zero Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -22, D:1) a +0 robe (21, -12, D:1) a +1 dagger (23, 16, D:1) a +0 scale mail (43, 14, D:1) a +0 ring mail (55, -16, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, 12, D:2) a +0 club a cursed -1 club (7, -4, D:2) a +0 club (8, 14, D:2) a +0 dagger (12, 6, D:2) a +0 ring mail (13, 6, D:2) a +0 club (13, 7, D:2) a +0 dagger a +0 robe (13, 12, D:2) a +0 club (14, 45, D:2) a +0 dagger (16, 25, D:2) a +0 club (33, 23, D:2) 2 tomahawks (40, 11, D:2) a +0 dagger (52, 43, D:2) a +0 hunting sling Level 3 of the Dungeon (9, -2, D:3) a +0 ring mail (11, -19, D:3) 22 arrows (11, -6, D:3) a +0 dagger (13, -27, D:3) a +0 flail (13, 4, D:3) a +0 club (17, -5, D:3) a +0 club (27, -34, D:3) a cursed +0 mace (27, -32, D:3) a +0 scale mail (28, -26, D:3) a +0 flail (32, -33, D:3) a +0 dagger (33, -10, D:3) a +0 robe (38, -2, D:3) a +0 spear (48, 8, D:3) 2 tomahawks (49, 2, D:3) a +0 spear (52, -20, D:3) a +0 whip (61, -20, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (13, 2, D:4) 6 tomahawks (18, 28, D:4) a +0 short sword (19, 30, D:4) a +0 flail a +0 ring mail (19, 31, D:4) a +0 dagger a cursed +0 leather armour (19, 32, D:4) a +0 trident (25, 18, D:4) a +0 hand axe (27, 25, D:4) a +0 club a +0 scale mail a +0 scale mail (32, 7, D:4) 15 arrows (32, 21, D:4) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (39, 4, D:4) a cursed -2 flail (46, 35, D:4) a +0 giant spiked club (49, -1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 dagger a +0 flail a +0 leather armour a cursed +0 club (6, -18, D:5) a cursed +0 ring mail (14, 7, D:5) a +0 spear (19, 2, D:5) a +0 leather armour (19, 8, D:5) a +0 short sword (31, -9, D:5) a +0 giant club (31, 0, D:5) a +0 club (35, 13, D:5) a cursed -2 giant spiked club (39, 35, D:5) a +0 trident (45, -11, D:5) a +0 dagger a +0 leather armour (46, 28, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 falchion (0, 3, D:6) a +0 spear (1, -25, D:6) a +0 whip (1, 0, D:6) a +0 robe a +0 dagger a +0 club (9, -9, D:6) a +4 scale mail (9, -8, D:6) a +0 chain mail a +0 flail (13, -23, D:6) 25 bolts (14, 1, D:6) a +0 club (19, 7, D:6) 14 arrows a +0 shortbow (19, 10, D:6) a +0 falchion (22, 2, D:6) an arrow (27, -7, D:6) a +0 mace a +0 leather armour (29, -13, D:6) a +0 dagger a +0 robe (42, -8, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (5, -16, D:7) a +0 plate armour (7, -9, D:7) a +0 dagger (11, -12, D:7) a +0 robe (12, 3, D:7) a +0 ring mail (17, -11, D:7) a +0 robe (19, -14, D:7) a +0 giant club (21, -30, D:7) a +0 falchion (24, -39, D:7) a +0 pair of gloves (28, -18, D:7) a +0 centaur barding (35, -4, D:7) a +0 pair of boots Level 8 of the Dungeon (10, 5, D:8) an arrow (11, 3, D:8) an arrow (12, -3, D:8) a cursed -1 flail (12, 9, D:8) an uncursed amulet of harm (13, -3, D:8) a +0 chain mail a +0 flail (13, 10, D:8) a +0 flail (14, -3, D:8) 40 arrows a +0 club a +0 shortbow of freezing a +0 flail (14, 10, D:8) a +0 club (15, -3, D:8) a +0 robe a +0 dagger (18, -1, D:8) 2 tomahawks (18, 6, D:8) a +0 ring mail a +0 club (19, 4, D:8) a +0 club (19, 6, D:8) a tomahawk a +0 leather armour a +0 dagger (31, -18, D:8) a +0 robe (31, -15, D:8) 14 poisoned needles (33, -18, D:8) a +0 dagger (33, 10, D:8) an arrow (35, 16, D:8) a +0 shortbow 10 arrows Level 9 of the Dungeon (0, 0, D:9) a +4 ring mail a +0 quarterstaff (0, 13, D:9) a +0 short sword (1, 11, D:9) a +0 whip (5, 2, D:9) a +0 chain mail (15, -7, D:9) a +0 giant club a +0 dire flail (17, -5, D:9) a +0 leather armour (29, -19, D:9) a +0 scale mail (31, 2, D:9) a +0 robe (46, -19, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail (46, -6, D:9) a +0 short sword (47, -19, D:9) a cursed -3 hand axe a +3 hand axe a +0 plate armour (54, -16, D:9) a +0 club a +2 antimagic whip (54, -6, D:9) a +0 mace a +0 leather armour Level 10 of the Dungeon (2, 13, D:10) a +0 long sword (7, -14, D:10) a Young Poisoner's Handbook (7, 6, D:10) a +0 leather armour (8, 11, D:10) a +0 shield (9, -10, D:10) 11 poisoned needles (11, -8, D:10) a cursed +0 flail (27, 7, D:10) a +0 trident (27, 14, D:10) a tomahawk (27, 15, D:10) a +0 dagger (27, 17, D:10) a +0 dagger a +0 robe a +0 falchion of holy wrath (28, 17, D:10) a +0 club 2 tomahawks (32, 18, D:10) a +0 mace a +0 leather armour (37, -1, D:10) a cursed -2 giant spiked club (41, 16, D:10) a +0 spear (42, 15, D:10) a +0 spear (42, 16, D:10) a +0 spear (43, 15, D:10) a cursed +0 spear (46, 11, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Zojumm's Antique Weapon Shop a +0 scimitar (72 gold) a +0 short sword (54 gold) a +0 great sword (117 gold) a +2 spear of freezing (313 gold) a +0 hand crossbow (63 gold) the cursed +1 hand axe of Radicalism {flame, rElec Str-4 Dex+7} (498 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your dexterity (+7). It insulates you from electricity. It has a curse placed upon it. the +4 war axe "Yvutatom" {flame, rElec rN+ MR+ Int-4} (750 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 hunting sling (27 gold) a +0 falchion (54 gold) a +0 short sword of venom (100 gold) (0, 0, D:11) 21 arrows (4, -28, D:11) a +0 robe a +0 dagger (17, -35, D:11) 10 arrows (17, -7, D:11) a +0 spear (22, 2, D:11) a +0 troll leather armour (22, 18, D:11) a cursed -1 ring mail (24, 10, D:11) a +3 ring mail (29, -9, D:11) 11 arrows a +0 shortbow (29, -4, D:11) 2 arrows (32, -2, D:11) 3 arrows (41, 24, D:11) a +0 dagger a +0 robe (49, -32, D:11) 22 arrows (51, -24, D:11) a +0 plate armour (65, -24, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 12 poisoned needles (1, -14, D:12) a +0 leather armour (2, -41, D:12) a +0 dagger (2, -2, D:12) a +0 short sword (8, 0, D:12) a +0 plate armour (11, -44, D:12) 11 arrows (12, -27, D:12) a +0 halberd a +0 plate armour (13, -27, D:12) a +0 chain mail a +0 club (25, -13, D:12) a +0 rapier (29, -25, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 spear (2, -1, D:13) a +0 club a +1 short sword of holy wrath (16, 9, D:13) a +0 scale mail (20, 45, D:13) a +0 scimitar (21, 6, D:13) an arrow (22, 8, D:13) a +0 shortbow (unseen) (27, 21, D:13) a scroll of acquirement (34, 20, D:13) a +0 robe (36, 21, D:13) 18 bolts (51, 41, D:13) 17 gold pieces Level 14 of the Dungeon (0, 0, D:14) 14 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (10, 27, Lair:1) a +0 robe (11, 25, Lair:1) a +0 trident (11, 39, Lair:1) a +0 chain mail (20, 21, Lair:1) a scroll of immolation (30, 36, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 arrows (25, 1, Lair:2) a +0 glaive (28, -16, Lair:2) a +0 plate armour (35, 9, Lair:2) a +0 ring mail (39, 23, Lair:2) 26 arrows (52, 6, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (5, -47, Lair:3) a +1 short sword of electrocution (14, -46, Lair:3) 15 bolts (22, -26, Lair:3) 19 arrows (26, -23, Lair:3) a +0 chain mail (48, -12, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (2, 47, Lair:4) 13 arrows (14, 8, Lair:4) 17 stones (14, 31, Lair:4) 14 stones (45, 29, Lair:4) a +0 battleaxe (50, 13, Lair:4) a +0 great sword (64, 6, Lair:4) a wand of random effects (31) a +0 hunting sling 95 sling bullets 405 stones a cursed -2 ring of protection a +1 robe quicksilver dragon scales Level 5 of the Lair of Beasts (11, -30, Lair:5) 5 tomahawks (24, -38, Lair:5) a +1 ring of protection (28, -31, Lair:5) 30 gold pieces (32, -38, Lair:5) a +2 antimagic morningstar (32, -37, Lair:5) 11 gold pieces (32, -10, Lair:5) 25 stones (33, -38, Lair:5) a +0 mace (33, -37, Lair:5) a potion of lignification (34, -38, Lair:5) 17 gold pieces (34, -36, Lair:5) a ration (35, -38, Lair:5) 10 arrows (36, -15, Lair:5) 23 bolts (38, -4, Lair:5) a blink frog corpse (skeletalised by now) (42, -20, Lair:5) a spiny frog skeleton (43, -20, Lair:5) a cursed amulet of inaccuracy (64, -27, Lair:5) 23 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 gold pieces (7, 2, Lair:6) a wand of enslavement (19) (36, -13, Lair:6) a scroll of teleportation (37, -9, Lair:6) a +0 war axe