Dungeon Crawl Stone Soup version 0.28-a0-563-gf77a47075d (webtiles) character file. Game seed: 5333268880728924694 53 zero the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on Sept 30, 2021. Shot with a bolt by a kobold (4 damage) ... in a sewer. The game lasted 00:03:15 (2626 turns). zero the Conjurer (Deep Elf Conjurer) Turns: 2626, Time: 00:03:16 Health: -1/20 AC: 6 Str: 1 (4) XL: 3 Next: 62% Magic: 4/11 EV: 12 Int: 20 (23) God: Gold: 60 SH: 0 Dex: 11 (13) Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn p - +4 ring of protection MPRegen 0.12/turn (no ring) @: lethally poisoned (-1 -> -8), flying A: high mp 1, robust 1, screaming 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 dagger Missiles c - 117 stones (quivered ammo) Armour e - a +0 robe (worn) Jewellery k - a ring of fire p - a +4 ring of protection (left hand) Scrolls f - a scroll of amnesia {unknown} g - a scroll of fear {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of torment {unknown} l - a scroll of identify {unknown} m - a scroll of immolation {unknown} r - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} i - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations - Level 1.0 Hexes + Level 1.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Ensorcelled Hibernat Hex/Ice 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Spider Form Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You are robust. (+10% HP) You occasionally shout uncontrollably at your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (74% to hit) Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You feel sick. A kobold comes into view. It is wielding a +0 dagger. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (74% to hit) The searing ray hits the kobold but does no damage. The searing ray misses the kobold brigand. (Press . to maintain the ray.) You feel very sick. The kobold shoots a bolt. The bolt barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The kobold closely misses you. It was a potion of mutation. You feel extremely strange. You feel more energetic. You feel robust. You feel the urge to shout. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you but does no damage. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold misses you. The kobold shoots a bolt. The bolt hits you. You die... ### #∩# ############ ###.###..≈...≈≈..# #####.....≈.≈≈≈≈≈≈≈≈.# . ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈K.# #####...≈.≈.≈.≈≈≈≈K.≈# #######.≈≈..@K≈≈.# ##≈######### #≈# #≈# #≈# #≈# #≈# #≈# #≈# You could see a kobold brigand and 3 kobolds. Vanquished Creatures An adder (D:2) A dart slug (D:2) A worm (D:3) 4 bats 3 endoplasms 4 giant cockroaches 2 goblins (D:2) 2 hobgoblins (D:2) 3 jackals 2 quokkas 2 ball pythons (D:2) 3 frilled lizards A kobold (D:2) 9 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 623 | D:1 | Found Geidd's General Store. 1006 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 1009 | D:2 | Learned a level 2 spell: Searing Ray 1322 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1462 | D:2 | Reached XP level 3. HP: 15/19 MP: 2/10 1670 | D:2 | Found a faded altar of an unknown god. 1772 | D:2 | Reached skill level 1 in Hexes 2450 | D:3 | Reached skill level 5 in Conjurations 2481 | D:3 | Found a glowing drain. 2496 | D:3 | Reached skill level 1 in Ice Magic 2508 | Sewer | Entered a sewer 2619 | Sewer | Noticed a kobold brigand 2625 | Sewer | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 2625 | Sewer | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2625 | Sewer | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 2626 | Sewer | Shot with a bolt by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, serial_shops, shop_fountains D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, grunt_decor_cap, minmay_cupped D:3: layout_basic, mainiacjoe_overflow_cross_hatched, serial_shops, shop_statue, cheibrodos_sewer_entry_drain Sewer: sewer_kobolds Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Hexes | 1 | 1.0 Conjurations | 5 | 5.0 Ice Magic | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Dagger || 1 Fire: Hunting sling || 70 Cast: Magic Dart || 41 Searing Ray || 2 Use: Potion || 3 Armor: Robe || 6 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2657 | 2586 | 71 | 274 | 2046 | 4 | 664.2 | Dungeon | 2519 | 2448 | 71 | 274 | 1951 | 3 | 839.7 | Sewer | 138 | 138 | 0 | 0 | 94 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1245 daAuts D:1: 855 daAuts D:3: 418 daAuts Sewer: 138 daAuts