Dungeon Crawl Stone Soup version 0.27-a0-1378-gdefffd1ff6 (webtiles) character file. Game seed: 14208432018816943380 56 zero the Conjurer (level 3, -6/21 HPs) Began as an Octopode Conjurer on June 29, 2021. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:22 (2409 turns). zero the Conjurer (Octopode Conjurer) Turns: 2409, Time: 00:01:23 Health: -6/21 AC: 1 Str: 6 XL: 3 Next: 97% Magic: 0/6 EV: 13 Int: 21 God: Gold: 44 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Scrolls b - 2 scrolls of enchant weapon {unknown} c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} Potions a - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Sigmund is nearby! Sigmund is nearby! The magic dart hits Sigmund but does no damage. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of fire resistance (77% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of fire resistance (77% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Something hits you! Ouch! That really hurt! The searing ray hits something. You finish channeling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you! You die... ###...#.######...# #.# ............##...## ###.## ####.....#..#8.).8# #....# ##....########...########.# ...#..#8###8##...##8###8#.# ...##.....................# ...##.....(....⌠..........# .....................))...# ......#8###8##..@##8###8#....# ...##.########...#### ###....# ...#..###...#8...8# .....# ...#........##..{## .##### ...#.#..#...##...# . ###....#######...# ###..### 8...8 .#..## ##...## ....# #.... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 4 dart slugs 3 endoplasms (D:1) 4 goblins A hobgoblin (D:2) 5 kobolds A quokka (D:1) 3 ball pythons 5 bats 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 670 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 673 | D:1 | Learned a level 2 spell: Searing Ray 1501 | D:2 | Reached XP level 3. HP: 14/21 MP: 3/6 1503 | D:2 | Reached skill level 5 in Conjurations 1619 | D:2 | Noticed Sigmund 2407 | D:2 | HP: 1/21 [something (8)] 2409 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, hangedman_decor_riveting, chequers_serial_rivers_micro_d D:2: layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_x, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 33 Constrict || 8 Tentacles || 3 Cast: Magic Dart || 39 Searing Ray || 5 Armor: Skin || 7 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2410 | 2359 | 51 | 447 | 1701 | 2 | 1205.0 | Dungeon | 2410 | 2359 | 51 | 447 | 1701 | 2 | 1205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1817 daAuts D:2: 593 daAuts