Dungeon Crawl Stone Soup version 0.27-a0-1565-gad902ab807 (webtiles) character file. Game seed: 16646591052839713130 14 zero the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on July 16, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (225 turns). zero the Conjurer (Gargoyle Conjurer) Turns: 225, Time: 00:00:42 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 41% Magic: 2/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal barely misses you. You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray misses the jackal. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Your Conjurations skill increases to level 5! The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal. You kill the jackal! The searing ray misses the jackal. The jackal barely misses you. Found a hunting sling. The jackal closely misses you. The jackal barely misses you. A bat comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The bat hits you. You die... ##### #.#.##### #.#.....### #hhh......# #b#.....#.# #@#.....#.# #.#....##.# #.#b#..##h# #.#.#..##.# #.#.#.....# ....#.....# ... #.....# ... #.)##.# #.. #.# You could see 2 jackals and a bat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 6 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 202 | D:1 | Learned a level 2 spell: Searing Ray 204 | D:1 | Reached skill level 5 in Conjurations 225 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 11 Searing Ray || 1 Armor: Robe || 5 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 225 | 0 | 73 | 66 | 1 | 225.0 | Dungeon | 225 | 225 | 0 | 73 | 66 | 1 | 225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 225 daAuts