zero Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 0, D:1) a +0 whip (17, -13, D:1) a +0 dagger (32, 15, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Doeck's Assorted Antiques a +2 leather armour of willpower (437 gold) a +0 falchion (69 gold) a +0 robe (16 gold) a +1 shortbow of freezing (285 gold) a +0 pair of gloves (103 gold) a +1 scale mail of cold resistance (368 gold) a tin of tremorstones (2/2) (920 gold) [Shop] Kahoar's Book Boutique a book of the Dryads (380 gold) a book of Blood (280 gold) the Volume of Moulding and the Escort (260 gold) Spells Type Level Known a - Spider Form Transmutation/Poison 3 yes b - Summon Horrible Things Summoning 8 no a Young Poisoner's Handbook (200 gold) a book of Minor Magic (180 gold) a book of Displacement (240 gold) a book of Armaments (360 gold) a book of Vapours (260 gold) a book of the Sky (440 gold) a book of Callings (200 gold) a book of Pain (280 gold) a book of Geomancy (220 gold) a book of Stone (360 gold) [Shop] Gyastrah's Armour Shop a +2 robe of resistance (490 gold) a +0 robe (9 gold) a +0 pair of gloves of archery (149 gold) the +1 robe "Fiacis" {Fly rElec} (283 gold) rElec: It insulates you from electricity. Fly: It grants you flight. a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 pair of gloves (58 gold) quicksilver dragon scales (780 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) (0, 0, D:2) 21 arrows (1, -8, D:2) a +0 robe (3, 16, D:2) a +0 dagger (3, 29, D:2) 2 javelins (4, 29, D:2) a +0 whip (5, 28, D:2) a +0 whip a +0 dagger a +0 robe a +0 club a +0 leather armour (6, 28, D:2) a +0 hand axe a +0 dagger (9, 14, D:2) a +1 robe (10, 10, D:2) an amulet of faith (11, 17, D:2) a +0 club (12, -4, D:2) a +0 chain mail (17, 4, D:2) a +0 ring mail (26, 7, D:2) a +0 whip (61, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (20, -10, D:3) a +0 dagger (21, -8, D:3) a +0 club (22, 13, D:3) a +0 dagger (23, 12, D:3) a +0 club (24, 22, D:3) a +0 whip (34, -14, D:3) a +0 dagger (37, -10, D:3) a +0 leather armour a +0 dagger (48, 18, D:3) a +0 club (49, -15, D:3) a +0 ring mail (51, -1, D:3) a +0 mace (52, -1, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -4, D:4) a staff of conjuration {!a} (5, -29, D:4) a +0 falchion a +0 ring mail (13, -45, D:4) a +0 ring mail (18, -10, D:4) a +0 giant club (18, -5, D:4) a +0 hunting sling a +0 club (22, -40, D:4) a +0 dagger (24, -40, D:4) a +0 club (31, -49, D:4) a +0 ring mail (44, -32, D:4) a +0 short sword (46, -43, D:4) a +0 dagger (46, -23, D:4) a +0 giant spiked club (47, -31, D:4) 24 bolts Level 5 of the Dungeon [Shop] Jivven's Antique Weapon Shoppe the +7 spear "Ladima" {venom, rPois rN+ Str-4 Dex+4} (1296 gold) It poisons the flesh of those it strikes. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 mace (72 gold) a +0 arbalest (108 gold) a +0 glaive (156 gold) a +0 whip (60 gold) a +1 flail of holy wrath (319 gold) a +0 great sword (156 gold) a +0 vampiric dagger (192 gold) a +0 great mace (156 gold) a +0 rapier (96 gold) a +1 vorpal battleaxe (400 gold) a +0 war axe (84 gold) a +2 war axe of flaming (439 gold) (0, 0, D:5) a +0 short sword (14, 1, D:5) a scroll of identify (16, 0, D:5) a +0 spear (17, 0, D:5) 12 poisoned darts (18, 0, D:5) 16 stones (21, -20, D:5) a scroll of noise (27, 27, D:5) a +0 leather armour a +0 dagger (35, -14, D:5) a +0 flail (37, -13, D:5) a +0 leather armour a +0 flail (39, -13, D:5) a +0 flail (55, -11, D:5) a +0 robe Level 6 of the Dungeon [Shop] Utaes's Weapon Emporium a +0 great sword (71 gold) a +0 hand crossbow (38 gold) the +11 rapier of the Singing Badger {drain, rPois rF+} (884 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rPois: It protects you from poison. a +2 spear of venom (171 gold) the +4 short sword of Demonkind {speed, rCorr Str+4 Int+2} (596 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +0 long sword (38 gold) a +0 flail (38 gold) 24 sling bullets (132 gold) a +5 bardiche of venom (415 gold) a +0 club (11 gold) a +0 long sword (38 gold) a +0 dagger (22 gold) (0, 0, D:6) a +0 robe (1, -1, D:6) a +0 hand axe (2, -2, D:6) a +0 dagger (3, -1, D:6) a +0 club (4, 12, D:6) a +1 mace of protection (20, 20, D:6) a +0 giant club (22, -23, D:6) a +0 falchion (23, -30, D:6) a +2 chain mail of cold resistance (26, -9, D:6) a +5 mace a +0 robe a +2 flail a +0 robe (28, -11, D:6) a +3 battleaxe a +0 robe (28, 3, D:6) a +0 hand axe (32, -19, D:6) a +0 plate armour (35, 14, D:6) a +0 chain mail a +0 dire flail of holy wrath (37, 31, D:6) a +0 robe a +2 whip of electrocution (38, -9, D:6) 14 poisoned darts (41, 5, D:6) a +0 leather armour a +0 hand axe (42, 3, D:6) a +0 flail a +0 chain mail a +0 mace (42, 4, D:6) a +0 ring mail a +0 whip (43, 4, D:6) a +0 club (53, -10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 trident (3, -10, D:7) a +0 robe (6, 8, D:7) a +0 dagger (24, -1, D:7) a +0 robe (25, 6, D:7) a scroll of noise (25, 7, D:7) a +0 dagger (25, 18, D:7) 23 arrows (30, 20, D:7) a +0 short sword (31, 20, D:7) a +0 club (31, 21, D:7) a +0 dagger (32, 11, D:7) a +0 chain mail (34, 21, D:7) a +0 club (37, -7, D:7) a +0 scale mail (38, -5, D:7) a +0 robe (42, -4, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -32, D:8) a +0 short sword (4, -32, D:8) a +0 club a +0 short sword (6, -32, D:8) a +0 short sword 6 poisoned darts (7, -32, D:8) a +0 whip (13, -8, D:8) a +0 flail (17, -42, D:8) 20 arrows (22, -9, D:8) 23 sling bullets (25, -12, D:8) a +0 scale mail (26, -43, D:8) a +0 ring mail (29, -50, D:8) a +0 glaive (29, -31, D:8) a +0 robe (30, -26, D:8) the +1 robe of Beogh's Anger {Regen+} Regen: It increases your rate of health regeneration. a +6 flail of draining (30, -22, D:8) a +0 rapier of venom a +3 spear of flaming (32, -23, D:8) a +1 vorpal dire flail a +0 giant club (32, -22, D:8) 19 arrows a +0 shortbow (32, -19, D:8) a +0 giant club a +0 giant club (33, -23, D:8) 18 arrows a +0 shortbow (34, -43, D:8) 4 large rocks (34, -26, D:8) a staff of poison (37, -2, D:8) 21 bolts (40, -14, D:8) a +0 scimitar of flaming (41, -53, D:8) a +1 robe of willpower a +2 dagger of chaos (41, -16, D:8) a +0 flail (44, -24, D:8) a +2 long sword of electrocution (45, -32, D:8) a +0 robe a +3 dagger (46, 1, D:8) a +0 dagger (50, -40, D:8) a +0 hat (50, -17, D:8) a +0 dagger (51, -18, D:8) a +0 rapier (54, -20, D:8) 12 poisoned darts (56, -53, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 22 sling bullets (1, -1, D:9) a +0 dagger (10, -15, D:9) a +0 robe a +0 dagger (10, -14, D:9) a +0 club (10, -10, D:9) a +0 club (11, -15, D:9) a +0 short sword (11, -14, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -13, D:9) a +1 vampiric whip (11, -12, D:9) a +0 dagger of venom (11, -4, D:9) a +0 flail (12, -15, D:9) a +0 plate armour a +0 glaive (12, -4, D:9) a +0 mace (12, -3, D:9) a +0 ring mail a +0 whip (14, -4, D:9) a +0 whip a +0 leather armour a +0 flail (15, -4, D:9) a +0 animal skin (17, -3, D:9) a +0 club a +0 hand axe (17, -2, D:9) a +0 plate armour a +0 halberd (17, 0, D:9) 5 silver javelins Level 10 of the Dungeon (14, 33, D:10) a +0 quarterstaff (37, 28, D:10) 16 poisoned darts (49, -2, D:10) a +0 falchion a +0 scale mail a +0 hand axe (49, -1, D:10) a +0 dagger a +0 club a +0 leather armour (49, 0, D:10) a +0 flail a +0 club (50, -3, D:10) a +0 short sword a +0 ring mail a +0 club (50, -2, D:10) a +2 flail of holy wrath a +0 ring mail a +0 flail (50, -1, D:10) a +0 hand axe 4 silver boomerangs (50, 0, D:10) a +0 short sword a +0 ring mail a +0 club a +0 ring mail (51, -2, D:10) a +0 falchion a +0 falchion a +0 chain mail (51, -1, D:10) a +0 short sword a +0 ring mail a +0 mace a +0 hand axe a +0 leather armour (51, 0, D:10) a +0 dagger a +0 ring mail a +0 flail (52, -2, D:10) a +0 short sword (52, -1, D:10) a +0 whip a +0 leather armour a +0 club a +0 whip (54, 24, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (3, -3, D:11) a +0 long sword (5, -4, D:11) a +0 whip the Ecumenical Temple an ice cave (0, 0, IceCv) a rime drake corpse (1, -4, IceCv) a ring of magical power (1, -3, IceCv) a ring of fire (1, 4, IceCv) 20 gold pieces (1, 5, IceCv) 24 gold pieces (2, -4, IceCv) a ring of resist corrosion (2, -3, IceCv) 21 gold pieces (2, 3, IceCv) 10 gold pieces (2, 4, IceCv) 10 gold pieces (2, 5, IceCv) 19 gold pieces (3, -4, IceCv) 26 gold pieces (3, -3, IceCv) 22 gold pieces (3, -2, IceCv) a +2 cloak of cold resistance (3, -1, IceCv) 10 gold pieces (3, 2, IceCv) 25 gold pieces (3, 3, IceCv) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (3, 5, IceCv) 9 gold pieces (3, 6, IceCv) 21 gold pieces (3, 7, IceCv) 15 gold pieces (4, 1, IceCv) 15 gold pieces (4, 2, IceCv) 21 gold pieces (4, 3, IceCv) 13 gold pieces (4, 5, IceCv) 25 gold pieces (23, 5, IceCv) a rime drake corpse (skeletalised by now)