zero Level 1 of the Dungeon (0, 0, D:1) a meat ration (6, -28, D:1) a scroll of random uselessness (7, -17, D:1) a cursed +0 dagger (9, -42, D:1) a +0 leather armour (22, -40, D:1) 18 bolts (44, -19, D:1) 21 bolts (53, -42, D:1) a +0 dagger (56, -46, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -1, D:2) a stone (11, -2, D:2) 2 stones (12, -2, D:2) a stone (15, -20, D:2) a +0 spear a cursed +0 animal skin a +0 helmet (16, 12, D:2) +0 ice dragon scales (17, -12, D:2) a +0 rapier (20, -23, D:2) a stone (21, -24, D:2) a stone (22, -25, D:2) 2 stones (24, -22, D:2) a +0 dagger a +0 hunting sling 14 stones (24, -21, D:2) a cursed -2 dagger a +0 dagger a +0 dagger a +0 club a +0 club (26, 4, D:2) 17 arrows (26, 12, D:2) a +0 ring mail (27, 2, D:2) a +0 ring mail (28, -27, D:2) a +0 mace (37, -33, D:2) a +0 helmet (43, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 stones a +0 leather armour a +0 short sword a +0 flail a +0 robe (0, 7, D:3) a stone (7, -4, D:3) 3 tomahawks (8, -5, D:3) a tomahawk (8, -1, D:3) a tomahawk a cursed +0 leather armour a +0 short sword (8, 0, D:3) a +0 mace (9, -14, D:3) a +1 dagger a +0 ring mail (9, -2, D:3) a +0 dagger (14, -7, D:3) a +0 trident (16, -15, D:3) a cursed -3 hunting sling 24 stones a -2 dagger (20, -7, D:3) 4 stones (22, -1, D:3) a +0 dagger (25, -31, D:3) 17 arrows (26, 1, D:3) 28 arrows (33, -15, D:3) 20 stones (33, 6, D:3) 21 stones a +0 hunting sling (34, 6, D:3) a +0 robe (35, -13, D:3) 25 stones (52, -1, D:3) a +0 ring mail (54, 3, D:3) a cursed -3 dagger a +0 ring mail a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a meat ration (5, -4, D:4) a +0 short sword a +0 ring mail (5, -3, D:4) a +0 flail a +0 leather armour (7, -3, D:4) a +0 dagger (unseen) (8, 13, D:4) 22 stones (12, 0, D:4) 16 sling bullets (12, 4, D:4) a +0 whip (12, 5, D:4) a +0 mace a +0 dagger a +0 robe (47, 32, D:4) 21 bolts (47, 33, D:4) 11 arrows (49, 20, D:4) a +0 club (50, 22, D:4) a +0 dagger (54, 41, D:4) the +4 hunting sling "Caydix" {flame, rElec rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. (55, 22, D:4) a +0 dagger (55, 30, D:4) 2 tomahawks (59, 39, D:4) a +0 flail of crushing a +0 scale mail (60, 22, D:4) a +0 dagger (65, 23, D:4) a +0 hand axe Level 5 of the Dungeon (7, 12, D:5) a +0 dagger a +0 robe (8, 55, D:5) a +0 whip a +0 robe (11, 37, D:5) a +0 dagger (12, 16, D:5) a +0 plate armour (20, 15, D:5) an uncursed ring of loudness (21, 15, D:5) a cursed -1 spear (21, 37, D:5) a meat ration (26, 17, D:5) 21 stones (28, 11, D:5) a +0 trident (51, -1, D:5) a +0 battleaxe a +0 plate armour (51, 16, D:5) a +0 leather armour a +0 whip (53, 0, D:5) a +0 giant spiked club (53, 4, D:5) 8 stones (56, 16, D:5) a +0 dagger a +0 robe (56, 46, D:5) a +1 helmet Level 6 of the Dungeon (0, 0, D:6) 26 bolts (2, 6, D:6) 25 stones (11, -10, D:6) a hound corpse (14, -3, D:6) 25 stones (27, -18, D:6) 24 stones (28, 7, D:6) 25 stones (29, 13, D:6) a +0 ring mail (30, 12, D:6) 12 bolts