Dungeon Crawl Stone Soup version 0.27-a0-1308-gc08437e49b (webtiles) character file. Game seed: 14270416625295883296 2 zero the Conjurer (level 1, -1/10 HPs) Began as a Gargoyle Conjurer on June 18, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (118 turns). zero the Conjurer (Gargoyle Conjurer) Turns: 118, Time: 00:00:34 Health: -1/10 AC: 4 Str: 10 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal closely misses you. The merfolk shouts! The orc shouts! The jackal bites you. * * * LOW HITPOINT WARNING * * * The vine stalker shouts! The jackal bites you but does no damage. The jackal bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The centaur shouts! The jackal bites you. You die... ..#.###.# .. .....# .###....## .##...>..###. ......$.....# ###..########################### ####.#H#M#h#V#Q#c#e#9#B#T#d#i#H## .†..############################. ###..'.........h@..............'. ##############################. #g#m#o#f#O#K#N#p#p#n#F#6#x## ########################### You could see a centaur, a jackal and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D:1 | Noticed a minotaur 2 | D:1 | Noticed an octopode 4 | D:1 | Noticed a spriggan 4 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed a draconian 6 | D:1 | Noticed a barachi 8 | D:1 | Noticed a troll 8 | D:1 | Noticed a ghoul 10 | D:1 | Noticed a formicid 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a gargoyle 12 | D:1 | Noticed a human 14 | D:1 | Noticed an elf 14 | D:1 | Noticed a naga 16 | D:1 | Noticed a centaur 18 | D:1 | Noticed a tengu 18 | D:1 | Noticed an ogre 20 | D:1 | Noticed a vampire 20 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a felid 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a palentonga 26 | D:1 | Noticed a dwarf 34 | D:1 | Found a faded altar of an unknown god. 118 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 8 Armor: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 28 | 35 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 28 | 35 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts