, D:3) a +0 leather armour (52, -5, D:3) a +0 short sword a +0 war axe (52, 0, D:3) a +0 leather armour (56, -11, D:3) a +0 dagger a +0 spear a +0 whip a +0 leather armour (56, -10, D:3) a +0 hand axe a +0 leather armour (57, -12, D:3) a +0 club (58, 5, D:3) a +0 club (61, -2, D:3) a +0 club Level 4 of the Dungeon (10, 3, D:4) a +0 club (11, 7, D:4) a +0 club (19, -19, D:4) a +0 falchion a +0 hand axe a +0 mace (19, 4, D:4) a +0 whip (20, -20, D:4) a +0 trident (21, -2, D:4) a +0 robe (30, 2, D:4) a +0 robe a +0 dagger (31, 0, D:4) a +0 dagger (31, 2, D:4) a +0 leather armour a +0 dagger (33, 2, D:4) a +0 short sword (35, 0, D:4) a +0 whip (37, 2, D:4) a +0 robe a +0 dagger (39, -15, D:4) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (39, -14, D:4) a +1 hand axe of freezing a +0 leather armour a boomerang a +0 short sword (39, 6, D:4) the +0 chain mail of the Solstice {Harm Int+4 Dex+3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (40, -20, D:4) a +0 dagger (40, -19, D:4) a ring of poison resistance a +0 short sword (40, -15, D:4) a +0 war axe of freezing (40, -14, D:4) a +0 club (41, -12, D:4) a +0 club (42, -16, D:4) a +0 dagger (42, -8, D:4) a +0 club (52, -25, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 spear (1, 0, D:5) a +0 club a +0 whip of freezing (3, 32, D:5) a +0 leather armour (36, 0, D:5) a +0 hunting sling (42, 12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -2, D:6) a +2 quarterstaff of chaos a +0 cloak (20, 10, D:6) a +0 trident (22, 11, D:6) a +0 robe a +0 falchion a +0 robe a +2 war axe (23, 11, D:6) a +0 robe a +0 great sword (24, 11, D:6) a +0 robe a +0 halberd (25, 11, D:6) a +0 robe a +0 short sword (32, 17, D:6) a +0 giant spiked club (38, -9, D:6) a +3 hand axe (43, 11, D:6) a +0 dagger a +0 ring mail Level 7 of the Dungeon [Shop] Dyuwajig's Weapon Boutique a +0 long sword (38 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 3 poisoned darts (13 gold) a +0 morningstar of draining (101 gold) the +6 hunting sling "Killer Klown's Foe" {flame, *Corrode rF+ Str+4} (544 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. a +0 longbow (49 gold) a +3 short sword of venom (226 gold) a +0 great mace of protection (107 gold) (0, 0, D:7) a +0 short sword a +0 ring mail a +4 dagger 2 boomerangs a +0 ring mail a +0 dagger a +0 robe a +0 hand axe 3 boomerangs of dispersal (0, 1, D:7) a +0 short sword a +0 ring mail a +2 short sword of venom a silver boomerang a +0 plate armour (1, -2, D:7) a +0 leather armour (7, 19, D:7) a +0 dagger a +0 robe a +0 hand axe (8, 19, D:7) a +0 trident (8, 20, D:7) a +0 short sword a +0 ring mail (8, 21, D:7) a +2 vampiric dagger (9, 21, D:7) a +0 club (10, 21, D:7) a +0 dagger a +0 robe (11, 21, D:7) a +0 dagger a +0 robe (13, 18, D:7) a +0 whip (23, 9, D:7) a +0 dagger (23, 13, D:7) a +0 short sword a +0 leather armour (34, 22, D:7) a +0 dagger a +0 robe (35, 16, D:7) a +0 robe (36, 16, D:7) a +0 mace a +0 robe (36, 24, D:7) a +0 halberd a +0 robe (38, 29, D:7) a +0 trident (39, 17, D:7) a +2 short sword a +0 robe a +5 hand axe a +0 robe Level 8 of the Dungeon (5, -20, D:8) a +0 shortbow (5, 0, D:8) a +0 hand axe (5, 1, D:8) a +0 mace a +0 leather armour (6, -1, D:8) a +0 short sword a +0 leather armour (6, 0, D:8) a +0 flail (7, -1, D:8) a +0 trident a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 9, D:8) a +0 short sword a +0 trident a +0 ring mail (14, 10, D:8) a +0 dagger a +2 robe of positive energy a +0 flail a +0 plate armour (17, -18, D:8) a +0 war axe (18, -24, D:8) a +0 long sword (18, 15, D:8) +0 steam dragon scales (22, -20, D:8) a +0 scale mail a +0 chain mail a +0 hand axe (24, 10, D:8) a +0 shortbow (26, 5, D:8) 2 potions of degeneration (41, -18, D:8) a +0 leather armour (43, -17, D:8) +0 steam dragon scales Level 9 of the Dungeon (4, -13, D:9) a +0 troll leather armour (16, -7, D:9) a +0 falchion a +0 robe (17, -7, D:9) a +0 robe a +2 dagger a +0 robe a +4 battleaxe a +0 robe (19, -20, D:9) 21 gold pieces (19, -16, D:9) 15 gold pieces (20, -20, D:9) 7 gold pieces (20, -19, D:9) 10 gold pieces (20, -16, D:9) 11 gold pieces (21, -20, D:9) 9 gold pieces (still there?) 17 gold pieces (still there?) (21, -19, D:9) 16 gold pieces (21, -17, D:9) 6 gold pieces (21, -16, D:9) 12 gold pieces (22, -19, D:9) 12 gold pieces (22, -18, D:9) 8 gold pieces (22, -16, D:9) 17 gold pieces (32, 6, D:9) a +0 short sword (32, 10, D:9) a +0 club a scarf of shadows (33, 5, D:9) a +0 club a +0 dagger (34, 5, D:9) a +0 dagger a +0 hand crossbow (36, 5, D:9) a +0 short sword a +0 short sword a +0 ring mail (40, -27, D:9) 2 large rocks (42, -19, D:9) a -2 glaive a +2 animal skin (46, -19, D:9) +0 acid dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 mace (0, 29, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (1, 28, D:10) +0 acid dragon scales (4, -19, D:10) a +0 trident (9, 20, D:10) a +0 leather armour (15, -15, D:10) a +0 giant club a +0 giant club (22, -6, D:10) a +0 trident (28, 27, D:10) a +0 giant club (still there?) an ogre skeleton (still there?) (28, 29, D:10) a +2 dire flail of draining (30, -3, D:10) a +0 vorpal shortbow Level 11 of the Dungeon (0, 0, D:11) a potion of heal wounds (2, -3, D:11) a +0 giant spiked club (still there?) an ogre corpse (still there?) (3, -3, D:11) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) an ogre corpse (still there?) an ogre skeleton (still there?) (11, -32, D:11) a +0 trident (still there?) a scroll of teleportation (still there?) the Ecumenical Temple