Dungeon Crawl Stone Soup version 0.28-a0-422-gd71735cc25 (webtiles) character file. Game seed: 1389707364393522864 375 zero the Skirmisher (level 7, -16/56 HPs) Began as a Djinni Cinder Acolyte on Sept 8, 2021. Was a High Priest of Ignis. Demolished by an ogre (34 damage) ... on level 4 of the Dungeon. The game lasted 00:02:23 (4109 turns). zero the Skirmisher (Djinni Cinder Acolyte) Turns: 4109, Time: 00:02:23 Health: -16/56 AC: 3 Str: 14 XL: 7 Next: 3% Gold: 95 EV: 11 Int: 17 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . s - +0 fustibalus (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Sea of Fire, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a -1 spear of flaming s - a +0 fustibalus of flaming (weapon) Missiles t - 23 sling bullets (quivered ammo) Armour b - a +0 robe (worn) g - a +0 helmet (worn) Jewellery d - an amulet of regeneration i - an amulet of the acrobat l - a ring of willpower n - a ring of see invisible Wands o - a wand of flame (17) Scrolls c - 2 scrolls of vulnerability {unknown} h - a scroll of noise {unknown} j - 5 scrolls of identify {unknown} k - a scroll of torment {unknown} p - a scroll of immolation {unknown} u - a scroll of teleportation {unknown} Potions e - a potion of haste {unknown} f - a potion of heal wounds {unknown} m - 2 potions of mutation {unknown} q - 2 potions of brilliance {unknown} r - a potion of curing {unknown} Skills: + Level 6.2 Fighting - Level 2.4 Polearms + Level 2.8 Slings - Level 2.4 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d6 11% 2 b - Shock Conj/Air 40% 1d5 7% 1 c - Passwall Tmut/Erth 8% N/A 11% 2 d - Frozen Ramparts Ice 20% 1d4 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Shops: D:4 ** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History An ogre comes into view. It is wielding a +0 giant club. You see here a sling bullet. You shoot a sling bullet. The sling bullet barely misses the ogre. An ogre is nearby! You shoot a sling bullet. The sling bullet hits the ogre but does no damage. You shoot a sling bullet. The sling bullet hits the ogre! The sling bullet burns the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club! Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. You hear an angry hiss. The ogre misses you. Flames lash the ogre. The ogre is burned terribly! The ogre is severely wounded. An adder comes into view. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is almost dead. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is almost dead. The ogre is no longer more vulnerable to fire. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..(.. ...>#