Dungeon Crawl Stone Soup version 0.28-a0-461-g2dc4ca5097 (webtiles) character file. Game seed: 10206948831890077274 25 zero the Conjurer (level 3, 0/19 HPs) Began as a Gargoyle Conjurer on Sept 13, 2021. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1699 turns). zero the Conjurer (Gargoyle Conjurer) Turns: 1699, Time: 00:01:34 Health: 0/19 AC: 5 Str: 10 XL: 3 Next: 6% Magic: 0/7 EV: 11 Int: 19 God: Gold: 73 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Faith . (no shield) rNeg + . . Spirit + a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ k - amulet of guardian spirit HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a +0 buckler Jewellery k - an amulet of guardian spirit (around neck) Scrolls b - 5 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} f - 4 scrolls of teleportation {unknown} Potions c - a potion of flight {unknown} g - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. Without enough magic to sustain it, your searing ray dissipates. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword! You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... #.######.# ##..... #.# ####.### ##...... #.# #......# #....... #.# #..#.#.######...... #.###.#..#............# #...^###.#########.#### #####.#.## #.# ##.## ### #@# #@# #.# ... #...# #...# ....# #..## #..# You could see Terence. Vanquished Creatures A bat (D:2) 3 endoplasms 3 jackals (D:1) 3 kobolds 2 quokkas (D:1) 3 ball pythons 2 frilled lizards 3 goblins 3 rats (D:1) A spectral goblin (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/5 372 | D:1 | Learned a level 2 spell: Searing Ray 707 | D:1 | Found a faded altar of an unknown god. 1571 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1683 | D:2 | Noticed Terence 1699 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:2: minmay_roachtagon, layout_loops_corners, uniq_robin, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 33 Short sword || 8 Cast: Magic Dart || 37 Searing Ray || 3 Armor: Robe || 14 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1706 | 1632 | 74 | 423 | 972 | 2 | 853.0 | Dungeon | 1706 | 1632 | 74 | 423 | 972 | 2 | 853.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1350 daAuts D:2: 356 daAuts