Dungeon Crawl Stone Soup version 0.27-a0-1456-gf5a116941d (webtiles) character file. Game seed: 8270961033942543636 17 zero the Conjurer (level 2, 0/14 HPs) Began as a Vine Stalker Conjurer on July 5, 2021. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (877 turns). zero the Conjurer (Vine Stalker Conjurer) Turns: 877, Time: 00:00:47 Health: 0/14 AC: 2 Str: 9 XL: 2 Next: 62% Magic: 0/6 EV: 12 Int: 18 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Missiles c - 4 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of identify {unknown} Skills: + Level 1.2 Fighting - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The rat bites you. There are monsters nearby! You hit the hobgoblin. The hobgoblin is heavily wounded. The rat bites you but does no damage. The rat completely misses you. The hobgoblin barely misses you. The rat misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The rat bites you. The hobgoblin barely misses you. The rat bites you. x2 There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The hobgoblin misses you. Found a mace. A quokka comes into view. The hobgoblin misses you. The quokka closely misses you. The quokka bites you. The hobgoblin closely misses you. The quokka barely misses you. You open the door. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. There is an open door here. The rat misses you. Found a spear. The rat bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The rat bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The quokka barely misses you. The quokka bites you. You die... .......[ #... .##..... #####... .############ #....#.. .........)..# #....+.. .##########.##############....#.. ................................. .....######..###.###.#######'#### .....#######.###.# #.# #.# .........###..##@# #.#######.# .........#....rr.# #.........# ..#......#r##.#### ############## .........#.##...## ##.. ..#.####.gr##....# ######### #... ..'....g...##....###...8...###... ..#.##.....##....##..8...8..##... ..#.##.....##....#8.........8#... ###.##....)##.......8.....8...... You could see a quokka and 2 rats. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 421 | D:1 | Reached XP level 2. HP: 11/14 MP: 1/6 424 | D:1 | Learned a level 2 spell: Searing Ray 494 | D:1 | Reached skill level 1 in Fighting 877 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, minmay_tripent Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 4 Bite || 3 Club || 13 Cast: Magic Dart || 17 Searing Ray || 2 Armor: Robe || 5 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 880 | 0 | 373 | 387 | 1 | 880.0 | Dungeon | 880 | 880 | 0 | 373 | 387 | 1 | 880.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts