zero Level 1 of the Dungeon (0, 0, D:1) 5 curare-tipped needles (6, -9, D:1) a +0 spear (6, -4, D:1) 3 stones (14, -28, D:1) a +0 club (41, -35, D:1) 21 stones (45, 18, D:1) a +0 dagger (46, -25, D:1) a stone (46, -24, D:1) a stone (47, -41, D:1) 18 sling bullets (47, -27, D:1) a +0 short sword 2 stones (47, 6, D:1) a +0 whip (48, -31, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling of velocity (3, -15, D:2) a +0 club (3, 12, D:2) 12 arrows (6, -15, D:2) a +0 animal skin (11, -23, D:2) a +0 ring mail (27, 15, D:2) a cursed +0 flail (27, 16, D:2) a cursed +0 whip (28, 15, D:2) a +0 whip (30, -10, D:2) a +0 spear (32, 24, D:2) a Young Poisoner's Handbook (40, 2, D:2) a +0 club (42, -26, D:2) a +0 club (49, -11, D:2) a +0 dagger (52, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 26 stones (1, 1, D:3) a +0 dagger a +0 hunting sling 11 stones (1, 3, D:3) a stone (16, 5, D:3) 17 arrows (16, 7, D:3) a +0 dagger (27, 38, D:3) a +0 robe (35, 25, D:3) a +0 flail (35, 26, D:3) a +0 dagger a +0 robe (35, 27, D:3) a +0 mace a cursed -1 trident a +0 ring mail (38, -1, D:3) a +0 dagger (40, -11, D:3) a +0 scale mail a +0 flail (40, 18, D:3) a +2 dagger of holy wrath (44, 2, D:3) 18 arrows (51, 4, D:3) 19 stones (52, -7, D:3) 13 arrows (54, 33, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon [Shop] Xikk's Book Boutique a book of Cantrips (200 gold) a book of Necromancy (300 gold) a book of Minor Magic (200 gold) a book of Changes (250 gold) a book of Maledictions (250 gold) a book of Frost (350 gold) a book of Cantrips (200 gold) a book of Minor Magic (200 gold) a book of Changes (250 gold) a book of Geomancy (350 gold) a book of Battle (400 gold) a book of the Sky (650 gold) a book of Misfortune (200 gold) a book of the Tempests (700 gold) a book of Burglary (750 gold) [Shop] Irubb's Armour Boutique a +1 plate armour of cold resistance (385 gold) a +2 ring mail of magic resistance (231 gold) a +0 ring mail (44 gold) the +3 robe of Clouds {+Thunder rCloud rElec} (326 gold) It insulates you from electricity. a +0 robe (7 gold) a +0 robe (7 gold) a +1 robe of resistance (359 gold) a +0 scale mail (44 gold) [Shop] Kaupuniupp's General Store 18 arrows (43 gold) a wand of iceblast (10) (168 gold) 28 stones (33 gold) a book of Minor Magic (240 gold) a potion of brilliance (48 gold) a scroll of noise (12 gold) 3 scrolls of amnesia (126 gold) a scroll of identify (24 gold) a book of Beasts (660 gold) the +7 eveningstar "Kyinuori" {pain, +Rage rC+ Str+4} (1180 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from cold. It lets you go berserk. 14 arrows (33 gold) 19 arrows (45 gold) a scroll of enchant weapon (90 gold) a scroll of random uselessness (12 gold) (1, 1, D:4) a scroll of identify (3, 12, D:4) a +0 club (5, 13, D:4) a +0 dagger a +0 chain mail (5, 14, D:4) a +0 whip (8, 1, D:4) 22 arrows (12, 2, D:4) the +4 shortbow "Seemisaa" {freeze, rElec rF+ Str-2 Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. (14, 8, D:4) 10 stones (15, 11, D:4) 18 arrows (31, 15, D:4) 7 stones (41, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 23 arrows (3, 1, D:5) an arrow (12, -20, D:5) a +0 giant club (21, -5, D:5) a +0 shortbow 6 arrows (24, -23, D:5) a +0 robe (24, -3, D:5) 2 arrows (25, -4, D:5) 2 arrows (26, -3, D:5) an arrow (37, -13, D:5) 17 stones (37, 13, D:5) a cursed -3 hunting sling (40, -29, D:5) a +0 long sword (41, -24, D:5) a +0 spear (45, 11, D:5) a cursed +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of protection a +0 robe (0, 1, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (1, 0, D:6) a +0 short sword (1, 1, D:6) a +0 dagger a +0 robe a cursed +0 hand axe a cursed +0 short sword a +0 dagger of holy wrath a +0 leather armour (2, 2, D:6) a +0 club (13, 36, D:6) 16 stones (16, 34, D:6) a +0 rapier (19, 37, D:6) a +0 dagger a +0 robe (20, -14, D:6) a +0 shortbow 21 arrows (20, 36, D:6) a +0 chain mail a +0 trident (20, 37, D:6) a +2 scale mail of positive energy a +0 battleaxe (22, -15, D:6) an arrow (23, -16, D:6) an arrow (24, -17, D:6) an arrow (25, -17, D:6) an arrow (25, 3, D:6) a +0 halberd (25, 4, D:6) a +0 flail (25, 18, D:6) a +0 dagger (26, 3, D:6) a +0 spear (26, 14, D:6) 21 poisoned needles (32, 6, D:6) a +0 giant club (35, 27, D:6) a +0 short sword a +0 scale mail a +0 war axe a +0 leather armour a +0 spear (35, 29, D:6) a +0 whip a +0 flail (36, 26, D:6) a +0 spear (43, 12, D:6) a +0 spear (45, 12, D:6) a +0 spear a +0 scale mail (46, 14, D:6) a +0 spear (49, 10, D:6) a +0 whip Level 7 of the Dungeon [Shop] Miusejoq's Antique Weapon Shop the +6 short sword of Fary {freeze, rElec Dex+4} (1560 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. a +1 hand axe of flaming (334 gold) a +0 war axe (94 gold) a +0 spear (81 gold) a +0 halberd (108 gold) a +0 arbalest of flaming (272 gold) a +0 trident (94 gold) a +0 morningstar (108 gold) a +0 blowgun (67 gold) a +0 long sword (94 gold) (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 halberd (0, 3, D:7) a +0 leather armour (1, 1, D:7) a +0 spear (9, 14, D:7) a book of Air (9, 30, D:7) 20 stones (23, 14, D:7) a +2 leather armour of cold resistance (28, 46, D:7) 19 stones (34, 6, D:7) a +2 dagger of freezing a +0 robe (34, 7, D:7) a cursed +0 short sword a +0 chain mail (37, 48, D:7) 7 stones (41, 7, D:7) 12 arrows (43, 35, D:7) a +0 scale mail (45, 11, D:7) 10 sling bullets (47, -1, D:7) 25 bolts (48, 17, D:7) a +0 giant club a throwing net (48, 38, D:7) a +1 hand axe (51, 33, D:7) a +0 leather armour a +0 flail (52, 32, D:7) a +0 hand axe (52, 34, D:7) a +0 ring mail (53, 33, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe (10, 30, D:8) 10 stones (13, 10, D:8) a +0 spear (14, -3, D:8) 19 stones (15, 10, D:8) a +0 trident a +0 scale mail (15, 11, D:8) a +0 club a +0 whip (15, 50, D:8) 19 arrows (17, 31, D:8) a +0 giant club a +0 giant club (18, 13, D:8) 16 arrows (18, 37, D:8) a +0 ring mail (21, 25, D:8) 19 arrows (31, 2, D:8) a +0 falchion (35, -3, D:8) 10 poisoned needles (38, 31, D:8) a +0 shortbow (44, 30, D:8) a +0 leather armour (48, 32, D:8) 17 arrows a +0 shortbow (48, 33, D:8) an arrow (50, 5, D:8) a +0 giant club a +0 giant club (50, 42, D:8) a +0 dagger (60, -1, D:8) a cursed -1 club Level 9 of the Dungeon (1, 20, D:9) a +0 spear (2, -22, D:9) the +1 scale mail "Hireoz" {rF- rN+ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It protects you from negative energy. (6, 0, D:9) a cursed -2 short sword a +0 scale mail a +0 mace a +0 chain mail (6, 1, D:9) a +0 dagger a +0 robe a +0 whip a +0 chain mail a +0 club (6, 5, D:9) a cursed -2 falchion (7, 2, D:9) a +0 mace (9, 4, D:9) a +0 battleaxe a +0 chain mail (9, 6, D:9) a +0 hand axe a +0 chain mail (11, 8, D:9) a +0 flail (12, -18, D:9) a +0 long sword (13, -11, D:9) 14 stones (14, 6, D:9) a +0 war axe a +0 leather armour (18, -14, D:9) 16 stones (18, -11, D:9) a +0 dagger (25, 3, D:9) a +0 scimitar (30, -1, D:9) 10 stones (34, -10, D:9) a lightning rod (4/4) (37, -21, D:9) 11 poisoned needles Level 10 of the Dungeon (0, 0, D:10) 18 stones (1, 3, D:10) 20 arrows (6, -17, D:10) 12 arrows (17, 16, D:10) 17 sling bullets (19, 10, D:10) a cursed -2 hunting sling a +1 antimagic quarterstaff 14 sling bullets a +2 leather armour of poison resistance (21, 10, D:10) a sling bullet (22, 10, D:10) a sling bullet (23, 10, D:10) a sling bullet (25, 10, D:10) a sling bullet (34, -7, D:10) 27 stones (43, 18, D:10) 15 bolts (45, -13, D:10) a -2 spear a +0 animal skin (45, 15, D:10) a +0 long sword (47, -12, D:10) a +0 giant club (48, -14, D:10) a +0 mace (48, -13, D:10) a +0 mace a +0 plate armour a +0 club (49, -7, D:10) a box of beasts (54, 25, D:10) a +0 flail (54, 26, D:10) a +0 hand axe (55, 25, D:10) a +3 antimagic mace a +0 short sword a +0 mace a +0 leather armour (57, 7, D:10) a fan of gales (62, -2, D:10) a +2 halberd of freezing a +0 ring mail (62, -1, D:10) a +0 great sword a +0 ring mail (62, 0, D:10) an arrow (62, 2, D:10) an arrow (62, 4, D:10) a +0 shortbow 5 arrows (63, 0, D:10) 17 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (3, -19, Lair:1) a +0 long sword (3, -18, Lair:1) a +0 robe (6, 34, Lair:1) 8 arrows (8, 26, Lair:1) a +0 flail (27, -18, Lair:1) 8 poisoned needles (27, 2, Lair:1) a +0 spear (35, -18, Lair:1) a +0 leather armour (39, 12, Lair:1) a cursed +0 robe (39, 28, Lair:1) 21 sling bullets (43, 9, Lair:1) a +0 ring mail (45, 17, Lair:1) a +0 spear (50, -9, Lair:1) a potion of degeneration (53, -11, Lair:1) 19 stones (57, 17, Lair:1) a +0 robe (63, 35, Lair:1) a +0 leather armour (64, 22, Lair:1) 21 stones Level 2 of the Lair of Beasts (5, 4, Lair:2) a +0 rapier (14, -23, Lair:2) a cursed -1 flail (19, -22, Lair:2) a +0 ring mail (20, -2, Lair:2) a +0 ring mail (31, 8, Lair:2) a +0 scale mail (36, -21, Lair:2) 20 arrows (46, -3, Lair:2) 25 arrows (55, 5, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 poisoned needles (2, 2, Lair:3) a +0 ring mail (5, 40, Lair:3) a +0 ring mail (13, -3, Lair:3) 27 sling bullets (22, 41, Lair:3) a +0 robe (29, 47, Lair:3) a +1 quarterstaff of distortion (29, 48, Lair:3) a box of beasts (29, 49, Lair:3) the +7 chain mail of Xaexest {Str+3} It affects your strength (+3). (31, 47, Lair:3) a +4 scimitar of freezing (31, 49, Lair:3) 11 stones (36, 30, Lair:3) 17 stones (40, 18, Lair:3) 10 poisoned needles (41, 24, Lair:3) 15 stones (50, 20, Lair:3) 14 arrows (50, 28, Lair:3) a +0 short sword (52, 1, Lair:3) a +0 robe (56, -4, Lair:3) an uncursed ring of poison resistance (56, 38, Lair:3) 20 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (13, 46, Lair:4) 2 scrolls of immolation (14, 49, Lair:4) 24 stones (18, 41, Lair:4) 11 poisoned needles (28, 24, Lair:4) 25 sling bullets (29, 57, Lair:4) 27 arrows (30, 8, Lair:4) a cursed +0 robe (40, 51, Lair:4) a +0 falchion (44, 57, Lair:4) 14 stones (46, 53, Lair:4) a +0 ring mail (48, 25, Lair:4) 24 arrows (54, 6, Lair:4) a +0 robe (57, 4, Lair:4) a +0 plate armour (57, 57, Lair:4) the +8 short sword "Feastrusa" {drain, *Slow Str+4 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It may slow you when you take damage. (58, 8, Lair:4) 20 arrows (59, 41, Lair:4) a +0 scale mail of fire resistance (68, 5, Lair:4) 2 throwing nets Level 5 of the Lair of Beasts (0, 0, Lair:5) a -3 ring of strength (1, -6, Lair:5) 16 stones (1, -2, Lair:5) a +1 pair of gloves a +0 plate armour a +1 pair of boots (31, -22, Lair:5) a +0 robe (31, 6, Lair:5) a curare-tipped needle (31, 20, Lair:5) 5 poisoned needles (36, 5, Lair:5) a ration (37, 5, Lair:5) 20 arrows (56, 2, Lair:5) a +0 scimitar (59, 15, Lair:5) 13 stones (60, -7, Lair:5) a cursed +0 leather armour